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Everything posted by Voodooflies
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Sweet results !
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Ranger79 Base Objects Pack (Hesco's + others)
Voodooflies replied to Ranger79's topic in Static/AI Mods for DCS World
I really hope you guys gonna find a fix, I can't imagine DCS 2.0 without this mod because of the latest update... -
Mirage 2000C (repaint "5-OP"), Desert Storm: Daguet Operation 1991
Voodooflies replied to YoYo's topic in M-2000C
Très beau travail ! -
Update is now available for NTTR.
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How dare you make us wait one more minute ? That's unacceptable ! :megalol: Thanks for your work Zeus !
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You're the king !! Awesome !
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Your Mirage 2000C Joystick Curves Recommendations
Voodooflies replied to Charly_Owl's topic in M-2000
I use no curves at all. Just some deadzones because of my rusty joystick. -
Hello guys, I finally found some time to edit my mission this weekend, if you guys wanna be part of the project, feel free to send me a private message with your ideas and what you're up to and I'll send you the updated version of my mission. Upgrades as follow: *Fixed ATC Takeoff trigger for Dodge and Hawg Flight *Added JTAC script for M2K CAS objective *Added random A2A threats *Added S3B Viking (Arco) for M2K AAR operation *Changed location of tankers (Arco & Shell) to Elgin area *Added AFB Nellis airborne and ground ambience for the sake of immersion *Changed CA JTAC (Playboy - requires a player) ambush location *Changed Chevy Flight flight plan. *Added new target area (which is upon creation) located at Hiko. *Changed mission briefing I'm currently looking for: - Voice actors (for ATIS/TWR/GND/DEP/APP/Command) - Any ideas regarding storyline - Additionnal mission makers
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Use a modifier. :music_whistling:
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How to get the VTB export to show up on screen like the developers did??
Voodooflies replied to tkid's topic in M-2000
It was just a demo I believe, you're not supposed to have your VTB in "your helmet", it doesn't work like that. I suppose it's a debug feature. It's part of the job to look everywhere everytime... -
Lonewolf Callsign: [EC 2/5] Sacha Side: Blue Preferred Aircraft: F-15C/A-10C/M2000C/UH-1H
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 5
Voodooflies replied to gregzagk's topic in Multiplayer
Can't wait the M2000 to be fixed. It's gonna be more interesting, I'm quite tired of those FC3 planes aswell. Anyway, whoever scripted Blue Flag hats down, that's a huge work so thank you for offering a new gameplay in DCS for the community. -
You're jocking right ?... What the heck man ?!
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Feel free to edit my mission mate. My mission didn't involve a group made of a single aircraft, there is a total of 4 flights, so I would have to change this and basically edit everything else regarding triggers and stuff; I don't have the time anymore. So, if you think this mission is valuable on some points feel free to edit it as your taste.
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Nope ! :smilewink:
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Agree ! ED messed up on that one... Here's the link to download "Ranger79's pack" for those who which to edit my mission. http://forums.eagle.ru/showthread.php?t=121620
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It works mate ! Thank you ! I believe there is no way to play a message/radio sound for a specific client which is within' a group. That's why you suggested me to make multiple groups made of single client right ? Due to the architecture of my mission it's gonna be quite a huge work to specify each flight phases for each client, so... at this point, what I'm thinking is giving you guys my mission, maybe you could improve it using my work since I don't have enough free time in my life to finnish it, you guys may have better ideas than me aswell. My template at Nellis might not be realistic enough, you guys can work on that using pictures as references, beware of the FPS on low specs computers though. When I firstly made this mission, I basically wanted to simulate a realistic ATC environnement for all flights during an operation since the current ATC is just a joke. I tried to recreate a realistic enemy FOB crafted all by hand (Ranger 79 Pack is needed to view some of my mission units which are objects in fact). At some point I was looking for some voice actors who could simulate other controllers, currently I made all controllers using my voice, so the result is less immersive. If you wanna use the same radio effects than I do, also, feel free to send me your .ogg voice files. As I said I don't have the time to make a full mission, which is realistic, has a nice content and a sweet storyline. For now, this work in progress mission includes: * Custom ATC voices using real world procedures. * Dynamic MEDEVAC missions on random locations. * Handcrafted enemy FOB. * Random infantries ambushes targetting ground forces (CA JTAC) on their way to the AO. Known bug: * ATC Take-off triggers needs a rework to avoid being initialized during touch'n'goes. * Tanker may have some weird departures on multiplayer session. EC 25 - Operation Linebacker.miz
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I was not home guys for the past few days, so apologize if I'm quite late on the reply. Yes sir ! I'll take a look mate, thanks for your help.
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Message works, but only once. Picking back the player 1 slot after being spectator = no message is shown.
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Yep it worked, for all the triggers except the ATIS one which is right on top of aircrafts location once you spawned. The game doesn't consider this as a condition change so the trigger doesn't work using "SWITCHED CONDITION", it does only work using "ONCE", but of course it does work only one time. I want the ATIS to be repeatable every time someone spawns. Does it makes sense ? :smartass:
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Alright problem solved at 90% using CONDITION CHANGE triggers on all my ATC triggers instead of trying with ONCE, however I don't find a way to play the ATIS as soon as you get into the cockpit (it only works once using ONCE trigger), it doesn't work on CONDITION CHANGE one, I guess it makes sense. So the idea is as follows: everytime someone takes a new aircraft, I want the ATIS to be shown as message within' 10 seconds (+ sound file) for each group or for each member of Dodge Flight/Hawg Flight group. Then if you get killed, once you respawned, I want the ATIS to be played again. Any hint ?
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Hello people ! Well I suppose this got asked many times, but I got submerged with all these precious informations out here. So first of all, I've just begin to spend some time in DCS editor, I got mission project on NTTR on which I've recorded ATIS, and ATC radio messages during all flight phases whiches involve taxi, take-off, departure, arrival, landing and taxi once again. All I've done is quite "system D", it's all about trigger zones in which a "part of the X group" needs to be "in", then the message is displayed and the sound is played. However, it is played only ONCE, since REPEATABLE just flood everything in sparse seconds. So I would like this sound to be able to be played multiple times, (for circuit training for instance), since the ATC of DCS is pretty crappy, I thought that would be a better idea to make my own one, of course my sounds are subject to change. It would be even more realistic if I'll get voice actors acting as ATIS/ground/tower/departure/approach controllers. I've heard about "flags/markers" things, but I've no idea how to set all this up. Thank you !
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That happens when you pass the speed of sound... In the sim when flying RAZBAM's M2000C it occurs between mach 0.97 and mach 1.0.