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myHelljumper

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Everything posted by myHelljumper

  1. It's the bottom of the 4 switches to the left of the VTB screen, when a DO (yellow) track is displayed you will have a yellow RAZ next to it.
  2. Are you talking about the TAF ? That's interesting....
  3. You got it all in a clear manner, thank you for this post. I hope the devs will finish/fix this feature as it is a very unique and interesting one while not being extremely useful. As you speculated, this system was supposed to be also feed information from some proprietary datalink between the aircraft and GCI ground station, the PCA "TAF" button and IDN "TEL" position were supposed to be used for this. IIRC it was never implemented in the real plane.
  4. What a sad angry man... If you had a change to move the point it's now gone. You just insulted a guy that is known here for his knowledge and understanding of missiles and systems in general, not a smart move. Not sure what you are trying to achieve with this thread but you should leave your ego out of this Edit: And yet GGTharos stays civil in his answer below me, would rep+ if I could XD.
  5. To quote an older post analyzing a missile performance test : What is incorrect here ?
  6. Do you have a switch binded to the parking break ?
  7. Fly at 25 000ft and mach 1, you should have between 15 and 20 nm range.
  8. No, it's been here for a long time.
  9. You can't mix any weapon except magics. Examples: 530+magics = ok 530+magics+mk-82 = not ok BLG+GBU = not ok Rockets+magics = ok Rockets+mk-82+magics = not ok etc... The plane can only have one extra weapon to the magics and the guns.
  10. You could try to do a symbolic link on that folder to your HDD, I think I did some time ago for the Normandy map, and it worked well :).
  11. Did you input your starting coordinates before starting the INS alignment ?
  12. Yes that's most likely that.
  13. Just so you guys know, the manual DO has been added to the mirage, it's a bit bugged, but the feature is here :).
  14. The waypoint have to be in the FOV of the radar, that means that at the moment you click VAL, the waypoint should be able to show up on the VTB. That means that if the display is at 40nm and your waypoint is at 60nm it won't work, or if it's behind you. I'm not sure that's how it works IRL but that's how it works in the sim now.
  15. Did you take a look at the pages I gave you ? It's explained there... I just quoted the manual on the pages I gave you, tell me what you don't understand here because to me it's all explained.
  16. P168 P180-182 P240-241 I did a CTRL+F "bullseye" to find these.
  17. I does work, I think it's explained in the manual.
  18. I run open beta, but I don't think that have to do with the luminosity. If I can get it to look good without any mods or reshade or anything, how comes it's the game that has a problem ?
  19. Here are the screenshots : Refuel switch: Mirage cockpit: F/A-18C cockpit: F/A-18C outside reference: My gamma is 2.3 and the mission was the standard mission editor preset : 21 june 2016, 08:00
  20. Of course, that's what I said, I was just adding information :).
  21. Just to clarify, IIRC the ARMAT is not used anymore, and MICA IR is not yet in service with the plane and the radar is really not designed for air-air. I don't know if the Exocet is used by the AdA 2000D. If they do it, I would want all of there weapons, I'm just providing more context and correct me if I'm wrong :).
  22. Yes I can read the label in the shade and without interior lighting. I will try to make a screenshot of this switch and of the F/A-18 cockpit a bit later to prove my point :).
  23. So how comes some of use can see the cockpit correctly without high gamma and without ruining other aircraft cockpits ? Are you guys sure there is not an issue on your end ?
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