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Wizard_03

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Everything posted by Wizard_03

  1. Oh I see, Yeah I just hadn't noticed the upturned ones until ED released that teaser. They don't seem like they are integrated with any systems other then the cowling. Do all D models have them?
  2. With: Without: Are you all sure They look pretty bolt on too me. Literally just a 90 degree duct.
  3. Will they be removable in the ME like they are for the Mi-8/24?
  4. Yeah well most people don't know what their doing. Wilbur81 does.
  5. Absolutely not. First of all If your having to use the paddle switch during BFM at all, your not fighting the jet right. There is no realistic circumstance where that will help you win MORE then just fighting the jet to it strengths. So there's never a call for it in the first place. That's before we get into the repercussions of damaging the airframe or adding excess wear. And LOTs of people care if the jet breaks. The paddle switch just takes you to the COs office.
  6. The other thing we need to talk about is an official map to go along with the module. I'm thinking it HAS to be western Europe. Specifically Germany with Rammstein is it's "centerpiece" airbase. This would allow real cold war scenarios and has the add benefit of conversion into a 1944 WW2 map with a bunch of place/period correct flyable assets already in game I love the F-15 it's prolly my favorite aircraft of all time, but we have to give ed credit where credit is due. The complexity of the hornet and viper are on another level. So naturally the F-15 doesn't have all the features and playability that those jets offer.
  7. I mean it is more advanced but the F-5 of course but the F-5 was created from scratch a FF F-15C would have pretty large head start on development because of FC3. There's also playability, Really the only thing the F-15 offers from, a pure gameplay perspective, over the F-5E is BVR. The price, I think should reflect that. Your buying a fighter only, that you can strap bombs too, just like the F-5, or F-86 not a multirole or ground attack aircraft with a bunch of precision ordinance and sensors that need to modeled. All of which takes much more time and money for ED.
  8. Let's switch gears for a second and talk about what ya'll would be willing to pay for DCS: F-15C Now in my mind, since it is in fact a pure fighter with only unguided weapons available I think the pricing should be in 60 dollar US range, similar to the F-5E with the possibility of say 10 bucks off if you own the FC3 version. For that I would expect a full fidelity module, overhauled textures for the external model and a new cockpit matching current DCS standards. And possibly the inclusion of CFTs as an option in the ME with the associate change in the FM. Now if they decide to give us two versions, which I think would be ideal, one cold war, and one ultra modern. I think the price should be around where the F-14 is or higher in 80 to 100 us dollar range. Since that would require the development of new weapons and systems such as HMD and the inclusion of sniper pod. How does that sound?
  9. Well you can't compare 4th to 5th gen and honestly in ever other aspect other then low observables the eurofighter is a 5th gen platform. So yeah it's hands down better, specifically in kinematics. As far as sensors go, compared to other 4th gen fighters the current F-15Cs have AESA, IRST, and Link16 now. As well as a brand new EW suite among other things. So in that regard it's very competitive with other 4th gen aircraft and even some of the eurofighters stuff. The f-15ex even more so, With it's updated engines, and FBW. And yes The F-22 was way overqualified for the threat picture of it's time, and it still is in a lot of ways.
  10. While I agree with your post, I wouldn't call the F-15C outdated just yet. Yes the airframe is old, but all of the tactical systems are pretty much state of the art. And the airframe itself really hasn't been beaten by any other 4 or 4+ gen fighter with the exception of the eurofighter and possibly the Su-35 in some areas, mainly in the close in BFM department, but it's still equal or better in BVR to both of those air sovereignty fighters which is the relevant metric. So with modern weapons and systems it's still a very credible threat to would be aggressors, that don't have fleets of 5th gen aircraft ready right now at this moment, not in development, not waiting for modern engines ect. ect. and it looks like it's gonna stay that way until the 2040s. Because that's most air forces today, that the F-15 might fight. It still is the mainstay for US air defense. It's no longer the best of the best, and will become less and less relevant as time goes on for sure. But when they designed it they went all out so to speak and it payed off IMO. It's still difficult and costly to build an aircraft with it's performance even today in 2021. Let alone a 5th generation equivalent.
