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Horns

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Everything posted by Horns

  1. Thanks, didn't think of that :doh:
  2. Ouch, I didn't see the price change! Even more glad I got it already.
  3. The $10 discount is an incentive for people to buy it now, even though it's not available yet. I got those prices wrong though: it's $49.99 now, rising to $59.99 when the module enters early access later this month.
  4. 69.99 will be the full price once this goes to early access.
  5. I can't see the required airspeed or altitude for the current leg of the route anywhere in the cockpit. Is that the case or am I just not seeing them? I know the airspeed deviation fin indicates how the current airspeed compares to the required speed and the hud symbology guides the pilot to the required altitude, but none of that is displayed in the hud when the master mode changes from Nav. Please don't think this is a complaint, I'm aware that this is a simulation and that Heatblur aren't responsible for the original cockpit design :book: I just want to make sure I'm not going heads - down before the mode change if there's an easier and more accurate way of finding the required airspeed and altitude.
  6. Ah, I didn't realize the pocket guide dealt with that stuff too, much appreciated.
  7. Which features will be functional in the AV-8B when it is initially available in late November? In what order will the remaining systems come online, and is there any ballpark ETA on them? Apologies if I've missed a thread on this issue, I did search but found none. If anyone can point me to the correct place I'd appreciate it.
  8. Purchased! Almost needed a cigarette after I saw this come to pre-purchase. I can't find a thread (preferably an official one) that sets out systems/content that will be available at the early release at end of Nov, and a roadmap of the other systems coming online. Can someone please direct me to it? I know there has to be one, I did search myself but had no luck.
  9. Oh ok sweet, that could be cool, ta :)
  10. I was able to work out how to proceed, thanks to both of you. Nealius, I understand what you're saying, that the pilot needs the target location in time to line up a fast run, and since I'll be coming in at low altitude that should give me a chance to get my eyes where I need them to be. QuiGon, I didn't even think about the assistive technology in the warthog! It is about as suited to its role as an a/c can be. I have wound up getting the Viggen, because it seems unique design wise (at least for DCS) being a dedicated A2S with awesome speed. I also like the idea of being given a target location and being able to plot my approach to it myself. That said, it's always possible that I'll be unable to deal with the altitude shift or the lower altitude won't be enough to help me ID targets. So if I find the Viggen is too much... I will go back to the A-10C. I remember having the bhot and whot on the MFCDs. The whole a/c was built for quick target ID and engagement, which means it's designed to do exactly what I was asking. The lower airspeed of the hog could be helpful too. Best of all I already own it! Now, just to deal with that 700 page manual lol
  11. Apologies, I know I'm two weeks late to this party, but is the "climate change" Texac mentions referring to one season progressing to another, or is global warming considered in the design of new maps? If it is the latter, what period or year is the design supposed to reflect?
  12. Haha oh dear. I have to ask: how many people screamed "noooooo!" at the same time on comms? :megalol: It's good to know that the state of this module isn't so dire nowadays. I'm still at a very early point in my development in my development as a pilot, so I won't get this just yet, but I will certainly get this at some point. Aside from more involved startup and controls, how would you rate the difficulty of flight and weapons employment in this MiG-21 vs the FC3 Su-27? I still suck way too much to consider mp, but once I am competent I will be there. I can definitely see why the nuke would enable some interesting tactics. Is toss bombing a skill that must be developed, or is it pretty straightforward once you're told how? I think the Mig-21 is outstanding, but I only use it for ground attack. You're missing out if you don't get it. I can't use the RN-24, as I get destroyed with the target, (about the same time Magnitude took over), but the RN-28 is still usable. I only ever use my own missions. Here's one for the RN-28. no ASP required. .. Using my hatred of SAMs against me is totally unfair :P I see why it would be attractive for A2S. Without the RN-28 featuring in the campaign, I can see why it could open up interesting options for mission creation. With the right changes in the mission editor, I could finally give those three pesky trucks in the Su-25T CCRP training what's coming to them :lol:
  13. The influence an a/c can wield on the battlefield is much of what attracts me to a module, while the challenges of learning it are what give me pause. The challenges of learning a module make me more cautious about buying it, and they set the bar the a/c's battlefield influence must exceed. While I applaud the devs for modelling the limitations of this airframe's systems, they do pose a significant challenge and they would make this a/c more difficult to learn than any more recent a/c. When I considered these along with the outstanding issues with this module (as expressed in this forum), that set a pretty high requirement for battlefield influence. The RN-24/28 nukes might offer this MiG more battlefield influence than any other airframe in DCS, and could have seen it exceed my battlefield influence to module challenge requirement. The problem is that if the outcome of successful employment isn't faithful in effect or at least appearance, this ceases to be the weapon it claims to be. If the campaign had at least framed the historical relevance of the nuclear capability it might have changed my mind. Once I have more experience the challenge won't be as intimidating, and this airframe's place in history will be enough reason to buy it, even without the nuke.
