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Everything posted by Wizard_03
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I'd say chances are high since it says its already mentioned as a possibility in the FAQ. The PVI is intentionally similar across all three variants so no need to re-invent the wheel with the cockpit and systems, and CFD can be used for major Flight model adjustments, Same power plant. I'd be really interested to see how the F-35C handles in BFM, Both on its own and in comparison to the F-35A. I Suppose the finer details would be in how/and where the FCS logic differs from the CTOL version beyond the obvious like 7.5Gs instead of 9 but specifically the high AOA regime and slow speed handling. The gun pod would be interesting to work with as well. Seeing the effect the big wings have on range would be cool too. Advanced features like the magic carpet should make it very easy around the boat.
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Seems like your trying to jam up this thread.
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Well you can't actually go STT without first entering a TWS mode in the real F-15. The exception being ACM modes. So yes it's first or primary mode when initiating an attack at BVR ranges.
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So your wondering if NATO fighters can stop their own jammers? Pretty sure they can since they built them, and use them. ECCM is a Signal intelligence problem. So all they have to do is analyze those singles in a controlled environment and come up with a counter which they will have had to do to build them in the first place. So they probably would have an even better time against those systems compared completely foreign ones they may or may not have had a chance to see actually working. I definitely would expect EF-2000/F-35 suites to be more effective and cause more issues over contemporary aircraft like F-16/18 simply because they are newer and more powerful, I've heard claims the F-35s Electronic Attack modes can rival those of a dedicated EW aircraft.
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What kind of jamming? How powerful? Surly bolt on self protection suites from the 1980s shouldn't do too well against a modern 2010s radar. Again F-15C has multiple ECCM modes. Specifically to counter jamming.
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Yeah definitely. I hope they include things like optional luneburg lens so we can at least tone the stealth down for some scenarios. But it will be a challenge to make situations that challenge the lightning for sure. Lol Also if we get a eurofighter model with a modern IRST system that might have a shot at spotting the F-35 before it crushes everything, and of course F-35 vs F-35 might be interesting. But against anything else in the sim at BVR it's goodnight. Personally I look forward to dogfighting with it. Apparently in the few instances where the F-35 was actually defeated at Red flag most or all occurred in WVR when someone managed to merge with one. You will have the occasional dummy that makes a critical mistake like not flying at the correct angles to maintain stealth or going bonzi at Winchester. Also flying other aircraft under F-35 threat could be fun and scary with some creative mission building.
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So it's both possible to operate in complete emcon by engaging on DL only tracks from only off board sensors, meaning you can shoot at a DL only contact and still have Amraam loft and get reasonably High Pk, Fourth Gen fighters like the hornet can already do that, and so can the F-35 it also has passive sensors like DAS, and ETOS that can detect IR/Optical tracks at BVR ranges completely passively Number one. But number two the AESA radar is Also LPI so you will likely be able to use the radar in search and track modes modes that may not trigger RWRs or at least before the Missile's does. In any case lo observables mean more then just the shape of the jet and RAM application the jet is designed to fight undetected.
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4 Amraams will make it the best A2A fighter in the game because they will come out of nowhere. You won't know your fighting, until you get a pitbull spike on RWR.
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Should be pretty useless against it if they want to be accurate, APG-65v1/70 have several ECCM settings and the TWS modes (it has more then one) are reportedly very effective even compared to F-14/16/18 tws modes on those aircraft. All of which use solid state microelectronics let alone 1980s Soviet radars that use tubes. In fact it's the primary attack mode. The F-15 was also the first fighter type aircraft to have an internal self protection jammer installed. So they definitely knew about jamming and took the EW environment very serious when they designed the aircraft and radar set, and it will be one of if not the most powerful radar in game. So it should have a significantly higher burn through range as well. Really no comparison with N001/N019 it's at least a generation ahead of those radars.
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How about they hand over source codes and leave DCS to people who are committed to giving users what they paid for instead of bring us into YOUR contract disputes with YOUR employer. We are DCS. The users are DCS, not razbam and not even ED.
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Is 63v1 better then 70 for A2A? According to wiki the APG-70 was replaced on F-15C/Ds by the 63v1 and only a small number of F-15Cs got 70 in the first place. If that's the case I hope we get the 63v1 as it seems more representative of F-15Cs in USAF/ANG service.
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I mean it's that or give us a guestimated MiG-29S or both, Idc, black shark 3 is partially fantasy why can't we bend the rules a bit for the MiG too? I don't think people would complain as long as server owners and mission designers can restrict them in multiplayer I personally don't have an issue with it at all, and I think a lot of people would appreciate the "what if" factor.
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I think they should add the R-27EA/EM and give the mig some ARH weapons to use even if it's not capital R Realistic. That would enhance gameplay a lot. Especially since we can't get R-77 because it's a mig-29A only for now.
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This should absolutely be included
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AFAIK that load has not even been validated for block 4s yet and if and when it is, it would be double rails like the hornet not singles. You could carry just one missile per launcher of course. I suspect three internal Amraams per bay will come first for block 4. But neither option is currently available on any F-35 variant today.
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I was there for that discussion as well, and its very laughable. I personally wanted them to give us the option when I thought that the F-15C was out of the picture. Now that we are gonna get one this is much better outcome, as we don't need to use the FF F-15E as a stand in. We can have the best of both worlds. (Assuming the F-15E ever gets finished that is) But honestly if your using the F-15C in the A2A role as it should be. The CFTs are undesirable as they have a big effect on performance. More so then on the strike eagle even as the albino only gets 220 motors instead of the big 229s that the E has so you'd be sacrificing a lot for just more range, and since there are no maps that would even support that extra range (yet) its not really doing anything for you. And well its true the USAF used to use CFTs on F-15C for one or two squadrons they certainly had stopped using them by the mid 2000s in any case. So other then cos-playing Israeli F-15s the CFTs serve no purpose in the sim today other then to completely degrade the eagles WVR chops.
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What fighter jet gives the F-16 the most trouble?
Wizard_03 replied to cptmrcalm's topic in DCS: F-16C Viper
F-15C should smoke the viper in BVR. F-14A/B is also pretty tough in BVR. F/A-18C should smoke the viper in WVR. F-15C is also pretty tough in WVR. MiG-29 is pretty tough in WVR. Overall I think the F-15C is the biggest threat. But like everything in A2A it depends on the exact situation. An F-15C at full fuel is a pig and the viper will easily out rate it. Less then 50 percent fuel the Eagle is a rate monster too and can give you a run for your money. In both situations however you run the risk of running out gas way before it does, if it comes down to a straight rate fight on the deck because both planes are pretty evenly matched and it really depends on who's flying both aircraft because you need a lot of time to rate your way around the circle and the eagle has more gas. But the Eagle can beat the viper in a one circle situation and a good pilot will generally try that first before the fight devolves into two circle on the deck. So the real danger is the eagle has several ways to get you, the viper is a one trick pony at the merge. -
Yeah double the amount of work, for something a single squadron used in an area not yet represented in the sim. I don't blame them.
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Probably that was/is the planned weapon set but they don't want anyone chiseling them down into stone in case it changes. Hence the large bold lettering on the FAQ and only mentioning weapons that are for sure going to be implemented at this time. It's also not unprecedented as Weapons have come, gone, and returned again on roadmaps for all other flagship modules.
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Modern F-15s with GE engines are very impressive at airshows.
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Aim-9x is still confirmed in the FAQ and it can only be carried on a wing station so they are definitely shooting for more then 2B IOC loads
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Which engines are planned for DCS: F-15C? F100-PW-100s Or F100-PW-220s