

sunski34
Members-
Posts
753 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by sunski34
-
It's ok, I changed HFR to BFR unintentionally I think.... It's the BFR symbology. No bug.
-
In MP mode, not all the time, there's a symbology pb on vtb, square instead of V for target designation. Can't lock in that case. If I change slot all is then ok. It's the first time I have this problem. Strange See joined image.
-
Auto pilot, HSI selector TAC : Pb when trimming left/right
sunski34 replied to sunski34's topic in Resolved Bugs
All is ok of course. It's really a bug but no persistant. -
Auto pilot, HSI selector TAC : Pb when trimming left/right
sunski34 replied to sunski34's topic in Resolved Bugs
So, it isn't easy to reproduced and not link to TAC position. Today same problem when in NAV position on HSI. Move to TAC then back and trim works again. I ll do more tests to see if there's a particular context when that issue appends -
When climbing or diving, when passing 30 770 feets, hud altitude (and altimeter) blocked during 15" then restart to climb or dive. Simply to test : start a mission and climb... pass 30770fts continue climbing... Then dive ...and observe Strange. In DCS V1.5.7 last update Sunski
-
Auto pilot, HSI selector TAC : Pb when trimming left/right
sunski34 replied to sunski34's topic in Resolved Bugs
I did some tests in SP. No problem. I'm sure there's a context where trimming not working when HSI is on TAD selection. This afternoon we will do the mission MP so hope that problem will appear again. Sunski -
Auto pilot, HSI selector TAC : Pb when trimming left/right
sunski34 replied to sunski34's topic in Resolved Bugs
No on 1.5.7 last version... Strange, I put autopilot, ALT on. On HSI, select TAC (TACAN set to 44X for example) then try to trim left and right. Nothing change (curseur on HSI stays on 12 o clock). On HSI select NAV then trimming is ok, curseur on HSI change position to indicate new course. One of my friend has the same problem. That was in multiplayer mode. I will try in single player mode. -
Très bien, j'ai appris deux trois trucs. Par contre sur le RWR c'est 29 car le radar du SU33 et du mig 29 sont les mêmes, celui du 33 étant plus puissants de mémoire. Il ne peut donc pas y avoir de différence. Il me semble aussi que sur le RWR c'est comme celui du A10, plus la menace est forte (signal du radar fort), plus c'est au centre, donc menace grave. Pour le canon AA, les traits sont de mémoire à 300m et 600m à confirmer. Excellent travail cependant ;)
-
fixed Radio transmission problem in multi player
sunski34 replied to sunski34's topic in Mission Editor
Here's the F5 mission for DCS 2.... with a script. It works because freq > 1Mhz testADF.miz -
fixed Radio transmission problem in multi player
sunski34 replied to sunski34's topic in Mission Editor
Humm yes and no... I want to update an old mission rescue with Mi-8 and Huey, in MP but in that case (frequency < 1MHz) that doesn't work :mad: -
fixed Radio transmission problem in multi player
sunski34 replied to sunski34's topic in Mission Editor
In ME I don't know because I didn't use it directly. With scripting functions no, that was ok beginning of 2017 with all frequencies. actually, ok only with frequencies upper than 1MHz. I will post a mission with F5 this night that's good in MP. -
When in Autopilot mode, ALT, when HSI selector is on TAC, you can't change direction by trimming left or right. If in NAV mode, it's ok.
