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Eagle Driver

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Everything posted by Eagle Driver

  1. I dunno, it might've been an Intruder. I saw it when I was like 10, six years ago... or something. Back then, I knew what a jet was, but A-6 was greek. I was a train buff, big change made eh?
  2. Or you could eMail Kamov... Hope you can read cyrillic.
  3. Hey, if a guy can survive getting sucked into a Tomcat... Meh, the rotors are more intertia-y though, SLICE!
  4. I tried it about eight times, magically started working. I think you just need to worm your way in through the 20,000 people who are surely downloading it now.
  5. Korea would be a good theatre also, major hotspot these days. What with Kim-Jong-Mentally-Ill in power.
  6. And if there's no cover, just take a lesson from Apache pilots in 1991. A Stinger isn't as effective from maximum Vikhr range as it is from 30mm range.
  7. Hey, could you make a Super-Cobra-with-Hokum-Cockpit a first priority? That goes out to all the great mod-makers amongst us, I really want that, even if it's skewed realism.
  8. The thing that thrills me about FO is that not only are you simulating the training process, you're simulating the training people. Those who don't have Voice-Comms available will have a totally different experience from those who do. If you have a mic, with FO you will be trained by a real person, flying the back seat, judging your performance. They might be an IP in the Talon IRL even. I have extremely high hopes for both, and I'm more excited about DCS because it's closer to coming, but from what I've seen and heard (the sounds are going to be exquisite as well) FO is not going to be a sim anyone wants to pass up, just as DCS isn't.
  9. I think those would be prime for DCS, ED is a Russian company after all. Best estimates is that after FO completes it's planned modules (T-6, T-38 for training, then F-15C/D/E, F-16C/D, A-10A for USAF) it's probably going to be Naval. So any Russian jets would be after F-14 and F/A-18, probably. Note: This is not official, but it's pretty well assumed that that's how it's going down. Long story short, it's going to be a long time before FO gets open to Russian planes, so we'll have to rely on ED for that for now.
  10. Wait 'till you see the next screenshots. :music_whistling:
  11. Reminds me of the book "Chickenhawk". Big ol' field of trainees trying to hover, and not doing so hot. Then again, that was with Hueys, sweeeet.
  12. Based on F-15 Based on F-15 Based on F-15 PLEASE!
  13. You talking about the October set?
  14. The general consent is "possibly in a later module." So... mark you calendar for 2009?
  15. Yeah, maybe next time we could get a narrator who doesn't sound bored and sleepy? Maybe get an expert like... maybe Ironhand? He did an excellent job with the Hawg tutorials in FC, no one's got more experience in doing it right than he.
  16. I don't think that's all that much of an issue. There is a huge interest in European aircraft, and I think that if it is an interesting and well-modelled aircraft, a true combat flightsimmer will pick it up anyway. I mean, sure the Mirage 2000 isn't topping my list of favorite aircraft, but I still want to fly it. The Harrier is the very image of unique, I think it would get snatched up like hotcakes, Falkland Islands recreation, ho! European aircraft have been set to the back in simdom, and that means that there is a fanbase of people, European or otherwise, who have yet to be touched with a sim that gives them something that they want. The basic choice here is, do you want to sell to your fanbase, or sell to AND expand it?
  17. Okay, I get why they're not doing the Crimean now, makes sense. But I think the argument about helos travelling forever is up to the misson designer and not the space available. If they incorporated all of Europe, for example, that wouldn't mean that you'd have to lug your Ka-50 from Britain to Italy. Another thing to consider is that, boring as it may be, long flights en route are commonplace in military aviation. Aerial refuelling isn't used much in LO because the distances are short for the most part, but in the Gulf and Vietnam the tankers were vital assets. Adding hugle swaths of terrain to future modules would enhance replayability (am I the only one who would like to fly somewhere else for a change?) and give mission builders the ability to enhance realism in their works.
