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Everything posted by discwalker
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Is your hardware OK? 2020-03-25 09:20:34.358 ERROR SECURITYCONTROL: Manifest hash check failed for file 'models/pilot_l39_lod1.edm' 2020-03-25 09:20:34.374 ERROR SECURITYCONTROL: Manifest hash check failed for file 'models/su-25_lod1.edm'
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gameplay fail but replay success I achieved reproduction in MP only. Right at first spawn. (Before Single Player Multiple crashes and autostarts) But this track plays back with fresh 2.5.6 start: autostart success DCS log not say a word of problems. but: and:
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failing here in multiplayer, after a lag crashed me to gound and I get a new plane through briefing, then autostart not working.
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situation: something changed but bug still exists EnemyGhostclients.miz still do the job: https://forums.eagle.ru/attachment.php?attachmentid=213694&d=1563040687 -Start dedicated server, load this mission (run with clients state) -start DCS client, join this mission -occupy any hot Flanker slot at Mozdok (J-11A, Su-27, Su-33) -press 2 for datalink -observe your own awacs (moving) -turn on EWR ground station / from F10 optional comm. menu -activate 5 enemy bombers north of Mozdok / from F10 optional comm. menu -wait for all 5 bombers pop up in datalink -take a screenshot of the datalink screen -leave server -at dedicated server, load freshly this mission (run with clients state) /no emeny bombers in air, EWR site inactive at start/ -ALT-TAB to runnning DCS client, join this mission -occupy any hot Flanker slot at Mozdok (J-11A, Su-27, Su-33) -press 2 for datalink -observe your datalink screen shows what in your latest screenshot, with enemy bombers which clearly not available now in F2 and F10 views even your live awacs not on that picture (that needed to move, but you see the frozen from the previous net session) -extra step: -turn on EWR ground station / from F10 optional comm. menu -voila: GHOST contacts disappear, datalink start showing your live awacs position EDIT: you can repeat this without DCS client restart, if you leave a server mission with contacts and an EWR on, next net session -which is started with aerial awacs- shows the previous mission contacts as ghosts.
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Jester calling bolter even after successful trap?
discwalker replied to PSYKOnz's topic in Bugs and Problems
If you do a real bolter, then you land successfully, Jester calls out for "Bolter, this is fine" after a full stop, no matter how soft was the landing. in 2.5.5 (Trap sheet is WIP, not indicating always the catched wire.) -
Can't start from NTTR: Echo Bay airfield with a Viper
discwalker replied to Napa's topic in General Bugs
Working for me 3 Viper at Echo bay examples: runway (client), ramp cold (player), ramp hot (client) This is a real problem since 2.5.0: https://forums.eagle.ru/showthread.php?t=201318 (Can't place as many Flanker as supposed) 2-5-5-41371_nev-3viper-echo_bay.miz 2-5-6-44266_nev-3viper-echo_bay.miz -
[FIXED INTERNALLY]Two of norender server crashes in wRadio.dll
discwalker replied to discwalker's topic in Game Crash
We got 3 more wRadio.dll crash on our dedicated server (sent), with voice chat turned off state. Could we get a hotfix to the stable or a workaround? As we see: the openbeta stay openbeta for the foreseeable future. -
[ALREADY REPORTED]Getting crashed by Carrier after pressing "U"
discwalker replied to Quax456's topic in Bugs and Problems
Sorry for this approx 15min track, but I'm unable to reproduce 2.5.6.44266: Stennis_test-20200304-180223_HotHornet_cat2cat1DoNothing_cat3wreck-nocomm.trk https://cdn.discordapp.com/attachments/599576363837423619/684825891859202080/Stennis_test-20200304-180223_HotHornet_cat2cat1DoNothing_cat3wreck-nocomm.trk Time acceleration made this slightly off course. But the cat3 drop happened for me in replay. The new thing is in the first part. The unsuccessful attaching to cat2 and cat1 with "U", without radio communication. The positions where I pressed "U" in previous builds was good enough close to the shuttle to attach. And I'm unable to produce again in 2 tries. If not hook up at cat2 and I use radio comm immediately attached, and after connecting Stennis ATC "U" is magically healed to all tested catapults. Or when I rolled forward attached again without any comm. to ATC. -
F2 with 4 planes and Right Alt + J does not work anymore
discwalker replied to ctguy1955's topic in General Bugs
You must know one DCS bug: Game wide settings overriden by track replay. You can ony change after my track the external views all setting of my track, by another track. It does not work by entering main menu /options. This is true to mine "avionics language=english" setting and so on If you want to use your clicked game wide settings: start freshly DCS. @BIGNEWY when this will be fixed? -
F2 with 4 planes and Right Alt + J does not work anymore
discwalker replied to ctguy1955's topic in General Bugs
Know how to setup your game Main menu / Options/ Gameplay / F10 map options / set to all, because your mission and mine not force F2 view as usable attrition of a Four ship Su-25T flight: 2-5-6-43931free_f2_and_take_control_working-if_game_wide_settings_allow_F2view-not_forced_by_mission.trk https://cdn.discordapp.com/attachments/543358251694292992/683037531969028126/2-5-6-43931free_f2_and_take_control_working-if_game_wide_settings_allow_F2view-not_forced_by_mission.trk (+And you must own P51D for your latest track to take control, I not own that; I gave you the free su-25T) -
Black smoke from F-18C after engine shut down?
