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discwalker

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Everything posted by discwalker

  1. ABOUT ENGINE ROTATING SWAP: https://forums.eagle.ru/showthread.php?t=188425
  2. Let DCS.EXE to communicate in the firewall.
  3. mission for testing, for me its negative Make sure throttle is in idle before start! 2,5,3,21016_su25T_startafterRepair-MPhost.trk replay is not time compressable (8h12m left rear wheel bursted in original play) SP mission is possible to played back in accelerated mode off: -damaged taxi light is not enough cause to start a repair -auto pupup communication menu breaking looking around with mouse -yes "Su-25T tires breaking super easily" with no ordnance on half internal fuel -wheelchocks would be great for newbies for 3 minutes INS align, they can start engines earlier (or instant INS aligh option in the mission editor plane accessories tab) (((that engine rotating effect is still reversed))) 2,5,3,21016_su25T_startafterRepair-SP.trk 2,5,3,21016_su25T_startafterRepair-MPhost.trk
  4. Yeah. Thanks ED. Its fixed in 2.5.3.21016ob
  5. Not good to hear this bug is alive: first rep. 2018 jun. Mission Editor Issues » ME errors causing save failure https://forums.eagle.ru/showthread.php?t=211723 I lost one editing because of many save attempts. (https://forums.eagle.ru/showpost.php?p=3537861&postcount=11)
  6. Thanks to ED for the ground grew fix for wheelchocks and ground power. (2.5.3.21016ob) Thanks for not exploding gear up F/A-18C at the end of the repair, but gear up state is not acceptable after a repair! Extending gears sitting on the runway is still causing explosion.
  7. In the sample tracks horizontal visibility is 2500m. An Su-25T landing to mozdok rwy08 (inverted approach lights: 6 green, 2 red) Airport lights clearly visible from 10km+ distance. and the fog is blue in dense cloud conditions, even in 8 can blueish sometimes: VR Issues » Blue fog https://forums.eagle.ru/showthread.php?t=209854&highlight=blue+fog Release Version Bugs and Problems (Read only) » Blue fog https://forums.eagle.ru/showthread.php?t=215381&highlight=blue+fog Thread: Yellow Fog View Single Post https://forums.eagle.ru/showpost.php?p=3424159&postcount=23 2,5,3,21016_mozdok_rwy08_lighting_error_Vis2500m_cloud10.trk 2,5,3,21016_mozdok_rwy08_lighting_error_Vis2500m_cloud8.trk
  8. 2.5.3.21016OB artifacts gone, but blue fog remains
  9. please respond ED still not fixed in 2.5.2.20601 nor 2.5.3.21016 Possible to loose a ton of mission editing! +If you hit exit editor no prompt for saving the corrupted final edited state. log entry about unsuccessful saving: "2018-08-30 20:50:37.487 ERROR VFS: VFS_open_write: CreateFile(C:\Users\pitwalker\Saved Games\DCS.openbeta\Missions\repair_fa18.miz): Unknown error" loading midway (flight/prepare mission): "2018-08-30 20:51:32.848 INFO WORLDGENERAL: loading mission from: "C:\Users\PITWAL~1\AppData\Local\Temp\DCS.openbeta\tempMission.miz"" log entrys during exit mission black screen and sim frozen: "2018-08-30 20:53:37.951 ERROR VFS: VFS_open_write: CreateFile(C:\Users\pitwalker\Saved Games\DCS.openbeta\Missions\repair_fa18.miz): Unknown error 2018-08-30 20:53:37.951 ERROR Lua::Config: Call error onShowMainInterface:[string "./MissionEditor/modules/me_mission.lua"]:6245: can't open "C:\Users\pitwalker\Saved Games\DCS.openbeta\Missions\repair_fa18.miz" for 'wb' stack traceback: [C]: ? [C]: in function 'assert' [string "./MissionEditor/modules/me_mission.lua"]:6245: in function 'copyMission' [string "./MissionEditor/MissionEditor.lua"]:605: in function 'openReturnScreen' [string "./MissionEditor/MissionEditor.lua"]:678: in function <[string "./MissionEditor/MissionEditor.lua"]:669>. " connecting thread, why save needed strengthening: Mission Editor Issues » ME errors causing save failure https://forums.eagle.ru/showthread.php?t=211723
  10. \ F11! F8 F3 plane state when "aircraft repair finished" message appear: -after a belly landing result: explosion -after a flameout and refuel, and canopy jettison (forcing to repair): apu not start, airstart also fail (connecting thread: Unable to start APU and engines after running out of fuel https://forums.eagle.ru/showthread.php?t=213833) always result: inoperable strandby attitude indicator and radar altimeter And I dont understand why ground crew incapable of placing wheel chocks to a halted state spawned plane. Ground crew too many times unable to do natural things! 2,5,2,20601_AC_repair_finished_exploded_fa18c.trk 2,5,2,20601_AC_repair_finished_notstart_fa18c.trk
  11. destruction of a hornet not removes the fuel dump trail Just crash into the Stennis in any angle with a fuel dumping hornet and see the result. Fuel trailing in the crash location after you select another slot.
