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Coug4r

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Everything posted by Coug4r

  1. Maybe it can be done with the current available parameters but for now i'll use this, feeling your stomach a bit after doing 10 aileron rolls makes this setup worth it :)
  2. ... tijdens 't vliegen :) Maaruh, lets keep it english, others might find this useful too! Didn't see much difference with the FOV change, tried as small as 5 and up to 350. Maybe because i have to zoom out..
  3. Ok thanks! Ga 't proberen :)
  4. I was hoping i wouldn't have to modify default settings so i could just revert to 1 monitor setup without too much effort. Don't think i'm really done with the setup yet, would there be a way to make the image on the side monitors not stretch as in this image?
  5. Yes! The Helios fix works, keep SR last in export.lua. :) Although not using it that often, thank you!
  6. Awesome! This is way better, thanks for the suggestions :) I do have to zoom out completely for a normal view, anything that would solve that too?
  7. Yes, but if Helios fails and the SR line is still at the end of the export script SR will fail as well.
  8. Yes i use the 3 screen profile, i'm new to this. So i'd better set DCS to 1 screen and set the same resolution and aspect ratio as i did with the 3 screen profile?
  9. So i finished my 3 monitor setup today, no MFCD's or anything, but the image on the side monitor is sort of off. My side monitors are in a 10-15 degree angle compared to my center monitor but the image on the side monitors appear to be meant for a 45 or even 90 degree angle for the view to be correct. Is there a way to correct this? Didn't see any angle adjustment or anything in the configuration files or threads about multi monitor setups. This is pretty much what i see because of the small angle of the side monitors:
  10. Making the SR line first in the export script worked for me, but now Helios no longer seems to work so that makes sense. Had TacView removed already from the script.
  11. That could have been the model in DCS, figured that's what he meant. Ah well, lets see how the lighting in v2.5 is.. or the new lighting in v2.0.
  12. That wasn't mentioned before, after watching some vids it looks like it's static indeed. I figured it was something missing from DCS compared to the real AC. What radio command would that be?
  13. It might just be a marker that needs movement, anyway.. i hope ED can check if it's doable one way or the other.
  14. It's a wish, they could create it right? In 3DS terms, select light, link to front gear -> Done.
  15. Not sure if this was asked already but would it be possible to make the F-15C nosewheel light move as you steer (like on the A-10C)? It can be pretty tricky to find your way in pitchblack when that light doesn't move in the direction you steer. Thanks!
  16. Might as well add remote control while you're at it ;) People with AGC probably shouldn't use the Auto Boost Control, but take your time it's already a great project! E: Btw, if you think any problem is CPU utilization related, DCS always uses the 2 highest cores (on AMD at least). Maybe you can set the affinity of SR not to use those cores when available.
  17. On point 2: I don't think you would want to (or should) recreate TS. SR provides anonymity just like a real radio. If someone is too loud or hardly audible you'd tell the person, just like IRL. If the overmodulation protection is added at least people won't be over-over-loud. @Ciribob, perhaps you could use a similar method for the overmodulation protection to turn the volume up in case the volume is too low. Should be slow but if someone talks for x seconds and his max values don't even reach 50% of max you could increase the mic boost.
  18. Depends on what you want to setup, if you have 2 computers that you use to play DCS you'd run the installer on both. If you have a setup of 1 computer to play on and 1 computer as a server and you want to host a SR Server too you run the installer on the game PC and follow the server install instructions on the server PC (and not use the installer).
  19. Glad i can help! :)
  20. How about the simplest way to prevent overmodulation: Check for max values, if found -> Slide volume down by 1%.
  21. Don't know if you can monitor the audio fast enough but how about an auto volume leveler (within limits) or overmodulation protection clientside (for the mic)?
  22. Had crash problems when switching to the RX480 too, for me a driver cleanup did the trick. Never had issues since, although i don't run the game at high or ultra settings. Prefer a higher fps so i'm at medium-high(ish) settings. https://forums.eagle.ru/showthread.php?t=170509&highlight=RX480 I did what OldE24 suggested, in my case it found 3 old drivers that were (aperently) causing issues.
  23. @Yann I was indeed testing with VSync on, on a spot where it was below 60 so then it wouldn't affect my gameplay..
  24. Tried this in the F-15C (SP SR Not running) and A-10C (MP+Connected), cannot confirm any fps changes.
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