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Everything posted by harf4ng
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What are the differences between the BF109, Dora, Pony?
harf4ng replied to stray cat's topic in Western Europe 1944-1945
Hi, I have a question about the FW 190. Both the P51 and the 109 have the professional flight model. The FW 190 on the description says "Advanced Flight Model" So, what's the difference? Advanced flight model is between standard flight model (SU25) and PFM (PF51)? Thanks Edit: mmm when I check that : https://www.digitalcombatsimulator.com/en/support/faq/505/ I see that FW 190, BF 109 and P51D have PFM. But here : https://www.digitalcombatsimulator.com/fr/products/planes/dora/ They sayf AFM, not PFM. So I don't understand... -
P-51D High Stakes Campaign on steam?
harf4ng replied to gabo4830's topic in P-51D High Stakes Campaign
Indeed will it be available on steam? Note though that products purchased here do not work on steam. BUT products bought on steam work on the standalone version. -
Hi, What's the best way to handle switches in VR with DCS? I have tried with the cursor following my view, but this is not really doable, as with a little move I can miss my target and sometimes I need to look outside and handle switches looking at them with a bit of peripheral vision. So now I have an issue... is there a way to disable the mouse cursor to follow the headset? As even when we use the mouse option, it also follows the headset move, this is not very convenient... I would like a 100% mouse handle for switches... Thanks
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That would be good that DCS could allow to move in comm menu with hotkeys like up/down, so we could bind it on a HAT... Voice attack is maybe good, but not useable to play at night...
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Yet another noob question, please don't hit me...
harf4ng replied to sirrah's topic in Virtual Reality
The 1080 is maybe a good video card, but how expensive... near the price of the HTC Vive :) -
DCS: F-14A/A+/B by Heatblur Simulations coming to DCS World!
harf4ng replied to Cobra847's topic in DCS: F-14A & B
Will this Tomcat be mulltiplayer ready, with someone in the rear seat as well? Also, would be fine to be able to have a AI in the rear seat, that will give us vocal info or misc things... -
Sure. And it will help me in real life too. At home I have a real plane flight manual as I'm a student pilot on ultralight planes :) Though this is hard to find the time to do all this... Working 35 hours a week, real life flight lessons, other games (like star citizen), and my wife and three children :)
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Hey then we should concentrate on a single one. :) not enough time in life to master several :)
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But the forum resize them by itself to fit the forum width...
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Why does it hurt your hips? What do you mean?
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Yes it is. EC135 cyclic from komodo.
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you what? :)
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The base of this mod is the flight sim obutto r3volution. First, I have mounted the right acrylic arm upside down, and I have removed the acrylic tabletop. This allowed me to mount there my keyboard. I tied it with double sided tape. As the arm is mounted upside down, the keyboard is just in the good position, and I can tilt it as will, put it in front of me, or away to the right when I’m in flight sim mode. Notice how I have decided to use a finger trackball rather than a mouse, I find a trackball more convenient in a gaming cockpit. I used one of the stick mount to put the trackball on (and I tied it with double face tape too so my baby does not steal it ^^) I think we can use a mouse as well, but this will require to put there a bigger surface. So, as I have put the keyboard there, I removed the keyboard tray. Therefore, this allows me to use the keyboard tray arm as a joystick arm instead. And so, with that in mind, I was able to put this right stick either in a fly by wire mode (stick on the right)… Or in a centered stick position like in some other planes (F-86F Sabre in DCS) or some space ships (military space ships in star citizen)… Also, some space ships in star citizen are designed for a two sticks setup instead of one stick and a throttle (the avenger for instance). In this situation I move away the throttle arm (I have put it on the shifter arm so this is easily moveable) and I turn the arm where I have put my T16000, and I have a two sticks configuration… And last, if I want to fly helicopters, I just put my real size cyclic in front of me, and I use the X55 throttle as collective… Notice that I have more stick mounts than those provided in the flight r3v configuration, this is because I kept those I have from obutto ozone. And now I’m ready for any flight sim setup, easily… just need good pedals now, will buy the MFG crosswind… Thanks for the modularity of the R3v, even if it was not designed like that. But the keyboard tray was way too big in the way, and the tabletop mount was perfect for the keyboard. Oh, and don’t forget the buttkicker…
