Jump to content

harf4ng

Members
  • Posts

    477
  • Joined

  • Last visited

Everything posted by harf4ng

  1. Thanks. Though it requires to map 12 buttons for F1 to F12. Too bad there is no option to select the next and previous message with buttons then validate with another, like what it is done in elite dangerous for ship menu...
  2. Guncam? We can record what we fire at? :)
  3. Guess then I cannot emulate that with my X55 ;) Don't think it has two switches in the trigger...
  4. Hi, There is no way to be able to use communication with buttons, instead of F key? Like going through choices with a button then validate with an other? F key are not very convenient as I play in VR, and voice attack neither because I play often in the night. Thanks :)
  5. Hi, I don't understand the two way to fire guns in this plane. There are two commands, one with just SPACE, the other one with space and a modifier. One fire the trigger full, the other one fire the trigger half. So, what's the difference? Thanks
  6. Ok, so the sim adjustment is a sim only feature, and in real life there is no such thing?
  7. Oh so the kneeboard here is just for fun? I mean, it cannot display the real kneeboard?
  8. Hi, There is something I wonder... I put this question in F-86F because it is only with this plane, but maybe this is VR related... When I fly with the Sabre, if I look down, I find that the seat is a bit high, like in fact if I am "IN" the seat. Though the cockpit is at the good height, especially for fighting when I have to aim with the glass in front of me. But when I land and I lower the landing gear, suddenly I feel higher. A position in which it would be difficult to fight as I'm too high to see well in the aiming glass. But in the fight, I find it difficult to use the top mirror, as I'm too low for that. So I wonder, the seat change when we lower the landing gear, is it a feature of the real F-86? Or something just for the sim? Thanks
  9. Guess this tuto could be used as well for the X55 slider, and the F86F airbrakes? Though i still have to figure out how...
  10. Will be released with the new damage model :)
  11. And when will this new damage model be out? :)
  12. Unsure if this has been said before, but is this compatible with VR? I mean, in VR, are we able to just put the kneeboard where we want to? Like, for instance, on our virtual knee (insane, uh? ^^), so we just have to look down to read the kneeboard? Thanks
  13. Isn't 2700 a bit over the green curve? I thought in cruise we should have manifold and rpm into the green curve. If I remember well, 2700 is one or two ticks above the green curve.
  14. More than the Huey?
  15. Thanks. Will check the handbook ^^ I never really was into mission editors, usually I fly already created ones ;)
  16. Hi, Is there a way in the mission generator to create random encounters, that could or could not occure? The goal would be for instance to do a patrol mission, and maybe there will be enemies coming, but with their number unknown, and maybe no enemy at all. A bit like a real patrol, as I guess in wars planes on patrol do not always encounter enemies. The same with bomber escort, there may be enemy planes attacking, but that is not 100% sure. Thanks
  17. I know I ordered those but I wait for milan to design his combat plates to get them :)
  18. The thing that stop me to do the same is that I don't have pedals yet, so I can't use the modules in a good way :)
  19. Can you stop arguing and just jump into your planes and end the talking with your guns? :)
  20. I would take the p51 just because it is an American plane, and I would not be on German side in ww2 :) Though maybe one day I'll buy German planes as well just for versatility :) But what I want is a corsair, a pacific map, to be in the skin of papy boyington...
  21. Maybe one day we will get a flight sim that behaves like a mmorpg with thousands of players around the world and real time missions with a persistant universe, a world active 24/24 with bombers going on their mission with escort planes, and so on, so this will be the most realistic missions we can have, if the enemy do not know when there will be an attack and therefore has to do patrols, patrols that sometimes are pointless and sometimes not. A bit like eve online in zero security space, but not in space, and a flight sim... :)
  22. I doubt FPS you got is really VR dependant. They both have the same resolution, therefore you should have about the same FPS in the rift or the vive...
  23. I'm 45, I wear glasses, though I do not have his issues, and can use VR really well. And I find the HTC Vive a lot more comfortable than the rift for glass wearers like me...
  24. Hi, With the HTC Vive, I can play just fine in cockpit, but when I switch to an outside view (when I crashed, or when I'm killed, or when I'm on the ground and want to see my plane) my fps drop a lot and this is a real slideshow. Any idea why, and how I can fix this? Thanks
  25. Pfft cheaters :) Too bad they do not have the same need as we do...
×
×
  • Create New...