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oldpop

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Everything posted by oldpop

  1. I saw that the TACAN only works for land based stations, will it a patch to allow it to receive CV TACANS come later??? What about CILS?
  2. using Triggers, "continuous", "unit hits" and 'explode unit", vol set to 1200.
  3. Watched the video of how to place trains (with WWII pack, which I have). Followed the instructions in placement via ME, but the trains do not show up in the flying the mission, either in view from pit or on the map screen??? still can see them in the ME. Any suggestions??
  4. I have got a "band aid" for no damage mod! (Thanks to 65th Dancer's suggestion). Use the "triggers" to set "explode unit" if hit! Tested in in MP and it works :)
  5. Any chance to fix the damage model of the A4 so it can be shot down?
  6. "Please" fix the damage model--- what good is a a/c in a combat sim if it can't be damaged?:)
  7. Fix the damage model so the scooter can be shot down!
  8. A4 patch 1.04 does this patch include changes in 1.02 & 1.3?
  9. Can't kill the scooter! in an A2A hit by 3 AIM 9's. saw stuff fall of a/c but no Kill :(
  10. I see that the radio is not working, does that mean I can't contact anybody (AWACSA) the with comm menu???
  11. wet compass wet compass and upper clock don't always agree with other gauges!
  12. Flaring a USN a/c is like squatting to relieve one's self (cleaned up):)
  13. TACAN CH only goes to CH9???
  14. A4E Got most working in the a/c. Can set WP 1 and 2 up OK. Got guns, bombs, rockets, shrike working. Spawn on CV and trap good! Can't seem to get TACAN to pick up CV however! Anyone get it to work>>> Also what does "ECM sw do??? :)
  15. another dumb question Is there right and left wheel brakes keys or axis?:helpsmilie:
  16. A4 stick I have "hid stick" checked, but still see the stick in the pit. Is there a metnod to "hid" it? Found it in the a/c control listing as well
  17. oldpop

    A4E

    is this mod dead?:cry:
  18. IFR approaches most common IFR approaches are GCA (radar) or TACAN like the attachment. KNIP_HI_TACAN_10.pdf
  19. Got the JHMCS displaying, MAV selected, then AA mode select AIM 7, select IFLR, the IFLR screen "flashes" but does not stay on. Switch to AG, MAV selected, JHMCS still active, show "MAV" , but when I hold down the "DEGIS" button, nothing happens??? MA on! what am I missing??
  20. oldpop

    FA18 MAV

    How do O set up a FAC to lase tgt for me in the ME?
  21. how about how to set up a FAC to laser tgts?
  22. The difference between me and you playing this sim is 1000000 to 1. Graphics cards, monitor size, resolution, shading to name a few. Not to mention that what you see in RW is in 3D vs the 2D of the sim world. Therefore I believe that there MUST be an enhancement, of some sort to allow the average "simmer" to detect targets. The FA18's HUD make the task much worse with the "shaded" top half. DCS fixed it once, but it is back to too shaded again!
  23. oldpop

    ROE

    I read in the DCS doc that AAA elements are defaulted to "weapons free" when placed in ME. I don't see that when an SA2 site is selected. The site would not fire at me, even when I made it "weapons free". placed a "P19", FanSong rad and SA2 launcher. What is true?
  24. what are the elements to make a S300 active? o all elements have to be weapons free?
  25. It may be possible, but can't find it, the "one click" to install a SAM site, radars, CP, launcher, etc. having to install each element results in mission a required item! :helpsmilie:
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