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Redglyph

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  1. I saw that. Perhaps anything that turns and looks similar to a propeller stirs something deep in our subconscious? ;) Anyway, I don't need to see it, but it was not clear at all in Heatblur's communication.
  2. DCS 2.5.3.24436 (OB) I observed the following issues. 1) Time discrepancies See 1st screenshot (maybe it's a problem with the Viggen module and not the mission). The line-up card specifies checking at 15:00 and take-off at 15:06, the kneeboard shows the engine start-up at 14:55 and take-off at 15:00. But the clock shows that it's already 15:00 when the mission begins, so there's a little confusion between the scripted kneeboard and the mission starting time? 2) Speed inconsistency The line-up card specifies .6 M during the flight. The leader's speed is all over the place, after B1 it's about .7 M, after B2 it's well over .8 M (the altitude is also erratic), after B5 it's a very slow .5 M. A bit before B1, on the way back, he's suddenly slowing down from .6 to .4. Then a short event of afterburner and immediately after he's deploying the airbrakes. There is no warning from the leader when he's about to slow down or accelerate. I'm not sure which part is due to the scripting and which part is due to the AI, but it's unrealistic. 3) Voice Wag's transformed voice is simply not understandable, and with the manoeuvring it's not possible to read the text. I suppose the idea was to mimick the VHF distortion but (1) it doesn't sound similar, (2) the two planes are next to each other, and (3) perhaps it could be more user-friendly, many people are not used to listening to distorted radio reception. 4) Bearings It seems we were not following the waypoints (see 2nd screenshot for an example on the way back). I was wondering if there was some problems with true North and magnetic North. I'm not able to see the declination settings of the Viggen, and changing them doesn't seem to have any effect. If the leader was not taking the declination into account and following magnetic N instead of true N, that could explain the problem, or almost, the angle seems a little more than 12°. Also, there is little or no warning from the leader when he's about to turn. 5) Crash At the end of the mission, DCS crashed, that's the first time I get this with the Viggen though the other missions I flew were simpler. I can post the dump if that's useful but I doubt it. Just let me know. I have seen that it was possible to skip missions so it's not blocking (I know how to edit the logbook anyway). # -------------- 20181203-203257 -------------- S:\games\DCS_beta\bin\edCore.dll # C0000005 ACCESS_VIOLATION at E50DF6D7 00:00000000 00000000 00000000 0000:00000000 E50DF6D7 0029F050 0000:00000000 S:\games\DCS_beta\bin\edCore.dll ?ResetLinks@LinkHost@@QEAAXXZ()+17 EA736462 0029F090 0000:00000000 S:\games\DCS_beta\bin\edObjects.dll ??1viMovingObject@@UEAA@XZ()+42 E4AE2AD2 0029F0C0 0000:00000000 S:\games\DCS_beta\bin\WorldGeneral.dll ??1woLABase@@UEAA@XZ()+12 4000B9C4 0029F0F0 0000:00000000 S:\games\DCS_beta\bin\DCS.exe
  3. - Canopy open/close is moving the wrong way with left/right mouse clicks - Countermeasure Release switch is moving the wrong way Please check the standard linked here, the purpose is that all aircraft modules in DCS behave the same way. The MiG-21bis already have this problem of incorrect behaviour...
  4. OK, thanks! I've tried a few things, it appears we can't map this action to a controller and that it must be mapped to the keyboard.
  5. Is the RAT model visible now? I have tried to set a main generator failure and/or to deploy manually the backup generator but I don't see any external RAT. I also find the user manual a bit confusing: So it is only extended when the nose wheel is "depressed", so on the ground? Or do we have to extend the landing gear in the air, between 300 and 700 km/h? I'm afraid none of this is clear to me, even though I'm familiar with such devices, to me they're only useful in the air and deploy automatically on generator failure, or have a switch to manually extend them (like in most airliners), and it's generally not related to the landing gear whatsoever. In any case, I don't see it when the landing gear is extended either. :confused: Could anyone clarify? EDIT Since then I saw a video showing the RAT was visible during ground operations, and a similar comment in the announcement thread. Still it's not visible (neither on ground or on generator failure) so I assume there was a regression or they finally decided not to release it in August.
