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fencible

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Everything posted by fencible

  1. It is an unfortunate fact that 'tail-draggers' are all difficult to taxi in DCS and in real life. My good friend is life-long glider pilot and glider tow-plane pilot. He has flown many glider tugs that were tail-draggers over the years, and when I showed him the DCS spitfire he was highly impressed with it's realism, including the difficulties with ground handling and landing without ground-looping. He said 'yes - that behaviour is correct'. Sorry - I highly recommend that you get rudder pedals to fly these very realistic DCS warbirds, and then practice patiently and watch the helpful youtube tutorial videos. You will eventually become an expert.
  2. Yes - me as well. My uncle was bombed by these cluster munitions in Italy during WWII. He was Canadian Army field engineer. He said that they would be bombed at night with cluster munitions.
  3. At last, this is the proper FW match-up for the the Spit on Normandy map. I think that the P51D will have advantages over it, although it is a very tough plane with good armour. This will not be a turn fighter, as most know, but in the hands of a specialist it will be a frightening energy fighter. So much fire-power that head-on attacks with the Anton should be avoided at all cost by adversaries. Hammer-heads for quickest reverses. We will see some fine aces arise flying this module. This, along with the terrific little I-16, will ignite the WWII online servers at last. And imagine a mix of Antons down low, with Doras, and/or 109s giving high cover. Now there's a scary thought!
  4. fencible

    Trim?

    Just wind on 10 degrees of flap - it alleviates the nose-down bias of the I-16 in cruise and doesn't appreciably slow it down. As a Canadian you must know about Canuck ace, Stocky Edwards, who invented all sorts of techniques to over-come the poor handling of the early P-40s he flew in north Africa. This little I-16 is a ton of fun to fly, even without trim controls.
  5. OK - muzzle velocity of ShKAS 7.62 was given above as ~ 2700 fps about the same as the .30-06 Springfield. Bullet weight somewhere around 170 to 200 grains, I'm guessing 170 because of muzzle velocity. The Browning .50 caliber muzzle velocity is ~ 2900 fps. Bullet weight of .50, about 800 grains. The rate of fire is 800 rpm, a lot slower than the ShKAS gun. The .50 bullets used by USAF were explosive incendiary - cannon shells, really.
  6. Thanks for all the replies. So the Mosin-Nagent round is more along the lines of a .30-06 Springfield round, and with a high rate of fire. The guns are concentrated into a close grouping, as well, giving good concentration. Thanks for the information - I will enjoy my little I-16 with a clearer conscience, then. This I-16 module does highlight some issues with the P51D guns. Watching gun camera footage and listening to WWII American P51 pilots, the 4x and 6x .50 gunsets in the P51 B, C and D models used explosive bullets and were highly destructive. and I believe that this is simulted well in DCS. However, I'm finding that the harmonization setup in the DCS sim for the P51 scatters lead all over the place. I have played with modifying the gun harmonization for the P15 in the lua file, but this makes the module unuseable on servers. I realize this is off of the I-16 topic, but the I-16 has put the question to the P51D with it's apparently superior gunnery performance.
  7. Congratulations on this surprising release! This is a beautifully done module and I have been enjoying learning to fly it much more than I had expected to. Superb attention to detail and a welcome challenge to fly well. Well done, and thank you! I do feel that the 4x7.62mm (.30 cal) machine guns seem to hit as hard as 12mm (.50 cal) guns or even 20mm cannon! I have been practicing on helpless targets, and find that I have no problem tearing up the famously tough FW-190D airframes with my little I-16. As a control, I also attacked the same test targets in the same tactical situation with a Spitfire IX, using only it's 4x.303 cal Enfield machine guns, and it hardly puts a dent into the FW190D at convergence ranges. When I test with the P51D with it's 6x.12mm (.50 cal) guns I do better, but not as well as the I-16!! Perhaps the ammunition used in the I-16 is explosive or has special qualities that I am not yet aware of, but the 7.62x39mm rounds I've fired and observed at the rifle range are no more powerful than a .303, or .308. I am no expert, but I believe that, as much fun as they are now, the I-16's guns been given too much destructive power for rifle caliber machine guns.
  8. Thank you, Mastiff.
  9. Has anyone successfully started the engine? I'm following instructions in the quick guide manual, but having no luck getting the engine to fire up. It is not clear which position is "normal" for the fuel mixture lever, nor the fuel shutoff cock. Also, the use of the "Filling system valve" is not explained very clearly. Is ground power hookup required? If so, it did not make a difference for me. The automatic start cheat is not working, either. So many questions.
  10. fencible

    Trim?

