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Everything posted by Reflected
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Wolfpack II: Overlord Campaign Info
Reflected replied to Reflected's topic in DCS: P-47D Wolfpack II: Overlord Campaign
Hey Dan, In all but 1 mission you'll be carrying 500lbs bombs in Wolfpack II, because it's set in the month after D-Day, when the focus of the 8th Fighter Command was to cut off supplies and reinforcements from the East. So there's only 1 bomber escort, the rest is ground attack. -
Radio Navigation:
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Please let me tell you about my upcoming DCS "docu-campaign "Anytime, Baby!" for the Heatblur F-14 Tomcat.
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Haha, YGBSM was the original title I wanted to give the mission, but I figured it would be a spoiler I considered the Hornet base too, but Scandinavian air bases all have these "backup" runways around them, and it seemed more suitable and challenging as well
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DCS has no way of communicating with an excel sheet, so you’re supposed to fill it out.
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F-16 Arctic Thunder - Read this before playing
Reflected replied to Reflected's topic in F-16C Arctic Thunder Campaign
The answer is in the campaign documentation pdf -
V for Victory Mosquito Campaign Info
Reflected replied to Reflected's topic in DCS: Mosquito FB VI - V for Victory Campaign
Make sure you set the directional gyro - starting cold and dark it usually isn’t set properly. and yes you can use time acceleration, I always do. It resets to 1x automatically when anything important happens -
There are 3 airstart missions in the campaign’s folder
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Mission 4. No QP-A on Left (no QP-B and QP-C)
Reflected replied to ASW's topic in DCS: P-51D Debden Eagles Campaign
These logs always contain many errors, but that doesn’t mean those are causing the crash. (It inly happens to you). But even if it was the case, the solution is not to remove a voiceover from the mission but for ED to figure out what’ s wrong with their code that makes it happen -
Maybe those calls were on tac, which the hornets aren’t tuned to.
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F-16 Arctic Thunder - Read this before playing
Reflected replied to Reflected's topic in F-16C Arctic Thunder Campaign
Thanks! It’s a bunch of triggers and voice files listening to cockpit inputs. -
Mission 4. No QP-A on Left (no QP-B and QP-C)
Reflected replied to ASW's topic in DCS: P-51D Debden Eagles Campaign
CTDs are annoying but never mission related. It’s probably the install or the PC, drivers, or something like this. Please send crashlogs to ED, I can’t even make sense of them. -
Mission 4. No QP-A on Left (no QP-B and QP-C)
Reflected replied to ASW's topic in DCS: P-51D Debden Eagles Campaign
There’s also a briefing image showing your position in the formation -
Mission 4. No QP-A on Left (no QP-B and QP-C)
Reflected replied to ASW's topic in DCS: P-51D Debden Eagles Campaign
YEpp, it's because the player spawns at a totally different spot from what he's assigned to, courtesy of ED's AI team. I'll submit a workaround for the next update. You can jsut press spacebar, take off, then find your lead after rejoining. -
Thanks, I’m so glad you liked it. It’s my favorite mission of the campaign as well. This and mission 9, but 5 is more epic in terms of scale. Good luck with the rest of the missions!
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Thanks, those are cool modules but I have no clue how they work, let alone how they were used in combat so campaigns for them are highly unlikely...
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I haven’t heard about any changes but it may be better to ask around in the Heatblur forums. I think jester starts the alignment omce both engines are online and you turn on both generators
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Mission 3, scripting error crash
Reflected replied to ww3231's topic in DCS: P-51D Debden Eagles Campaign
OK, I found a script that was still there, but it was a hit detection script which is weird because the same works in MiG Killers jsut fine. I adapted it a little bit to be more bulletproof, I'll submit for the next update. -
Mission 3, scripting error crash
Reflected replied to ww3231's topic in DCS: P-51D Debden Eagles Campaign
That’s strange, there is literally no scripts left in the mission. If the patch really updated it. -
As of this latest update, the Stingers’ Vipers carry sniper pods in the Arctic Thunder campaign.
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DCS: P-51D Debden Eagles Campaign by Reflected Simulations Mission 3: Scripting error fixes DCS: P-47D Wolfpack II: Overlord Campaign by Reflected Simulations Missions 6-12: Survival triggers revised Mission 4: briefing map and doc timings fixed DCS: F-16C Arctic Thunder Campaign by Reflected Simulations Campaign doc updated All Missions: Sniper pod upgrade Mission 9: Manpad callouts fine tuned
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Wolfpack II: Overlord Campaign Info
Reflected replied to Reflected's topic in DCS: P-47D Wolfpack II: Overlord Campaign
First post updated with the trailer. -
Up to about a year ago, manpads were easy to evade ,then ED changed something. Now it's much harder, even in a Viper. It should be taken to ED with tracks and data so they can have a look at it.
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OK, this I already fixed and submitted to ED, it will be in the next update. Out of curiosity, do you know where Whippet Blue was at this time? It happens if that group didn't spawn or got killed, which never happened to me before.
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Thanks, I will check. If you hit Esc the popup should go away btw.