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IvanK

ED Beta Testers
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Everything posted by IvanK

  1. Seagulls dont use CCIP its CCCP ! Continuously computed crap point.
  2. Nice to see the proliferation of Airbus products on the ramp at McCarran ... not a Boeing in sight :)
  3. Having Flown Dual glass equipped HUD aircraft (same basic design) at night I can tell you that you dont see it IRL.
  4. You dont see the lighter top half of the HUD ? Al Donkey ?
  5. when you say Optimum RPM is in the range 83-85% what variable are you using to determine this ?
  6. Ahh so refreshing to see the subject alive again !
  7. Could be 3-35AOA. In the brief test I just did using the same config I got the following Stabilized cruise figs at 85% AOA 4deg ALT 12,180m (39,950ft) to hold 4 deg AOA at 85% Mach no 0.86 TAS 913Kmh the altitude surprised me a bit as at the high initial start weight I would have thought it would have been a fair bit lower. Be nice if you could extract Fuel Flow directly :) .... though I guess you could figure it out by weight change over time.
  8. I am missing something here what is the significance of the Chart illustrating RPM v TAS ? I mean are we simply plotting the TAS achieved for a fixed RPM at a specific altitude to determine the best cruise RPM ? For Max range(IRL) you need to be at a specific AOA at that altitude where optimum RPM (Minimum SFC) allows you to maintain that altitude. This will of course vary with weight. In other words you are optimizing the Airframe (AOA) criteria with the engine optimum (RPM) criteria. max range requires both to be optimized. Typically in most modern Fighter aircraft Max Range is achieve at 4-4.5deg AOA. So for the range test you need to determine that Engine RPM that is most efficient. Then use this power setting and cruise at say 4deg AOA If 85% is determined as the optimum crz power setting then test at various altitudes until this power setting gives a steady 4-5 degrees AOA. This will be close to the optimum altitude to cruise at. I suspect somewhere in the range 32-35,000ft being lower in the early portions of the cruise. For absolute efficiency just maintain the RPM and the AOA and let the aircraft climb as weight burns off.
  9. Why so many PW protected servers for DCS 1.5 ? Would it not be better to allow more people to get in to get the max population during the beta period ?
  10. The Wing tip streamers look great. However they are still visible (certainly in the MIG29) at very low speeds on the landing roll put.Typically on most aircraft any tip vortices/streamers disappear on touchdown ... that is as soon as the wing has finished generating lift.
  11. MIG29/SU27/SU33 CCIP symbolgy "generation" time is excessive imo. You can however just Dive Toss almost instantaneously in the dive. so if you roll in and are just sitting there waiting for the CCIP symbolgy to appear just pull the pipper to the target Pickle and pull like a standard Auto/CCRP type pass.... known as Point Blank in the A7/F18 world. I think the reason that CCIP symbolgy generation takes so long is that in this system if the current impact point lies outside the HUD field of view then the system just wont display a CCIP solution or even a Displayed Impact line. If it had a "Reflected cue" setup like in the FA 18 that allows CCIP delivery even with the impact point outside the HUD field of view then it would be neat. Its probably also tied in with the fact that there is no specific switcholgy or mode programming to say I want CCIP or CCRP you just sort of waffle between the two. The system then defaults to CCRP and will then transition to CCIP once the impact point is in the HUD. So best way to think about it is always plan on a CCRP delivery if CCIP symbolgy suddenly pops up then do what you need to do to get the CCIP piper on and pickle. Increasing Dive angles and or IAS will naturally result in minimizing the time taken to get the impact point in the HUD field of view and therefore minimize the time taken for a CCIP solution to be displayed. Attached trk of "Point BlanK" delivery .... waiting for CCIP symbology Mig29pointblank.trk
  12. Both Baro and Radar Altitude hold modes are bugged in the DCS1.5 SU27. These modes should be single axis only in pitch. If either of these are engaged the Auto pilot is also trying to hold wings level. Try banking the aircraft on to a new heading with either of these modes engage. The AP will resist you and start wind in in copious quantities of aileron trim to oppose your input. MIG29 works as it should.
  13. The Glare/reflection in the upper glass on the SU27 HUD at night is way to excessive regardless of HUD intensity.... unrealistic imo
  14. Unless you are in IMC and with a Helmet fire. Just asking for a system that clearly states what WYPT or AFLD your Nav system is referencing ..... just as it does IRL in the respective aeroplanes MIG29/SU27/SU33/F15. Given we are not going to get a complete cockpit realism makeover for these types the idea is simple and not unrealistic.
  15. I think what is listed as "loft" is in fact "Bomb Range". That is the horizontal distance covered by the bomb from Release to impact. So in a perfect 90 degree dive Bomb range would be zero. So for a given Release Altitude and speed Bomb range (Loft) decreases as dive angle increases. Its important to understand that these sort of ballistic tables are very usually specific to the type of weapon, the rack its carried on and the aircraft type. The Sighting angle takes into account AOA, and even rack ejection velocities etc. For this reason L39 ballistic tables even for the same bomb will not exactly transfer across to a MIG21 delivery with different AOA rack ejection velocities etc. They do however provide general guidance.
  16. Interesting Charts Whats the source manual ?
  17. I see stars even during the day from low altitude. Even at 40,000ft IRL midday you dont see Stars you do in DCS 1.5 hotfix 2
  18. Ip address method .... send more info over :)
  19. Then the Multiplayer desktop icon should not be installed as part of the install process.
  20. I still have the flashing in the cockpit whilst in clouds with hotfix 2 installed. This issue is in the Changelog as fixed. From the DCS1.5 Hotfix 2 Chanelog: "Fog/mist/rain effect no longer clips inside cockpit." WIN 10 GTX 980
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