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Mr_sukebe

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Everything posted by Mr_sukebe

  1. I think that ED have got the message that it’s better to under promise and over deliver, than the other way around.
  2. Agreed on the move to at least 64GB. I got the impression that the 9800x3d is around 10-20% faster. as we can buy a 9800x3d for around £450 and potentially sell the 7800x3d for £300, is that performance improvement worth £150 to you? I’m considering it, but am hoping that AMD might bring out something even faster in the next year.
  3. Sorry, don’t agree. Also, apologies, I did mean Terrain Textures and not Textures. Give it a try. My guess is that at a certain altitude, we’re getting some pretty big ground textures loaded up.
  4. Sounds like you've identified the issue, i.e. an increase in VRAM usage at low altitudes. As you know the cause, we also know the mitigating solution, i.e. don't use High Textures.
  5. The only chopper that really seems to take advantage of the grip/twist throttle is the Huey. Based upon that, I bought a collective base without the twist option.
  6. Is that before or after removing you mods and using the Skatezilla App to run a full repair?
  7. Have you chaps done the usual DCS housekeeping an optimising to avoid unnecessary use of VRAM (eg disabling the Oculus home)? If not, could I please suggest you take a scan here:
  8. Take a scan here: my immediate thought would be about VRAM. As already mentioned, 8GB is a bit tight. That thread has some thoughts about how to reduce VRAM use
  9. Mr_sukebe

    L-39 Skins

    Cool! Just taken the 39 for a spin around the Marianas.
  10. Force feedback works really well with choppers. Your cockpit looks rather tight for adding a collective. Can you move the left panel out say 4 inches? That would give you room. Otherwise, If you really wish to add a collective and central cyclic, I don’t see much of an option but to add a second rig.
  11. Initial post updated with comments about USB power saving modes and using Virtual Desktop.
  12. I’d rather that IFE ported over their version from that commercial sim and gave it some weapons and a damage model.
  13. my starting point would be to suggest looking here:
  14. The map definitely did have an issue, but seems to have been resolved late last year.
  15. 1st post is a massive hype for WW. Sounds legit
  16. Looks like we're probably good then.
  17. Just been out over the Falklands. Low level in the Harrier. Looked stunning. No 900' issue for me. Nearly constant 72fps in VR, the only exception being during startup at Port Stanley, when it was mid-high 60s.
  18. Hmm. My link is seemingly working fine, but my Eye Tracking brain is clearly not. After several mins of playing around. Have finally realised that it wasn't eye tracking that was the issue, rather that I need to clean the lenses on my VR headset.
  19. ED have previously stated that they thought that the profit margin was better on the warbirds, as they're a bit simpler to build. My guess is that they were hoping for more 3rd party developers to flesh out the warbird scene whilst they concentrated on the F16/F18, helicopters (all of which they're clearly very good at) and also the underlying technology. If that was the case, then clearly it's not worked out as planned as we've just three in the pipeline (that I can think of), i.e. the LA7, Corsair and Hellcat. I keep hoping that ED will simply insource all of a certain well established WW2 sim and re-use a lot of their material, with their aircraft using FC3 style approach. I've no idea how viable that would be, but imagine that number of aircraft with DCS visuals and underpinning tech. Ref the Germany map, funny you mention that. I did a couple of bomber intercepts against B17 formations yesterday. I know that it's not fully realistic as a map, but frankly, I don't care.
  20. Have you guys disabled the power saving mode for your USB hubs within Device Manager? My link has been perfect since doing that.
  21. Try going into Device Manager, and disabling the power saving mode for the USB hubs.
  22. Tell the ground crew to stop fitting Ling Long remould ditch finder tyres
  23. Using the latest drivers with my 5080, no issues. If you’re having issues, do remember to have cleared out your Metashaders and FXO folders, along with updating the settings using NVPI if you’re using the latest version of DLSS 4.
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