  14. Small grey dot sounds perfect! I'd love to know how to do that customization if you are prepared to share...
  15. Thanks for all that info QuiGon. I should have phrased my question re ease of sighting targets much better, what I should have asked was "Is it easier to spot targets in the Viggen due to the lower engagement altitude?" Thanks for being able to answer the unasked part of my question! Thanks for the tip about vocabulary too, I should know better than that :doh:
  16. Thanks once again Sideslip :) Seeing your comment about needing to be at or below 1000m to spot targets, that's really helpful. I've been sticking closely to the suggested altitude and I find it tough when I do so. When I get down low it's far easier to spot targets, and in fact I've often had targets that seemed invisible suddenly spring into clear view as I've descended, even when shadow doesn't seem to be visible from my angle. So it would be considered ok to deviate significantly from the wp altitude for attack runs? Thanks twistking. I do hope light behaves differently when it illuminates metal rather than plant material. Here's hoping ED recognizes that ground units do need to be more visible for 2.5 and beyond.
  17. Thanks for all that information Sideslip, here's hoping the new map helps. Do you think viewing from a different altitude might help? My problems have been in the 25T, so I'm thinking a switch to the viggen (and tree top level attacks) might help...
  18. Thanks to both of you. Nealius, I had feared that the target spotting issues transcended modules. Good to know what I'd be getting into. Rudel_chw, can you say whether it's easier to find your way to targets via waypoints in the Viggen missions than the 25T missions? If you can't that's totally understandable.
  19. Hi, I've been through the tutorials and the practice "missions" in the Su-25T, but identifying ground targets continues to be a stumbling block, so I hope to switch to another mod. The Viggen looks great and I'm inclined to get it, but there are three things I'd like to know first: 1) Are the tutorials designed to just help an established pilot acclimate to the Viggen, or are they to help a novice pilot learn as well? 2) Am I right in assuming there is no permanent on-board gun? 3) Can anyone give any idea of whether visually spotting ground targets is easier in the Viggen than the Su-25T? Does the radar usually help to identify ground targets, or does the pilot identify the targets by eye and tell the Viggen where to look? Thanks, all opinions welcome.
  20. I have a lot of trouble spotting ground targets in DCS 1.5.7. Ground target visibility is often perfect from one direction/altitude and zero from another. I wound up grudgingly turning on labels, but I remained unable to see the same targets I couldn't see previously. Someone suggested to me that this experience is LOD related, and that seems to make sense with the difficulty spotting air targets the a2a guys mention. I know there probably isn't an easy solution, and there might not be any at all in 1.5.x, and I can live with that. What I would like to know is whether there is any reason to expect visibility of ground targets to improve with the 2.5 merge. I do not have any mods installed. I've tried 1080p, 1440p and 1600p resolutions, and I've tried all three with AA at x2 and switched off. I've tried visibility set to extreme and high. I've tried flat terrain shadows as well as default. I've tried depth of field as bokeh, simple and off. Clutter/grass is at zero. I've tried tree visibility at default 6000 and max. Preload radius is max. All other settings maxed out. GPU is MSI Gaming X 1080 Ti, monitor is AOC Agon AG271QG, CPU is Intel i7-7770k, mobo is Asrock Fatal1ty Z270 Gaming K6. Any input is welcome.
  21. Thanks Deathbane. It seems like the consensus is that this module is still pretty buggy so I'll wait for some more fixes before I buy this. Holbeach, thanks for the alternate viewpoint on the RN-28, are there included standalone or campaign missions that are based around delivering it?
  22. Ok cool, thanks for the info, you helped me avoid a disappointing purchase :thumbup:
  23. Thanks for replying. I tend to agree, if it doesn't look like a nuke and doesn't work like a nuke it's tough to see the relevance, unless of course it fills the role of a nuke in the campaign...
  24. These must be the most talked about unguided weapons in DCS World, and I guess that's not surprising. I've seen a lot of threads talking graphics issues with these bombs and their effects. It was very difficult to place which posts spoke of problems that have been fixed, postss where people believed a solution was on its way, posts about effects that were relevant before EDGE, threads about the expected effects of the move to EDGE, posts mentioning issues since EDGE and so on. Rather than trying to infer, interpolate and composite the current situation I've chosen to post this request for information as it stands now. So, to the questions... A) Are both the RN-24 and RN-28 visible to all including the pilot who drops them, and are their effects visible to all as well? B) Are the visuals of these two bombs displaying as the (current) devs intend? C) I believe that the true "nuclear" explosion is not modelled in DCS World (please correct me if I'm wrong, I'd love to be wrong on this), have there been any additional cosmetic effects added or modified for these bombs in the last two years or so? D) Is the MiG-21 BIS module in its final form now (bugfixes aside) or are further changes planned? Thanks for reading, sorry to ask old questions again, and I hope I adequately explained why I am doing so.
  25. I've been working my way through the Su-25T training and the practice missions (ie the missions with "practice" in the name), and once I have the radio comms down I'll be ready to try some "real" missions. The problem is that it looks to me like there must be entries missing from the "Radio Communications and Messages" section of the Su-25T manual. For instance, there is no mention or explanation of the whole Angels/Devils thing, and (as you probably worked out from my previous statement) I'm completely new to this, so I have no idea if there is anything else missing. Is there any source I can learn from that will definitely have everything covered?
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