  12. A sample for 4 plane shield 4 All AI planes set to start position 1, this is the cause 2,5,2,20601GROUPTAKEOFFACCIDENT_CV-cat4.trk
  13. sample Sample MP mission with all hangars used in Caucasus attached. allShelters4.miz
  14. Last occured for me in may 21/2018 Is this bug fixed? Singleplayer reproduceable similar: https://forums.eagle.ru/showthread.php?t=218927
  15. Mode: Single player, runway start Occurrence: ALWAYS if the runway is closed in: Anapa-Vityazevo Krymsk Krasnodar-Center Senaki-Kolkhi SOCHI-ADLER Maybe help this to finally eliminate the longstanding rare Multiplayer HAS door shut bug: https://forums.eagle.ru/showthread.php?t=200840 (known since DCS v. 1) (with F/A-18C lot 20 gear retractions and extends on runway cause runway damage) Sochi has 2 runways, one is damaged: the whole airbase is closed :-( For shelter spawn AIs: the door is opening after runway is closed edit: with 2.5.3.21016+ the 2,5,2,20601_runwayIsClosed,PleaseWait_SochiAIopenedAfterAccident2.trk is usable only (for 8:02:59, until spin out) edit: with 2.5.4.30038+ the 2,5,2,20601_runwayIsClosed,PleaseWait_SochiAIopenedAfterAccident2.trk is usable only (for 8:02:40, until roll left from taxiway) 2,5,2,20601_runwayIsClosed,PleaseWait_SochiAIopenedAfterAccident2.trk
  16. Welcome AzureWingman, I think you using the stable version; in the latest openBeta this got a fix (via command line updater you can switch between the stable and the openbeta https://forums.eagle.ru/showthread.php?t=114030 DCS_updater.exe update @release DCS_updater.exe update @openbeta)
  17. Paintings on ground is fixed, ATC not.
  18. submit Not playback as played originally. -First su-27 AI fly above Soganlug- take control for seconds (take control change GEAR STATE!!!) -First su-27 AI second landing attempt to Soganlug, on rear wheels take control --> explosion underground in real play, in replay ditch, pilot dies in both cases -Second su-27 AI activate and land to Tbilisi, on 3 wheels mid runway take control, then explosion underground in real play, in replay su-27 simply fall out of the sky 2,5,2,20601_takecontrol_su27_fails.trk
  19. Gelendzhik maybe since february on the todo list, with aircraft carriers also: https://forums.eagle.ru/showthread.php?t=201558
  20. Here is the example, how to hide those Solution: Scenery Destruction Zone (100% damage) (example for Sukhumi rwy30 and for Gudauta rwy33) But these equipment was very lovely in LOMAC times, in true foggy weather. And these should be visible in the editor! 2,5,2,20601_eliminate_gaz_searchlights_example.trk
  21. Not fixed in 2.5.2.20601 Just test UFC in TACAN mode, set a station and try several times to ON/OFF via keys or mouse clicks.
  22. worth to see in 1/64th slow motion The hornet lifting up from the back, to snap the nose onto the ground. The attached tracks are speed adjusted. (Since the Su-27 landing take control behaviour is not fixed completely.) 2,5,2,20601AIrampALTGR+J_Explode.trk 2,5,2,20601AItaxiALTGR+J_Explode.trk
  23. Controls/Systems/Tail hook The cabin switch is moving all the time you push the keyboard shortcut, BUT tail hook only moving if hydraulic pressure is given from the gears, gears must be out state to move the hook. And high airspeed cause the hook to float.
  24. The third slot now is in halfway between the 2nd and the real 3rd. ED, please adjust it. AI takeoff from the 1st and the 3rd slot at the same time! See in the screenshot what may happen if the 1st plane is heavier.
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