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Everything posted by PLUTON
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Dcs should become more keyboard and mouse friendly
PLUTON replied to mrbluegame's topic in DCS Core Wish List
Mr. cfrag I also think like you but saying what people want to hear does not always help them, on the other hand I think without being any one that a simulator like DCS costs a certain price and my words were that for this price it is better that this simu brings you the best possible experience and that an arcade game brings you for what it is worth. It was just a piece of advice not a criticism but I see that in each discussion there is always someone who deviates from the subject, too bad -
Dcs should become more keyboard and mouse friendly
PLUTON replied to mrbluegame's topic in DCS Core Wish List
imagine a lack of experience when I hear that we are going to simulate a plane or helicopter flight with a keyboard and a mouse. (Except lack of means and there I would understand better) we cannot simulate without a joystick and without an accelerator a flight like in reality, or if you find it logical to stay with a keyboard and a mouse you must stay on the arcade games because that is what they will bring you. TRY and you will see all the interest of having at least a joystick Good flight to you anyway. Of course you have every right to play on DCS but do not ask DCS who every day make enormous efforts so that their simulator is as realistic as possible to bring this beautiful simulator to the rank of an arcade game In the meantime I wish you good flights. -
what driver are you talking about? You say "Updating to the new Nvidia driver 571.96. Ghosting is gone!" !!!!!!! 571.96. is not out yet how did you install it?
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When I fly with the Rafale mod (Split air raf) the speed seems normal (500 knots and 700 knots with PC) on the other hand with the two-seater RAFB I do not exceed 300 knots and 460 knots with PC Is this a known thing? or does it only happen to me? thanks for the help
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Performance on flat screen with 8gb Vram
PLUTON replied to Ramius007's topic in Orbx Simulation Systems
It's true that when I went from 32 to 64 it helped me a lot to have a much smoother flight than before. Have a good flight comrade -
Performance on flat screen with 8gb Vram
PLUTON replied to Ramius007's topic in Orbx Simulation Systems
Hello, I have the KOLA card and I have a GTX 2080 with 8GB of vram on a 65 inch screen (2160X1440) with relatively high graphics and I run at 120 FPS on screen and between 50/60 fps in VR and I have no stuttering. It could be better but for now I'm not complaining it works well On the other hand I have 64 GB of Ram with a 7700K It's not a war machine but it runs quite well. -
Thanks for your quick response mikko.1842 and the fact of already wanting to help me. I checked all this and I didn't find any texture problems but an idea came to me and I redownloaded the file on discord and I reinstalled it with ovGME and now I have all the textures that work so it was the file that was corrupted. YAY with this little problem I would have learned at least how to use ovGME. Thanks and good flight to all those who helped me
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I installed the mod (RAF_M2000D_V1_8 PUBLIC RELEASE) with ovGME and this is what I get, does anyone have any idea? Thanks for the help
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I've been using DLSS 3.8.10.0 since the beginning but I never found a way to set it to E in VNPI so there was no point in having DLSS 3.8.10
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zilda please make us a screenshot because a visual is worth a thousand words thanks in advance
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I confirm, I can't find either the XML file or the line <HexValue>0x0000000A</HexValue> in the NVPI 2.4.0.4 that I just downloaded
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I was talking about aircraft modules, not helicopters.
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Personally NO I prefer two-seaters and I find that ED has mainly made single-seaters so if ED wants to make a module he should go directly to two-seaters, that would be interesting.
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Hello everyone, as the title indicates if I program in my mission 3 planes at the start (cold or hot) it goes well the planes all manage to be catapulted but if I add 1 or more planes there it blocks and when I greet it tells me (amazing personnel) PS: I only play in solo mission no network. Does anyone know the answer? Thanks for the help
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2 COCKPITS FOR THE PRICE OF ONE
PLUTON replied to PLUTON's topic in Flyable/Drivable Mods for DCS World
Thank you Morpheus for your quick response, given the photo it looks good but how do we make sure that the cockpit of the 2000 does not appear, not with that of the Rafale? -
Here, I downloaded the M2000 D mod from Split Air which works very well (I installed it manually) and with it there was only RAFALE RAF, and I noticed a little something extra that I would like to remove. On the single-seater Rafale I have the cockpit of the M2000 C (no problem with that) but I have in the middle of the Hud a black rectangle that looks like an inlay Hud, and on the two-seater Rafale I have the two cockpits that of the M2000 E and that of the Rafale. How can I make sure that both do not appear at the same time? Thanks in advance for your advice.
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Thanks for the quick reply i followed your instructions and it works thanks again have a good flight
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- super hornet
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Hello, i downloaded version 2.4 of the super hornet but i don't know how to install it, because i don't want to go through JSGME and OVGME?could you tell me the exact path please Thanks in advance guys
- 446 replies
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- super hornet
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Same for me
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Ha ok so you also have both versions M Rudell, so much the better because if I had known I would have installed it a long time ago. Thanks for helping me have a good flight
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well I followed the instructions as in the tutorial I find the same configurations that I saw on the screen but still no M2000D. So I installed the mod manually and it works very well with About fifteen skins (superb) for now while waiting to find out how ovGME works I am satisfied. One last question (I promise) I had heard that the M2000D replaced the 2000 C! because where I have both 2000 C and 2000 D (Great)
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Rudel said: Just out of curiosity, I installed version 1.8 of the Mod. It does not come in OvGME-ready format, you have to create the OvGME archive manually : OK but how do you create the archive manually?
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Honestly no he speaks too fast and his explanations are too fast, plus I don't speak English so I have to watch what he does and read at the same time (not possible) so I repeat too fast for me. I have to find a tutorial in French. OR POSSIBLY install the M2000D mods manually
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Thank youuuuu I just read the ovGME installation and I didn't understand much, I installed JSGME instead because I found it simpler, after following the instructions to the letter everything went well except that the M2000 D does not appear in the game. I'm completely lost. Any advice from a pro? Thanks in advance
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Thank you Mr Russell for your time spent helping me I will try to see all this. Just another question I saw on User Files that there were several skins for the 2000 D or 2000N!