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Reflected

DLC Campaign Creators
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Everything posted by Reflected

  1. So who is it that doesn't attack the aerodrome? Your own flight or the other flights?
  2. The other 2 flights only react to the F10 menu. Or is it your own flight? Make sure your radio is on. This should explain it in detail:
  3. Crashes are DCS related, try running a repair. The Squadron doesn't respond to the built in radio menu. You need to use F10 - Attack Primary. If they don't attack, maybe they can't see the target. Your alter ego does not order them to attack, maybe it was another flight? Wait, in Mission 9, the briefing says: "Once we reach the target, Whippet will go in first, while Platform gives us cover. Once we're clear of the target and regained altitude, then Platform goes in while Whippet provides top cover." So you need to wait for the 61st to engage - that was Gabreski you heard on the radio, ordering Whippet to attack. Before reaching the target he even says: "Fairbank here, we're approaching the target, get ready to attack. I'll take Whippet down, Platform, you circle above to cover us until we complete our run. OK?"
  4. It used to be a bug but ed fixed it in the last update. Make sure your game is up to date.
  5. You probably are, you have 20 minutes in each mission.
  6. I almost always tested the missions in immortal mode but I remember once flying mission 5 and it was already at the holdshort when I realized I forgot to select immortality. It was one of the most stressful 1.5 hours of my life - but it was certainly more memorable than any of my other playthroughs
  7. Well, you have 3 options: a) don't get shot down b) get shot down but survive because you're immortal c) get shot down and try again This also coincides with my order of preference
  8. Yeah TLAR deliveries were a joke but they really weren’t post a video of the reversal if you hack it!
  9. I really recommend playing this one with immortality selected
  10. Sounds like you’re already doing way better than me
  11. Thanks, good call, I'll think of something.
  12. Ok I changed the triggers, got rid of all the scripting and replaced them with stock triggers. The script was bulletproof in terms of making the ai do what it has to, but these popup messages that some players get are a no go.
  13. Yes, intentional, you're flying out on your own, nobody to remind you, but you can of course perform it while heading to Dreamland
  14. Yes, that's a very mean mission where nothing goes as planned...
  15. Yepp, typo, I'll fix it ASAP.
  16. Thanks, I’ll check and if it’s a typo I’ll fix it.
  17. Thanks! I love setting up airfields Unfortunately statics have those 001 numberings, you cannot change them in the editor. If you change them to uncontrolled ais that costs performance
  18. One more thing: the AI does not drop their tanks when empty, only when engaged in air to air combat - and this is accurate behavior.
  19. Thanks, I’ll have a look why it causes issues so late after the fight
  20. I can not set the ai’s power during climb only while cruising. And they’ll cruise below max continuous at that speed. You can play around with the mixture too during crossing the channel back to England. Remember, Boxted was a 100 miles further north IRL, that’s why I compensated by having only the emergency minimum in the aux tank. I never landed with less than 60-70 gallons during testing.
  21. Hi @thrillho, thanks for the heads up. First of all, wow, you already made it to mission 9?! I just checked the triggers and found the issue: halfway through the campaign you get transferred to the 62nd, but I forgot to update the triggers that check whether you're safe or captured, they're still looking at Whippet Red 1 - which is an AI as of mission 6. I never noticed it because somehow Whippet Red 1 always made it home haha. I'll fix it ASAP and submit the new files to ED for the next update. Until then you can just use the skip mission button - or, protect Whippet red 1 at all cost Thanks!
  22. Always taxi in S turns
  23. Hitting ctrle e 3 times should get you out regardless the canopy. Sounds like some sort of assignment issue. Have you tried to bail out in oje of the instant action missions?
  24. OK, let me try and make sense of it: First you come here to complain that I did NOT apply selective rigor when designing this mission, because as it is, it's too hard for you. And now you said, quote, "my selective lack of historical rigor"...excuse me? And the argument you're using to make a point is that 109Ks are flying over Normandy in 1944 (I applaud your expertise!) even though you, me, and everyone else who played 1h of DCS in their lives knows the difference: setting the exact time in the editor is possible, changing the 109K to a G is not. So much for my "selectiveness" (A sidenote for others reading this: I have tricks to tone down the 109K's performance, by adding weight, drop tanks that they won't jettison, and / or removing their MW50, so the performance difference should be marginal, and in a 30 vs 30 dogfight it matters very little) I know that nowadays we live in a world where people think if they accuse and attack loud enough, that's enough to win an argument, and they'll automatically be right. All you did was prove that you're one of these people, and I don't want to waste any more time on bullying contests where every accusation is a confession. I'm outta here, off to writing my self published book on Amazon
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