  6. Heh. With the same joystick that normally controls the airplane pitch & roll? Which button/key did you map the "Rb05 switch input with flight stick (hold)" to?
  7. :O I did not! That seems like a neat detail, thanks for telling me! However, it's not the case here. I found out I had those shaking problems with some of the missions when they start on the ground with the engine already powered, like for example, the take-off training mission. Moving the Viggen a little bit farther calms the shaking down, so it must be an initial placement problem.
  8. Similarly, the last training mission on CCIP bombing is behaving yet differently, by checking the settings and continuing if/when they're OK. This is IMHO the best way to do, but this training mission does it too quickly and the dialogue is interrupted many times. => there should be a minimum delay to make sure the dialogue is said, especially when the settings are already preset correctly. This was with DCS 2.5.3.24436
  9. DCS 2.5.3.24436 I'm trying to steer the RB-05 missile by holding the input mapped to "Rb05 switch input with flight stick (hold)" and the flight stick, but that doesn't seem to work. Beside, the input is still used for the aircraft so it's pitching up and down as I move the stick. I'm using the RB-05A training mission for the test.
  10. There was this old post from Wags in the Epsom campaign forum, but there is nothing on their roadmap yet. If they improved the damage model - I've read they intended to start on the Spitfire as a testbed, and if such a campaign saw the day, it would be awesome!
  11. I hate to contradict you though, my cockpit was closed and I had my fancy scarf around the neck...
  12. Hello! DCS 2.5.3.24436, trying the last training that prepares to the RF campaign. - The schedule is impossible to keep, the user is supposed to take off at 16h09 and that's not enough time even by starting all the tasks in advance, before the instructor mentions them. I know now that the clock should be disregarded but that wasn't obvious then. - I have no ATIS on the way back, I tried Green 2 or Red 8. I guessed that since I had Hotel on departure, this may have switched to India and gave that information to the tower but that was wrong ;) No apparent impact on the outcome though. Other than that, excellent work as always! :)
  13. Damn, you're right, that was it! :D
  14. I see this thread hasn't been seen yet by the dev/tester team. I confirm that the parking brake is only a cosmetic artefact in version 2.5.3.24436. Moreover, the plane is always shaking strangely, even on idle, this is really annoying. I'm not entirely sure it's linked to the brakes as it also happens when the brakes (or parking brakes) are not applied.
  15. It's not the expression which shocks me (especially with the action of scooping, as stated by others), but the "so that out ELINT guys" part ;)
  16. DCS 2.5.3.24436 I confirm that. On the right of the screenshot is a user aircraft, wheels correctly on the ground. The two on the left are AI, they are floating above the ground after (and while) taxiing, and when parked. 2nd screenshot with Viggen AI taxiing (floating). 3rd screenshot with F-15 AI taxiing (OK).
  17. A few issues in version 2.5.3.24436: - In the settings, mapping "Taxi/landing lights switch" of the "Lights panel" category turns the position lights on. So it should be called "Position lights ON", or it's a label and tooltip mistake. - The position light brightness knob turns the wrong way with mouse clicks (left click should turn anti-clockwise). - The radar maintenance testing mode only turns with the mouse scroll, it's obviously a fixed-position knob and not a progressive knob, should be mapped to mouse clicks? - Magnetic declination correction, the user cannot see the current setting. - The 3 lights "SPAK", altitude hold, attitude hold: when ON, the green illumination is smeared horizontally across the other lights (see screenshot), such artefacts should be avoided. The other cockpit lights are OK. - Missing translation for "SPAK", "Slav SI", "Höjd CISI" (sic). - The 3-way button for radar mode does not always catches the middle position. Here the A0 (3 positions switch) and the A2 (3 positions switch) are mapped to a HOTAS 3-way switch and half of the time, switching from A0 to A1 or from A2 to A1 works, half the time it's not detected and I have to do A2-to-A0-to-A1 for example. - The weapon selector and weapon interval selector knobs are also turning the wrong way (and their texture is very low-res).
