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Mr_sukebe

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Everything posted by Mr_sukebe

  1. I flew over to the Tajbeg palace yesterday. The terrain appeared to be pretty flat. Is that correct? The images (eg above), seem to show it on a rise?
  2. Dare I ask how you know that?
  3. I have a trackball on the left, also hidden from view.
  4. The cupholder is mounted on the right next to the mic stand. It's just hidden from view.
  5. I’ve been using an aluminium profile frame for a couple of years now and have just updated the seat. I’d previously been running a seat from an MX5. It was comfortable and dirt cheap. The new seat is from an F30 BMW sport. It needed to come from a 3 series, as I wanted manual controls, not electric. The reason for going with a sport was that they have adjustable thigh supports. It just so happens that these can be removed, which results in my Moza AB9 being able to be mounted much closer to me. The bad news was that it meant removing pretty much everything near the seat, then tinkering around to find the new most appropriate locations. 12 hours later and it’s basically done, bar some fine tuning. As can be seen, it’s not trying to simulate any specific aircraft, which is because I fly probably 80% of the aircraft in DCS. So whilst I think that the F18 and similar cockpits look amazing, that’s not my preferred route. For example, between the throttle and seat, is the helicopter collective. So, worth the effort? Definitely, but that’s partly as the BMW seat was pretty cheap and I already had the metalwork to hand for re-configuration.
  6. One “opportunity” that I’ve had with my AB9 is the mount. Mine is bolted to a Monstertech mount, as typically used with TM Warthog bases. Unfortunately, that means using some fairly small diameter bolts. I’ve had on occasion an issue when getting into my seat, that’s ended up slightly twisting the AB9, as the small diameter bolts don’t generate enough friction to stop it happening under load. I see that Moza now have a square steel mounting bracket for the AB9, with pre-drilled holes, as against slots in the Monstertech. I ordered one yesterday. Hopefully here by the end of the month. Will keep this thread posted on the outcome.
  7. My assumption is that v2 will not be any more accurate in its interpretation of what I say. Is that correct?
  8. There’s a whole sub forum about using Mission Editor, and loads of online guidance videos
  9. You can edit the details of the flights within the Miz file, and add the Waypoint option of disable afterburner. As I understand it, paid for campaigns are locked, so it's not currently possible to edit them.
  10. For AI warbird aircraft, that setting prevents them using WEP
  11. The % setting is a slider underneath the tickbox
  12. Look in your Saved Games/DCS/ folder and you’ll find the two folders there. Just delete the content of both. Note that DCS will need to regenerate new textures, meaning that the first time after cleaning the folders, it will be slower.
  13. Have you cleaned out your Metashader and FXO folders?
  14. Please take a scan here: https://forum.dcs.world/topic/371717-vr-performance-issues-start-here/
  15. Updated with comments about using VR mask
  16. I’m a little surprised that they’re not included in the available equipment list by airfield, such that we can stop them being mounted
  17. There’s still a bunch of thoughts in there that are relevant
  18. On a positive note, I did think that there will be a Qatar airbase added to the Iraq map
  19. Fabulous. My hats off to all of yourselves with far more creative ability than myself. Awesome
  20. Are you think side by side, or to the front of the chair? Aapje's suggestion is a great suggestion, as it'll be easier to create a solid solution with a table. If you want something mounted directly to a chair, go have a look at the Monstertech mounts. IMO, they're the best that I'm aware of, and amongst their options, there's a chair based mount that looks like it would fit the bill.
  21. Good point. Would be good to have a global override. Probably asking a bit much to expect every campaign creator to update every mission in all of their campaigns. Maybe ED can suggest s simple mod/file/config change that we could apply globally?
  22. Have you disabled the afterburners for the AI enemy?
  23. With its weight, I’d expect it to fly more like a P47, ie fast, but with worse turn rates than say a Spit. i see to remember Greg suggesting that turn rate was directly related to stall speed, with the power level denoting how long you can maintain that for.
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