    I agree with RudderButt - I put on a few turns of flap when cruising to keep the nose from wanting to drop. Why not? Easier to aim the guns, too, without fighting to keep the nose up. Somebody said that this is seat-of-the-pants flying. WWII P-40 ace, Stocky Edwards, used his own tricks to smooth out some of the bad handling characteristics of his ride while dueling with Me-109Fs. Worked for him. He survived. I think that the 4 machine guns seem a bit too powerful, though. They're only .30 calibre guns, but they seem to be more effective than the 6X .50 calibre guns in a P51D! Yes, they have a high rate of fire, and they are concentrated in a fairly tight group, but they tear up a FW-190D9 like they were cannons or at least .50s. Is this a compensation to make the module more acceptable?
  11. Yes, this is happening to me after cold starts on the ground. My HUD velocity vector and compass tape freeze in the manner described by others in this thread. This happens every time now for me from cold starts (have not tried other types of start).
  12. I'm seeing this in the current (as of March 18, 2019) version. It was clear when I first flew the Huey, but after that 1st flight, the key-binding issue was back again. Something is corrupting the key-binding menu on me.
  13. Yes, this works! Thank you Elor. This throttle movement was not a requirement before, so something has recently changed, and my key-binding list is still corrupted.
  14. ...AAAnnnd this issue is now back with the latest Beta release - same corruption in the key bindings with two lines for a single control function. Both lines show as yellow. Something is corrupting the file(s) associated with control bindings in the Huey. I was having similar problem with the MiG-21 and MiG-19 before.
  15. This issue has disappeared for me with the newest beta release. Thanks for your help. ....NOT - problem is now back again!
  16. Crash exiting F14B Case I launch training mission. See attached: dcs.log-20190316-172849.zip
  17. I have this problem too - some of the kneeboard controls have double entries in the controls setting menu. 'DCS_updater repair' does not help with this. Also affected are my Huey and MiG21 modules which also have corrupted control menus, so it may be some sort of scribbler code bug not isolated to the MiG-19.
  18. There are two entries for the ARU auto/manual switch setting in the control settings menu. Some of the control switches do not work in the cockpit and I think that this may be why.
  19. I can no longer cold start Huey. Gas converter reaches only about 1800 RPM and will not go beyond. If I run the Cold Start training mission, it works fine. Also if I run a hot start mission, and shut down the engine, then I can start it up ok. I have noticed that the control settings menu has a corruption: there are two entries for the External Cargo Safety switch.
  20. I'm having problems with my Huey - it won't start (I've been flying it for many months, but just switched it to DCS Beta stand-alone). I suspected control setting issues, but when I looked in my control setting menu I found duplicated control entries. I've also seen this issue in my MiG-21 module. Can anyone tell me which file the command settings for a module are stored in, and suggest a way to repair or refresh this file? Running 'DCS_updater repair' command does NOT fix this issue. Thanks
  21. I concur with Monsieur Charles Hibou. This is a VERY different aircraft from the MiG-15 - does not share the high-speed handling difficulties of the 15, nor the poor (inadequate) trim authority. It is very smooth to fly - runs away going downhill (can be hard to pull out of dive!). I have only read about such flying characteristics from real pilot accounts, so it is very interesting to encounter them in this sim. It does not feel anything like the MiG-21 to fly - much smoother - much lower landing speeds. A very nice 2nd generation jet. I like it, and it fills a unique niche. I hope that we will eventually get an aircraft from the NATO side from the same era.
  22. Yes, it's a test of pilot's resourcefulness and problem-solving skills ;) Press button '1' instead of '2'. You can check the radio button settings listed on your kneeboard, and check your airport ATC frequencies on the F10 map (click on the airport symbol in middle of runway on the map to see ATC frequencies) to find the match.
  23. I just leave after-burners enabled - don't really require the bindings, though glad to hear they will be available.
  24. Thanks for the clarifications, QuiGon. I am pretty new to the Viggen, so missed some of these details. Inertial guidance, of course - not GPS - makes sense. I had read another post that encouraged the setting of the target local air pressure as being recommended but. I see that was just wrong. Do you know if the release pattern setting feature still works? It seems to in my tests.
  25. I noticed that the BK90 in default mode delivers a decidedly 'area' effect which overlaps your target area to a lesser or greater extent - it is a guided glide-bomb that uses a GPS-like instrument to navigate and disperse its' load at the programmed coordinates after it is released - you need only aim it in the general direction and release it when within gliding distance. This target location is affected by the local air-pressure, so you can improve accuracy, depending on conditions, by ensuring that you have set your compass pressure for the local air-pressure at the target site. This can be found on a page of your knee-board waypoint chart. More interestingly, if you consult your manual you will discover that you can program your on-board computer (using the TACT setting) to set your BK90 delivery program to a choice of 3 different dispersal patterns: long, wide, and compact bomblet dispersion. The default pattern is compact. Instructions in the manual are clear. You can experiment with different settings using the built-in BK90 training mission, observing the effects. It is helpful to understand as much as possible about your target before choosing a dispersal pattern. It is also possible to set the above-ground gliding height of the BK90, which will be required to hit targets in cities with tall buildings. The default glide height is 60 metres (about 190 feet). Finally, select your BK90 type (M1, M2, M1/2) based on expected target types. The M1 disperses a lot of anti-personnel air-burst bomblets. The M2 disperses a lesser number of armour-piercing shaped-charge bomblets for attacking vehicles. The M1/2 carries both types of bomblet.
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