Jump to content

plane00

Members
  • Posts

    112
  • Joined

  • Last visited

Everything posted by plane00

  1. I hope extremely close to real world plane, real world plane itself:). (even if at level of interesting gaming factors blown ....)
  2. I have bought BS some months ago. and I don't have internet connection on my gaming desktop , I can only connect to internet at PC cafe. Can I activate BS ? I ' not able to play BS now because of activation problem..
  3. I bought BS original some days ago at more expensive price than $19.99( about $40 in Korea) if I want to play BS 2 ,,why should I pay &19.99 again???
  4. I recently found good fighters which high position of air intake far above(from) ground. sepecat jaguar panavia tornado :thumbup:
  5. I think , su-27, mig-29 are air to air fighter, so they must climb or sometimes be at very low speed in urgent situation like CAC, so generating effects like pitch-up with afterburner should be disadvantageous.
  6. 1. How much vulnerable to FOD are su-27, mig-29s ? How well do mesh(or screen or guard or protection) of air intake(or duct) protect engine from foreign objects ? How fatal if FODs are inserted(or inhalated or sucked) into engines? 2. because of low position of engine (su-27, mig-29) , below center of gravity, pitch effect when full throttle(afterburner) may occur ?(like vertical climb or stall situation)
  7. I'm sorry for being careless about simulation aspect of this game including graphic. :pilotfly:
  8. I hope graphic option in which texture is not expressed, the number of polygons is reduced .(visual pleasure is abandoned) because I cannot afford to buy high-end computer just for one game. :cry:
  9. How about extremely low graphic version of FC2 and DCS:BS like flanker 1.5, as simulation factor untouched? I want to suggest that.:music_whistling:
  10. plane00

    JUst my hope

    I want some mode in which graphic level is extremely lowered but playable, or new version. I have oly notebooks now.. May I play lockon FC2 in notebook? especially now I'd like to fire cannons on Ka-50 to targets.:helpsmilie:
  11. .. Will it work well? :(
  12. sound improvement I hope sound improvement..... just because .... it can make game more realistic.....and ... glorious
  13. sound-focused realism I see some dcs black shark movies in youtube, I feel it has fairly good sound system.( variation by direction, in cockpit many sounds were realized) some shortage is that difference by distance should be more smooth , more natural sound should be realized. Sound is underestimated more than graphic in aspect of realism. There's GPU but not SPU(?).:P not pre-saved sound files but self generating sound engine is exepcted.:D -sound man wrote-:music_whistling: ps: moving cannon shot was impressive!
  14. I want to find the video......where?
  15. now... I like ka50 .... maybe I 'm to buy it in some time when it is released. hmmmmmmmmmmmmm I just also want to feel other fast machine like car, or non-military aircraft, or wig ship(?) Among lists above, most deadly a10, or agile su27
  16. sound realism level Perfect sound detail means we can integrate information more than just seeing hud and cockpit If we use all our sensory then we can be more close to real cockpit. Sounds need not to be caged only in cockpit All natural sound and human living sound is welcome to me.....hahaha
  17. me, too six... I recently have attention at sound effects, Simulation is easy to focus only on using our eyes only , but using hearing like real environment should not be ignored.. for example , Batty voice, also radio FM/AM, and VIOp(??),, (this suggetion is wonderful idea) explosion sound distinguishment, gun sound distinguish.... also multiplayer's voice, colleague's voice
  18. MY thinking has some change If same level of realism with DCS, and better than GTR( racing sim), I agree with adding road-based vehicles with mechanism of gasoline or diesel engine.................. In fact, I want car simulation these days.......... (I'm not good at English..)
  19. "Racer" , which I found on web, is a car simulation program(game). I really hope ED mix civil vehicle with aircrafts. I just want to experience not only flight but also handling with ground friction and car dynamic with force controlling. There's many components for simulation game.. In one game, cars, helicopters, zets Isn't it attractive? Relativity is not bad..
  20. IN video of vikhr footage, It's very close range and not much spiral just look more stable at my view..
  21. oh no 512MB card, i don't have it.........
  22. I want search new posts according to date.. For example from today to 3days ago , all posts...
  23. AI's vikhr.... I think different... Real efficiency of Vikhr is not open to anyone. and in LOFC, Using vikhr by us(player) is too fixed(??), ornamented(flight of vikhr) and not interesting(??), not handlable. But about Vikhr used by AI , I don't think it's so magic and so exaggerated. AI also often missed ground targets at close distance.and I have shot down some helicopters easily with su25t with vikhr .... It is not impossible.It is fairly easy Personally, I hope accuracy of vikhr more high or same as now, but I disagree retrograding Vikhr even it is AI's
  24. Firing before locking target is dangerous challenging. "Skilled su-25t pilot can destroy up to 3 targets per one pass"----this is what I've read before on internet resource not 1 kill per 1 pass to easy prays
  25. mi-35(mi-24vm export version maybe to Venezuela) mi-35(mi-24vm export version maybe to Venezuela) http://kr.youtube.com/watch?v=aRjb_SnU-L8 http://kr.youtube.com/watch?v=uAMHp_ZGX9Y&feature=related I'm surprised with gunship's power. At laterpart less spiral ATGM than vikhr appears.
×
×
  • Create New...