  11. Well it can still huck AMRAAMs really far with the CFTs on and that is the F-15C best trick too. And it still can be a handful in a dogfight, just not quite the nemesis the F-15C is. But I'll take the BVR stuff over agility, any day of the week. The latter is fun and nice to have, but the former is a game changer. F-15E with 120s will still completely dominate all the the other teens with the exception of the 15C. And obviously the red stuff in game is not comparable either. Really, the Eurofighter and F-15C should be the ONLY real challengers in the BVR department.
  12. You can actually see the option in the wags video Right under (RWS in the thumbnail preview), when they first implemented ASPJ. But it never made it too our build.
  13. When selecting ACM/CRM mode options then selecting Standby on the FCR page, the radar is unable to exit standby mode. Can be reproduced, and effects all modes once selected for each mode, NAV, AA, MRM, Dogfight ect. Additionally Override OSB option no longer has any function. See track below: Thanks! F-16CJ FCR Standby Bug.trk
  14. Stay out of plain, you should be changing aspect every few seconds to trash the gun solution. And at the same time try to bring them in as close as possible to trash the WEZ for the fox 2. As a bug person. I can tell you a lot vipers I see try to just out radius me when they go into panic mode and it makes them predictable. Don't give them an easy time, create as many angle problems as possible. Use roll and pitch. And don't be afraid to dump energy to equalize things, when the situation calls for it. Better to end up low and slow but alive then fast and high but dead. Sometimes you may not be able to turn things around and go on the offense and in those cases it's best to try and extend away and recommit. Remember the viper is very fast and can get fast really quick and that is sometimes a valid option. In other words Don't make the determination to keep fighting unless you can in fact turn things around. So you should constantly be adding things up and evaluating where you are and what's gonna happen next. In many cases the longer the fight lasts the worse things get for the F-16 And never give up, even if it looks bad, don't just accept the situation. The bandit can and will make mistakes.
  15. Certainly shouldn't be able to take 13G excursions like you can in other modules and be fine. The Tomcat driver in this game is apparently an Olympian Astronaut. IMO G tolerance needs to be reworked for the whole game.
  16. Yeah I don't 100 percent trust these figures either, for sure, it was just a quick Google search. We also have charts for everything BUT the 402 hornet so I wouldn't be surprised at all if the actual static thrust figure is different as well. It was just surprising to me that MIG isn't firmly at the top of that list considering the seat of the pants feeling but it just goes to show the truth is always more complicated. It certainly feels like a rocket compared to the hornet and viper but clearly that's not the whole story
  17. Each ED employee should be issued a go pro camera and a shock ankle bracelet so we can make sure they aren’t waisting time working other projects, spending time with their families, or drinking to much coffee. I know the hornet is setting a new bar for simulation products in general and is the greatest representation of the jet available now and probably will be for the next 30 years, and there’s nothing like it on the market to even compare it too, except other ED products. But dammit that’s not good enough, work harder. Seriously though, it’s been a long road for the community can’t imagine what it’s been like for staff so hats off, if I could buy it again I would.
  18. If we use the gross weights listed on Wiki both MiG-29A and F-16CM Blk50 have: 1.11 T/W
  19. Empty T/Ws with AB F-15C - 1.69 X2 F100-PW-220 @ 47540lbs combined empty weight - 28000lbs F-16C BLK 50 no CFTs - 1.58 X1 F110-GE-129 @ 28984lbs empty weight - 18238lbs F/A-18C - 1.53 X2 F404-GE-402 @ 35400lbs combined empty weight - 23000lbs MiG-29A - 1.51 X2 RD-33 @ 36680lbs combined empty weight - 24251lbs Sources: wiki/F-16.net Take these with a grain of salt but it seems I was wrong the MiGs perceived performance advantage may have a lot more to do with lift then thrust. Very interesting. (F-15 though lol)
  20. I actually prefer 9.13 looks wise, she needs a few curves IMO.
  21. Well in any case it seems ED already made the determination because we have them for the 29A now.
  22. Never heard of 9.13 without the hump.
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