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PLUTON

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Everything posted by PLUTON

  1. OK understood what you meant. Thank you for the info have a good flight
  2. Yes, I noticed the same thing and I find it very good like you, even the shadows of our own plane are present. GOOD FLIGHT
  3. Thank you for answering me Mr Kercheiz but to see the pilot's eyes you just have to look in his rearview mirror and you can see the color of his eyes very well and it seems to me that they were blue. Now I repeat that even if the color was changed, for me it m is completely equal, it was just a confirmation or not that I was looking for to test my memory. Thank you anyway because the little film presented I have already seen it and it is super well done.
  4. Just a question of vision, could you answer me on what it seems to me to have seen, Not so long ago I have the impression that the pilot of the Mirage 2000 had blue eyes and now they are brown. Is that the case ? Or should I stop drinking? (well that doesn’t change anything, it’s just an impression) Thank you for answering me have a good flight everyone
  5. Same problem, falling to less than 15 OR 11 fps below 900 feet poses a big problem for landing or landing and this since the beginning of its release. Too bad, it’s my favorite card. Ca se passe qu en VR pour moi 2D va bien
  6. This is what I sent several times this year to Mr RazSpecter and I am still waiting for a response! (hello Mr Raz_Spectre I say thank you because the map is even more beautiful than before and the fps have clearly increased yay but despite your efforts the same problem remains in VR as soon as I want to land or dock as soon as I pass the threshold of A 900 feet fps collapses and drops from 70 FPS to 6/8 FPS IN VR but in 2D the fps does not move it remains stable. What is going on? We are counting on you to resolve this problem and thank you in advance.) and this problem has existed since the release of the card for several people.
  7. , les textures du pilote F18 manquent dans la vue intérieure. vue extérieure normale. Ceci depuis la mise à jour du 16/11/23 Quelqu'un a-t-il le même problème ? Ou suis-je le seul ?
  8. I set the terrain shadows to off and I no longer have any shadows at all in MT the only shadows that remain are the shadows of my plane and those of the clouds on the ground, but no more shadows of the buildings or trees and more stuttering
  9. I thought we would see the new airfields in this update, plus they gave us the videos! !
  10. Hello Stanlesuper I downloaded your supersound mod and it corresponds exactly to what I was looking for (until now I used the one from Sedenion which is great too) but you managed to get what I heard in the air force videos PS: I just changed the gain of the sdef file (int-thrust) Gain =8 instead of Gain = 4 so that it better suits my ear. That said, as I had already said to Sedenion, congratulations and a big thank you for the joy you bring us Stanlesuper. Bravo, immersion and practically tota
  11. Same here no improvement no degradation as if I hadn't installed the lua option in savedgame/config. Thank you all the same for the efforts made
  12. f14billy said: This adds the ultra option to the shadows menu in the options tab. question? Where is this location please?
  13. It's good to say things frankly, it's also good to recognize when certain people bring you joy and well-being and that's what DCS is doing by having created this simulation which brings us all that, and even if some people grumble about it. such and such a problem They and we are very happy to have them. Donations I repeat and will repeat every day Thank you DCS and, to all the team and those who work hard with them! Continue to make us dream and have a good flight everyone well done guys
  14. Thank you for your video Mr Stanlesuper it is marked "Supersoundsmod" But what is this Mod? and where can we find it?
  15. Yesterday I watched several videos on YouTube of Mirage F1 from around ten years ago and I noticed that Mr Frotter is right, the airbrakes of the F1 take 2a3 times less time to deploy than in DCS. It's not serious but it had to be said. ps: I did not post the videos because they are easy to find on YouTube. Have a good flight everyone.
  16. Possibly is there the possibility of changing the tint of the visor in any lua?
  17. What I would like if it is possible is for the visor of the pilot's helmet to be animated (like in the M2000) and more tinted because there is not much difference with and without. And also possible to add a functional tinted visor to the co-pilot? Thank you so much
  18. Hello to you ED team I find your new driver (F18) superb and the animations that go with it well done, especially when taking off from an aircraft carrier, plus the animation of the pilot lowering his visor and frankly super well done. What I would like and I think many people would like is when the visor lowers and we see the landscape darken like the visor of the F15E & the Mirage 2000, that would be great and I think that this shouldn't be necessary to achieve, right? Thank you for acceding to this request Gentlemen from ED
  19. Hello Mr Kercheiz Thank you for taking the time to answer me, but I will give you an example of a sound that I did not hear in a video but sitting on a stool in front of the runways and taxiway of Luxeuil-Saint Sauveur Air Base 116. When a Mirage 2000 arrives in front of you you only hear the sound from the front of the engine air inlets and not the sound of the engine outlets (rear) then as it passes in front of you the sound from the front and the one from the rear mixes until you only hear the one from the rear output. It is only in profile that you hear both (front/rear) your guys from the ground team have the same ears as me so they must hear the same thing as me and if their equipment is of good quality then with all confidence they must record what they hear. However, far from me being critical of you, there is no criticism of your ground team. We are all going in the same direction, we all love planes. Keep making us dream and thank you again.
  20. Tazer83 :said: I highly recommend resetting the NVIDIA control panel on the management tap for DCS and resetting it to factory settings. It helped me today and I got some serious performances. And I said to myself: since we are testing different settings we might as well try to do like Tazer83 and I did it I put the Nvidia 3D settings table back to the factory settings except that I left the vertical synchronization on (Fast) and the stuttering has practically disappeared (it is still very very light) Now is this a coincidence or a truth, try and see or not the improvement, if it helps you it only takes a few seconds. good flight
  21. Thank you for these clarifications, one could believe in innuendo the way I formulated my sentences but that was not the case, and I did not blame the developers at Razbam for anything, it was just a question. as for the work still to be done on the 2000, I was thinking about the engine sounds which I think is not finished because for the moment it is Mr Sédenion who is the closest but I thought that Razbam would finish the real sound by their own means from 2000? Otherwise the 2000 is very good as it is. Thank you for the work accomplished
  22. VGlusica said: I followed this advice and it helped a little. My hearts were definitely parked. What seems to have fixed the stuttering for me was going into the Nvidia control panel and limiting the FPS to 90. But where can I find the location to deactivate the parking of hearts??
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