  18. Meaning that everything is done, 95% + of the avionics, 6DOF clickable cockpit, insanely detailed 3D models, etc. When pictures were posted on the FO site of the Walmis F-15C model for Lockon, the FO guys rolled out their big-bad list of all the things they got wrong, I'll see if I can find it... Here we go, post made by "Zaggy" of Quality Assurance for FO. These were first-impression "Quick Observations". Basic point here is that towards the end of 2008 or so, we should see another high-fidelity flightsim line come out that will, along with DCS, hopefully bring the sim genre back to the spotlight in the world of gaming software (screw Halo). Whole point here is that by having these sims put out different products (no F-15E from ED, no Apache from XSI) then the two can work together to expand this most beloved genre rather than competing with each other for sales. It's like Flanker 2 and Falcon 4 but on a much grander scale.
  19. I'm not specifically talking about the development time, I certainly understand why ED doesn't want to go global... yet. However, I am still wondering how MSFS can get the entire globe, yet DCS has to sacrifice the Crimean to add any terrain.
  20. ... Really? How is it that DCS seems to have this incredible crunch on theatre space, yet MSFS and FO are encompassing the entire world? No sarcasm here, I really want to know the answer to this, it's perplexing. And yes, I know DCS has way more detail than MSFS, but you guys haven't seen the FighterOps screenshots they released in "Area-51," very high quality work. I really hope we get some expansion in future modules, the smallness of this theatre has and probably will continue to limit the flxibility of the game. My two great joys would be to see the Pacific Northwest (meaning Oregon, Washington, and BC) done as well as the Israel-Syria-Egypt-Iraq-Iran-Jordan-Saudi hotspot.
  21. Doubt it or not, an F-15E with DCS quality is being produced. If I didn't know, I would say there wasn't enough data, but apparently there is. The plane is almost 20 years old y'know.
  22. Mein Herz is ancient, more FC than DCS. I think that was the first video I ever saw of BS, and I think that is from a time when BS was going to be like just another FC, a new plane added, a coulple goodies, next project. Obviously, the developers' passion and strivation for quality in their product drove them away from that line. Right guys? Guys?
  23. I have this to say regarding how classified it is. First off, it doesn't matter how classified it is to make it an AI flyable, they're doing it with the Longbow, Havoc, and others already in DCS. Second, the F-15E is a planned flyable for FighterOps, which intends to be as realistic or even more so compared to DCS, with an intensive training process that will require weeks ore probably months to complete. If they're doing it, they must have the data. However, this brings up an issue for the genre as a whole. If they're doing it perfectly, then why the hell should ED? I think if they do a Strike Eagle, ED should leave it alone and do something else, to broaden the scope of options in this genre of gaming as a whole. We're seeing a lot of repeats here, I personally think doing the Hawg in DCS is a bad idea is it'll be done in FO as well, while we could be adding completely different aircraft that no one's ever seen. How about a MiG-31 or an F-14? Then there's old planes, the generation gap between WWII and Modern that has NEVER in recent times recieved any attention. There is a huge lobby for well-done MiG-21s, F-4s, and especially the F-104, what a challenge THAT would be? My point is, the F-15E would make for an insanely awesome flyable, but not in DCS. As a sidenote, don't anyone even THINK of making YET ANOTHER F-16!
  24. Here's a wacky idea I came up with. A simulator within a simulator. The entire training process could take place with downgraded graphics and an instructor telling you what to do, like from the outside. I watched the reality show (on DVD) American Fighter Pilot, in which F-15 students faced their hardest times in the sim, in which a chubby white-haired instructor dialed in failures for them to deal with. With an aircraft as complex as the Ka-50, it would be a good idea to train people on identifying and dealing with chewed rotors, missing... things... etc.
  25. To those saying no, mind explaining why not? I mean, in modern times the F-15E plays a larger role than the A-10, which has no SEAD, deep penetration, precision bombing, or A2A capabilities to speak of.
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