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DCS: F-86F Official Interactive Training Missions
harf4ng replied to derelor's topic in DCS: F-86F Sabre
About the landing tutorial would be fine to have as well the same mission without all the text, with just a briefing at the beginning then we are on our own. To practice the approach and landing again and again without those pause and speech :) -
According to a comics I have read (buck danny ^^) the MIG can fall in an unrecoverable stall if you manage to put it in a steep turn. But dunno if this is true or if this works in DCS ;)
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Hi, Something I wonder, when we create a fast mission, it adds enemies regardless of the plane we're flying? I have tried a mission with easy mode, and after a few seconds in the mission I was shot down by 3 or 4 missiles I didn't see. I had to edit the mission and remove AA to have a chance ;) Also, even with that, when I saw the planes I had to fight, those were not Mig 15 but rather planes like F15 if I saw well. Does it mean that when we're flying an older plane, the fast mission creation is usless? And if so, where can I download a few easy missions against MIG 15 just to learn how to use my weapons? The intercept mission is way too easy ;) Thanks
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I agree as well. I love this plane. In fact I'm only flying this one and the Huey (though beside the free planes I only own the A10-C beside those two). But maybe this is also because I loved buck danny comics ;) This is a really pretty plane, fun to fly, a bit challenging to land well (to me, but I'm not a talented pilot ^^), with a lot of buttons and gauges, and this plane is really well designed, belsimtek did a great job with it ^^ Funny that without really noticing, the only two ships I bought were from belsimtek ^^
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How to set up toggle switches (a tutorial)
harf4ng replied to Spy Guy's topic in PC Hardware and Related Software
For the mechanical sight caging of the sabre, the command in default LUA is: {down = device_commands.Button_17, cockpit_device_id = devices.A4_GUNSIGHT, value_down = 1, name = _('A-4 Sight Mechanical Caging Lever - ON/OFF'), category = _('A-4 Sight')}, So, this is a on/off function. Wonder why the effect of the down thing is a button in this setup. Now I wonder, is this possible to put a lever for this, with the lever up to uncage the sight, and the lever down to cage the sight? Thanks -
impossible to use the weapon training on UH-1H
harf4ng replied to Redglyph's topic in Missions and Campaigns
Yes this is an issue, this helicopter rocks, but not being able to report bugs... they don't seem active on Facebook as well :) We should report this so they fix the mission ^^ -
Slider? What do you mean by using slider as throttle? Which slider? I use the X55 throttle as collective. So I use one of the rotary as throttle.
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Oy. So in fact hard to imagine being the gunner. Better let the AI do the gunnery except if we want to stay in a hover while shooting :) Ouch... 188 pages the manual... ^^
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But the autopilot really flies a route? With the AI being... AI? I mean, not just like autopilots that fly in a straight line, maintaining just heading and altitude? For instance, can it take off?
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Hi, I have tried to put both a M60 on one door and a M134 minigun on the other, and dunno why, I'm able to fire with the M60, but I'm unable to fire with the M134 minigun. Did I miss something? Moreover, I wonder, there is no way to ask the AI to fly the helicopter so we can concentrate on the gunnery? I really hope belsimtek will make this chopper multiplayer, this would be a great one for that purpose, with a pilot, a copilot (what is the goal of a copilot btw? When I'm copilot, I can pilot as the pilot, so I wonder why I should be a copilot... Thanks
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Funny but I have found that using a rotary for rudder works quite well :) While I'm waiting for my MFG crosswind pedals of course :)
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Thanks. I have thought about using this for the UH1 throttle but changed my mind. Not convenient a rotary without a limit for that so I used another rotary for that. Unsure what for I can use it yet :)