-
fixed Radio transmission problem in multi player
sunski34 replied to sunski34's topic in Mission Editor
Basic mission example with no script 2 Frequencies : 430kHz (speach) and 450kHz (SOS morse) test ADF.miz -
Hi, There's a bug in both 1.5 or 2.1.1 last updates, multiplayer mode. Radio frequency is set to a value less than 1MHz like in Huey or Mi-8, When using trigger "Radio Transmission" in ME (where now frequency setting is in MHz but decimal values seem to work in single player mode. In older DCS version that was in kHz), or when using scripting function trigger.action.radioTransmission, or when using command type "TransmitMessage" with controller:setCommand, then remote clients don't have any sound, any message (if using command) or any HSI ADF informations. It's ok for hosting client. When radio frequency is set to a value upper than 1MHz, like in F5 it's ok both hosting and remote clients have good sound, message (if using command) and HSI informations. Sunski
-
thank you Zeus Of course ... And that is perfectly understandable ;) Thank you again for your return, I appreciate :thumbup:
-
I can understand that of course... Planned delays can shift because of problems or other "havoc" as you said. Bugs and update shifts are cumulative little problems, and finally, that creates a big "problem" from customer's point of view. So, in that case, can you give us new delays for major updates like avionic or irritating bug fix ?
-
Keybinds for momentary switches (Master Arm, FBW G-Limiter and Canon)
sunski34 replied to BlackSharkAce's topic in M-2000
Hi, I'm agree with you. The best way is to have a On command and a Off command to have maximum flexibility of settings. In that case : Master Arm : Same command but well initialized when started. So no real problem. Warthog throttle switches can be used without problem with a down and a up config For FBW Limiter : Same command but bad initialized when started, so when you start with the swich in the bad position you have to click one on the virtual one to come back to the good synchronization. For Gun, no problem the command has two states (0 and 1), so it's work for Warthog throttle switches For Warthog throttle switches you just have to set a up command like I did in my example in another thread and for Gun example : {down = 3463, up = 3463, cockpit_device_id = 16, value_down = 1, value_up = 0, name = _('Gun ON else OFF'), category = _('Add on switch')}, For Warthog stick, of course, if you want a pulse on push button, with one command per push button, you can do the same but in that case 2 lines (one with state 1 and one with state 0) for gun switch as you've done. -
Hi Zeus, no problem.... But clearly, when you announced 3 weeks in June for avionics update, a lot of people (like me) wait for it (same for the FM) ! But weeks passed and nothing was released ! That's why some of us are disappointed ! So, now, I hope it's just a question of weeks ;)
-
Hi, As I can see in other threads, Zeus is back but he works on .... Harrier ... RAZBAM priority is still Harrier So I didn't expect any bug fix or avionic update soon... Perhaps for RAZBAM, a week is equal to a month ... Wait until September 12th (3 month instead of 3 weeks) !!!! I hope I'm wrong,.. I hope :mad:
-
No mirror bug for me, no FPS drop when activated. Hud is visible, Clearly better than before ! Thanks
-
Hi, here is a link on a mod I made a few months ago : https://forums.eagle.ru/showpost.php?p=2880171&postcount=1 I think it's still working with later version ;) Regards Sunski
-
Ok thanks.
-
Hi, the only problem is iCommandPlaneCobra (for G limiter roll when heavy) which must be set manually if the corresponding switch is set initially. For your question about jettison cover, yes you can because the two positions declared in the initial default file like this : {down = 3248, up = 3248, cockpit_device_id = 6, value_down = 1, name = _('Selective Jettison Safety Cover OPEN'), category = _('Weapons Management')}, {down = 3248, up = 3248, cockpit_device_id = 6, value_down = 0, name = _('Selective Jettison Safety Cover CLOSED'), category = _('Weapons Management')}, So you can create a new command line in the same section (-- ADD section) : {down = 3248, up = 3248, cockpit_device_id = 6, value_down = 1, value_up = 0, name = _('Selective Jettison Safety Cover Open ELSE Close'), category = _('Add on swicth')}, As you can see, I just add value_up in good place with the good value. You can do the same for gun arm Hope that help. Sunski.
-
Hi, here is the mod (to use with JSGME) and the file (be careful, I suppressed all default buttons assignations). In the joigned image, the modification to modify manually in disk:\Program Files\Eagle Dynamics\DCS World\Mods\aircraft\M-2000C\Input\M-2000C\joystick Sunski M2000C Input.zip default.lua