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msalama

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Everything posted by msalama

  1. As per the title. Right deflection results in left input and vice versa. Anyone else seeing this?
  2. We'd also need German for the WW2 side. To speak American English or Russian with them is kind of silly TBH :D
  3. Yep, what Manowar says. My solution was curves, since I've flown the Hip a lot as well and took the centering spring away in order to make the pedals respond correctly.
  4. Well I seem to have expressed myself badly. I meant the clicky pits combined with great FMs is what makes DCS shine, so take away the clicky pits and the underlying deep systems modelling and what you'd be ending up with would be something I wouldn't find interesting myself.
  5. Does it stay on that 22GB though, or does it just increase and increase until you run out and crash?
  6. msalama

    Complete modules

    Hmmm... well modernish? F5-E perhaps? Gotta add it to the list anyway ;)
  7. msalama

    Complete modules

    Indeed. FWIW, I've personally quit buying EA modules just because of that.
  8. msalama

    Complete modules

    1 ) Mi-8 2 ) F-86 3 ) L-39 4 ) F-14 5 ) P-51D 6 ) MiG-15 7 ) Fw-190D-9 8 ) What I forgot, such as the F5-E (edit) 9 ) The originals mentioned by you already 10) Myself forever being on the level of development of weenie (edit)
  9. A Lufthansa 737 please. I'd sure grab some of that free Warsteiner.
  10. They're always useless when the great unwashed prefer something you don't, aren't they? So bring on the heavies, please! And a carpload of Cessnas too, because it'll annoy Sharpe the most :harhar:
  11. There's no single correct answer to this. First, you'll learn to avoid any excessive inputs with curves anyway and second, some short-throw sticks are so unstable and overtly sensitive that you'll just end up all around the place if you don't use them. So with some controllers curves are actually a must, although it's always better if you don't have to use them.
  12. Yeah, I would, not sure which though. But I'd love to have a fully modelled A-20 regardless, even if it's not a true heavy per se.
  13. And where did I claim otherwise? I rather tried to explain that a cheapo controller is so twitchy and oversensitive, that the physical force needed to achieve a deflection needed for a desired result is so small that you'll very easily end up oversteering. Why is that so hard to understand? And where did I claim it does? I'm just pointing out the limitations and sheer impossibilies folks have in mimicking RW flying with their POS cheapo desktop controllers. Again, why is that so hard to understand? Are you being purposedly obtuse or what?
  14. Which I incidentally am :D So yep, I know exactly what you're talking about.
  15. Huh? Of course it bloody matters. You can't use a cheapo non-FFB JS in a fashion that reproduces what you'd do with a real controller, because the precision is awful, the stick throw short and there're no physical counter forces present. So what you'll need to do is use curves, because you just CANNOT be precise enough without, but rather end up twitching all over the sky with even a tiniest deflection of said POS controller. No-one here said you should. Where did this even came from? You're missing the point completely, because what we actually want is the exact contrary, i.e. high precision long throw controllers. We're just forced "digital" because of the less-than-stellar cheapo JSs most of us are forced to use. And you're saying it doesn't matter if the stick is crap or top quality??? :doh: Again, missing the point completely.
  16. Can't fly the AC if the controls are all feeked and twitchy as hell. Control throws & precision etc. have a profound effect on everything. Shouldn't have been a requirement if what you said previously was a universal truth. Anyway, we're kind of mumbling past each other here, are we not? Though I do get what you guys say - and neither do I think of how many inches of displacement do I pull when rotating, say, the ZA Albie, because as you well know all that is dependent on my TOW, environment, &c. Still, seems to me that you're as right in this as I am... well unless you convince me otherwise ;) S! guys and safe skies.
  17. And yet there're some old-school pro pilots who, having sat in front of a computer with a crappy controller pack all on linear and giving that setup a go, have said how "all of this is just wrong" - and only after controller curves etc. have been set, have they tried again and re-said how "maybe this isn't that wrong at all, actually". So where does that leave us, pray tell?
  18. Well, maybe I can't express myself clearly enough. Not the first time, won't be the last. But suffice it to say regardless that the characteristical gap between real and virtual worlds, controllers and situations is in many ways unbridgeable. And yes, jumping between wildly differing real world vehicles often results in driver induced mishaps such as oversteering etc. as well. Different controlling forces, control throws and suchlike at play. So yeah, it does make a difference.
  19. Yes, you know how the AC reacts if you know the machine and its behaviour at full control deflection. But the situation is akin to driving say an old unboosted GMC truck then jumping into a modern small town car with power steering and braking. Now what will happen if you try to physically handle the town car as you're used to with that truck? And is the control feel, for want of a better expression, even remotely similar?
  20. Yeah, but the controls will still be competely different and unrealistic. So things like muscle memory etcetera go straight out the window regardless.
  21. Never, Sir. The choice of weapons is yours. :D
  22. Gentlemen prefer L-39ZAs.
  23. I usually try to avoid getting myself in the pickle, but so far as I've experienced, no, I can't. Have to use a sizable amount of rudder as well.
  24. Exactly what happens with the Dora. Although it has to be said that I fly with some controller curvature dialled in, which of course affects the displacement needed - it's all too twitchy without. Regadless, the phenomenon is there. Again, not sure about the Mustang since I don't fly it nowadays. And ditto with the Yak because I won't touch it until it's finished (ground effect lacking, ADF received not working etcetera). But I don't know. We've debated this before, and all I can say is that our experiences differ :dunno:
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