  18. I like the way some of the items are set in the cold start training, mostly at the beginning. Items are highlighted (even though this highlight usually makes the item barely visible, but that's a DCS issue), and - either the user has to change the setting, then the training automatically goes on, - or the user has nothing to do, and the training goes on after a short pause. But after a few items, the coherency breaks down, there are a few issues that would merit some attention :) 1) There is no voice for the data cartridge insertion, unlike all other items. 2) Sometimes the user has to press SPACEBAR, sometimes not, sometimes a cockpit settings has to be changed and it's detected automatically, sometimes not. In the case of the lights, it's a mix of both, it's detected but yet the user has to press SPACEBAR and the training only goes on if all the lights are set correctly (by the way, I don't think the formation lights are necessary at this point). All that is confusing and it would be best to keep a consistent approach to how the training continues / pauses. 3) The "visible pin" of the trim which appears when it's centered is lost on me, what pin, where? 4) The "Hud visible glass position" highlighted pointer is at the wrong place (way below the control position). 5) The magnetic declination knob is unreadable, I can't tell its current setting. Also, magnetic declination has a sign +/-, it should be mentioned. 6) The engine starting part: "Keep the switched pressed for two seconds and the start sequence should begin automatically". A lot of problems with this sentence: - keep the "switch", not "switched", - it's not a press switch, it's a toggle switch, so it's not possible to maintain it pressed, - if I put it to ON, then OFF after 2 seconds, the startup sequence does not work, so I'm not sure what those 2 seconds are all about, - "the start sequence should begin automatically", it's not starting automatically since we have to toggle a switch for that. 7) "Press SPACEBAR to contrinue" (also a mix of "Press SPACEBAR to continue." / "Press SPACEBAR TO CONTINUE." / "Press SPACEBAR to continue" / "Press SPACE to continue.", but that's not a real issue), 8) "The next lesson will be on how to taxi to the runway and taking off".
  19. Nice story, thanks for sharing! :) It would be an awesome module technically speaking, but it wouldn't make sense in the relatively "small" DCS maps (and here I emphasize "relatively"). This bird best operates at speeds beyond 3.05 M and altitudes higher than 71000 ft. With a maximum load factor of 1.5 and a turn radius of more than 40 NM, this would allow for little excitement, even if there was a map big enough for a significant flight (and a PC powerful enough to load the required objects the Blackbird is able to photograph - probably the entire map, actually). Finally, the spy role is not supported at all in the current missions. Still, that would be a challenge to operate, even more with only one pilot :)
  20. One of my DCS orders has disappeared from the list on the website, though it's still listed in the installed modules when I launch DCS. So not blocking, but a little worrying. It's the very good "A-10C 16-2 Red Flag Campaign", ordered on 11 Feb 2016, on the DCS website (not on Steam). When I check the shop, it's not shown as "bought", and when I'm looking at the list of orders, it's not in it. I still have the email with the serial, but not the order number, curiously that seems to be the only DCS licence email I've received without the usual formatting and the order number.
  21. Here's the link:
  22. OT again, it's not obvious to spin, trying to get into the 1st regime and turning with power, it seems both wings stall simultaneously, in contrast it's much easier to "achieve" with the Mustang. Perhaps using flaps makes it easier? It's easier to spin on the ground ;)
  23. Sometimes it's a little bumpy, but it's still good enough to have a lot of fun with the new features and content. You can also report problems to increase the chance of having them fixed in release versions, although the whole bug-reporting cycle remains very obscure to me, seems like you've got to be lucky for the post to be seen. Or they are seen and reported but without feedback, this is always hard to know.
  24. Thanks for the cleanup ;) And I suppose they switch on and off because they're at the limit of the size to be drawn? That would make sense. Well, it wasn't obvious, especially since other tiny sources were visible and moving accordingly to the head movement, while those pixels didn't seem related to anything. But now I understand (well, I think so anyway), thanks for clarifying that up. I still don't like it but that's just me, at least it's not a bug. :) Pit? Like in new cockpit? Looking forward to it!
  25. I never had any problem with external power, but I've also done quite a few cold starts from the battery and never got any problem... except once when I took too much time (1st time while reading the manual) :) The battery does have a tendancy to deplete rapidly once you connect a few devices, like most airplanes.
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