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Shively

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  1. We really need to see some tracks/videos of what's going on. There's too many variables at play here. You claim you're unable to hit anything with the SD-10, but I just had a flight on DDCS where I shot 4 of them, and each one scored a kill. What's the aspect of the enemy when you're shooting? If they're running away, you're probably better off not shooting, even if you have the "shoot" cue. Obviously this may change depending on the difference in airspeed between yourself and your target, but you generally should not expect a missile shot at-range toward your enemy's six to hit if they're running away at a high speed.
  2. angry mig noises Thanks for your contributions otherwise though, really informative! And great work to y'all at RAZBAM on the updates and work on the radar, between this and Zeus' other post from last week it looks very comprehensive and I look forward to some of the still-unresolved facets mentioned in the other thread getting hammered out in the coming weeks. The Mirage will continue to be very interesting to fly and operate with these updates.
  3. I guess at some point one must ask by what qualifications you are able to state that Mirage and Harrier systems are gamified and bear little relation to actual function. Moreover, I would want to know how well of a job you think other DCS modules are doing and how you came to those conclusions based on what information available to you. After reading many posts by you on this particular topic and with the same general schtick behind it, I think it would greatly benefit the community (and RAZBAM's development team) if you were to commit to a full write-up with cited documentation as to how they've erred and how systems may be rectified and brought in line with real-world counterparts. Could you please list those game-breaking bugs for me? You are aware that incomplete implementation of something is not a bug, correct? Unless you're getting CTDs every flight, I really want to hear what is making this module so unplayable for you. With the amount of posts you make on this forum day-in and day-out, I should expect it to be quite exhaustive and that you can quickly and easily render such a list for us. What lies were told by RAZBAM about the pace of development on Harrier or Mirage? That you may not see a huge update every week does not necessitate that work is not ongoing, much of this work in the background and simply pure coding - unless you want pictures of the same 3d models and texture maps every week, I really don't know what you're asking for here. Before you're so quick to dismiss peoples' issues with MiG-21 and Viggen, you should know that there are unresolved issues with employment of missiles from 1-2 and 3-4 stations on the pylon selector in the MiG, reported by others and myself personally dating back to August-September of 2017. Currently missiles fired from those stations fox off simultaneously, behavior that contradicts the module's own manual. We got a cheeky reply from a developer but never any fix, nor do I expect one in the near future. We have however gotten some unrequested passes to the texturework in the cockpit and a cleaner canopy out of it, though. I hold out hope that the work to revitalize the systems of the MiG-21 cockpit will fix this problem, but after 4 years in a woefully incomplete state (since I've bought the module, not its release, mind you) I'm not holding my breath. I have not even begun to discuss similar unresolved issues with IR missile performance, its ever-changing flight model, many missing features among modelled weapons and countermeasure systems, et cetera, et cetera. RAZBAM continues to work on what was paid for. That it was not completed on your timeline does not indicate that they will not do so. I have no particular fondness for RAZBAM over any other third-party dev, I think most are doing a pretty miserable job at present, I'm just intensely interested as to why RAZBAM is receiving so much flak for behaviors common to all of the third-parties, and especially of Eagle Dynamics themselves (you would agree I am entitled to a Hornet refund as well at this point, yes? It's been a full year almost with no TWS on the radar! Everybody get excited!). Listen, you agreed to the EULA, you waived your right to a refund just like the rest of us. If the overwhelming majority of Hawk buyers aren't getting reimbursed for a module they're never going to even get to look at in the DCS multiplayer arena again, you're not getting refunded for the Harrier, and I'm certainly not getting refunded for my beloved MiG-21, even if it has been in effectively an early-access state for the better part of 5 years now. It really just appears that a scapegoat has been found, and now this dead horse is going to be beaten into a paste. Posts like this are a big reason why I do not usually partake in this forum or read the cesspit that is Hoggit, but on this rare occasion I felt it necessary to chime in. I'll show myself the door, I don't expect to retain posting privileges on this forum for much longer.
  4. I hate to throw Dynamic DCS under the bus here because otherwise it's a fun server to fly on, but I think it's a pretty good example of why requiring users to connect to discord voice chat is not a great idea overall. The bot that manages it just seems to work maybe 50% of the time at best. Several times I've been trying to get a group flight up and running with people I bring in and we'll be attempting to do everything by the rulebook - DCS and discord display names set to be identical, connected to a voice channel in DynDCS discord, everyone set to appear online - and yet we have people getting kicked after the timer run-down despite the fact they've done everything required to play on the server. Likewise, the glaring issues of even functional discord voice comms become apparent when you join the DynDCS discord voice channels and are greeted with 20 people all talking over each other. Need a BRA call from GCI? Looking for vector to home plate? Want a sitrep as to what's happening with the ground war? Good luck, you'll have a hell of a time getting a word in edgewise over that many people, and without fail there'll be a pair of people sitting on the ramp without knowing how to start their planes up just cluttering comms as they try to work things out. At this point SRS should really just be the standard with the advances made on that end of things in the last year or so, and servers should forego Discord voice comm requirements entirely.
  5. It's an option that has to be set in the mission editor, on the last page when placing an aircraft spawn.
  6. Totally agree, but I think you are asking a bit much of this community of spoiled brats.
  7. So, I can't really think of a module I'd rather see in DCS right now, and I'm glad to see Magnitude-3 commit to it because I think there's no way that the F-8 doesn't turn out to be a boatload of fun. I just hope they're going to support it a bit better than they have my other favorite module, which still has a few issues after many years in early access now. Gonna' hold out and hope, though, as the MiG has been getting better in the last few months, and currently has one of the most enjoyable flight models in DCS.
  8. Clearly that's not supposed to happen, but I don't know that I would assume fault or malicious intent, so I'm not entirely certain that a script would be necessary if it was even possible. Looks to me like you got the better of him and he forgot to check fuel state due to target fixation. You can't script-out stupid.
  9. Hey y'all, would it be possible to get diagrams of the default bindings for things mapped on the Warthog (and other HOTAS setups down the line) added to the manual at some point? While I'm here, thanks for including some default binds and not trying to map pitch and roll to my rudder pedals!
  10. He lives! The new cockpit is looking pretty decent at least :thumbup: Even with the smudges, it's a joy to fly. Flight model's feeling really good too - not as wonky as it used to be, and kind of a workout to fly and get decent turns out of now. Rewarding bird when it comes together.
  11. Hey, is something amiss with the mission? Red team's MiG-21s and Mirages can't take their countermeasure pods despite being able to a few nights ago, likewise no fuel tank availability for either. As well, I've noticed an inability to get airfields to rearm Su-25t's at Nalchik & Mozdok. I figured this would have something to do with the resupply system, but after switching around all of red's airfields, could not get countermeasures for MiG-21 anywhere.
  12. Hate to 'necro' this post from a few months ago, but this behavior is ongoing in 2.5.2. Currently the best course of action is to forget the 1-2/3-4 selectors even exist. Do the developers even check this forum?
  13. Fly the MiG-21 for a while. You'll start to develop a sixth sense to compensate for the RWR not giving you that information. I won't talk about how I'm informed of incoming missiles as it'd probably get me banned from this forum, but it involves the involuntary clenching of certain muscles.
  14. Could be oldschool "netsplit" being done purposefully, or maybe he was just torrenting naughty movies while playing. Either way he shouldn't be doing it during multiplayer sessions.
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