discwalker replied to Boomer_QLD's topic in General Bugs
I can confirm with Su-27 too. In MP server client/own Flanker smoking after engines stopped after landing. (first seen on client February 20, 2.5.6; now with 43931 for own plane after a sortie) -
J-11A and Su-27 tracks for OB Both tracks has two flights, one is faster than another, the draggy is faster Its not fair, the draggy configuration has 1700 kmh max IAS at sea level, the empty configuration "only" around 1400 kmh, the normal. 2-5-6-43931_mer6_ias_tweak-j11a.trk: https://cdn.discordapp.com/attachments/543358251694292992/682684195180642330/2-5-6-43931_mer6_ias_tweak-j11a.trk 2-5-6-43931_mer6_ias_tweak-su27.trk: https://cdn.discordapp.com/attachments/543358251694292992/682281525672280137/2-5-6-43931_mer6_ias_tweak-su27.trk (su-27 thread: https://forums.eagle.ru/showthread.php?t=265013)
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Overcast track for testing https://cdn.discordapp.com/attachments/543358251694292992/682360150006300709/2-5-6-43931_fog_blue_inside_cockpit-dropCanopyWhither.trk I dropped canopy in flight, then fog become whiter.
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Two flight with same fuel, first weaponless, second with bombs: https://cdn.discordapp.com/attachments/543358251694292992/682281525672280137/2-5-6-43931_mer6_ias_tweak-su27.trk Tested: DCS 2.5.6.43931 OB Who pointed to that: Exile5121 Here: https://forums.eagle.ru/showpost.php?p=4225975&postcount=163 The racks has negative weight?
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You misunderstood button functions In the stable 2.5.5.41371: -double click on cell: "add assignment panel" pop up, that activateable via "add" button -click on "axis assign" button: selecting "axis commands" category, right to name of the plane (your previous third step) You are welcome. No problem.
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The problem of Woxof solved here: https://forums.eagle.ru/showpost.php?p=4194533&postcount=5 If you are the only one with the problem, there is a great chance you do something wrong or your mouse is bad.
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background: I'm experimented with a lightly modified Su-25T training mission. (Added a trigger zone and a "or" condition to activate first target vehicle group) Because I not played intentionally for again and again. I picked a target with my bombing reticle in CCRP mode. With keyboard, so I pressed "space" and holded it. Then waiting to "space" user action trigger activated another trigger via flag, that turned on active pause. ( the creators intention was turn off AP, but commanded to switch the AP mode "X: SET COMMAND (816)" ) I while I still holded the space, I exited from the active pause. Then I realized game no more recognize space. Recognized next when I restarted the mission. Recover plane after a crash not helped. So here the essence of that mission in replayable form. You can take control after I turning off of the active pause, and you can try push space in ground weapons (bombs or cannon) lalt+w (launch permission override) mode. Without success in keyboard, with success on stick. note: It doesn't matter if you hold or not the space in the time of turning off the active pause. DCS eat the key until such time... Sorry, but DCS will force unlimited ammo until you exit from DCS when you play this track. (Or you can turn off unlimited ammo by playing a track recorded with Unlimited Ammo off state.) 2-5-5-41371_apause_eating_space.trk
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Nice catch I tested with stable 2.5.5.41371 and you are right. Main menu/Training is immune to game wide options. But you can use game wide options in that particular mission if you run from main menu/mission or main menu / Mission Editor (which has a far easier browser for it) So i think this is a bug. Especially striking to newbies. But workaround is easy.
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HUD glass environmental reflection is too strong.
discwalker replied to DmitriKozlowsky's topic in Bugs and Problems
working on 2.5.5.41371: Su-25T - HUD Glass Mod v01 https://www.digitalcombatsimulator.com/en/files/3303852/ dont know why this not working on 2.5.5.41371: Su-25T Blue English - HUD Clear Glass Cockpit v01 https://www.digitalcombatsimulator.com/en/files/3304450/ -
[RESOLVED]2.5.6 multiplayer playerid is given to same players
discwalker replied to xcom's topic in Multiplayer Bugs
ID mismatch in 2.5.6.43931 -
[RESOLVED]2.5.5+ Mission editor static naming stuck on "Ammo"
discwalker replied to Pikey's topic in Mission Editor Bugs
Cargos are exceptions Those are renameable with ease, but "planes", "helicopters", and "ground vehicles" statics follow the "ammo" naming scheme after reselection. statics_wait_for_hotfix_due_ammo_naming.miz -
[REPORTED]Player/Client unit changing to AI
discwalker replied to Hash's topic in Mission Editor Bugs
Reproduction with 2.5.6.43931 OB -start DCS freshly (-optionally fly from the main menu/mission the "cauc-player_only_su25tSochi.miz" to ensure it is a player su25t) -open one of the attached mission via ME (first time mission loading) -select the only one unit via direct click or via unit list -player or client changes to "high" AI (The second mission requires nevada map and Su-33. The first is free.) cauc-player_only_su25tSochi.miz nev-client_OnlySu33_spider_easterEgg.miz -
track obvious, bugged in SP and MP 2-5-6-43931smokeSimplexSP-4differentPosdOn2Planes.trk
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[REPORTED]Player/Client unit changing to AI
discwalker replied to Hash's topic in Mission Editor Bugs
This happened to me too, once: I clicked on the player icon on the unit list window then ME selected the player as "high" skill AI. There was only 4 aircrafts on that mission, 3 client and 1 player. I'm unable to reproduce. EDIT: my player was a Su-25T