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horus-DCS

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Everything posted by horus-DCS

  1. No, I'm not underestimating your stick, it looks great enough. But 'throttle-only' purchase will be a good option for the users who prefer high quality non-conventional joystick like FSSB/FCC(force sensing), Brunner(force feedback) etc. Additionally it will be more affordable. Anyway, it's just a recommendation, I respect your sales plan.
  2. Nice work, please consider an option for separate purchace. Sent from my KFSUWI using Tapatalk
  3. Has anyone disassembled this joystick? Or are there any tear down pictures/videos? I’m interested in its mechanical construction. Sent from my iPhone using Tapatalk
  4. Thanks for the review. Does it work with TM base(warthog, cougar..) too? Sent from my iPhone using Tapatalk
  5. Does it mean this mod can eliminate the deadzone of force feedbak or that of input value? Sent from my iPhone using Tapatalk
  6. Nice work. How do you export the data? Sent from my iPhone using Tapatalk
  7. Please ED, no love for old helicopter modules? Fine. I understand those can’t make much money for now. I don’t want you to fail anyway. Just don’t break already functional features!!! Sent from my iPhone using Tapatalk
  8. AFAIK, using the cursor is the easiest way to get any coordinates. You can also use PVI-800 and INU fixtaking toggle but actual target lock is required to do this.
  9. In my experiences, Helios is the simplest tool to do that. Just copy any componenets you want from the profile, and paste them to the proper place. That’s it. DCS viewport won’t support any ‘button’ function, since it’s only for the displays literally. Sent from my iPhone using Tapatalk
  10. Maybe an off-topic, but I have a question. Do you have any plan to develop controllers of other airplanes, like F-16 or 35? Sent from my iPhone using Tapatalk
  11. Now the Tomcat module has been released. I wonder how the grip production is going.... Sent from my iPhone using Tapatalk
  12. I have same issue. Hope this to be fixed soon. Sent from my iPhone using Tapatalk
  13. I also recognized that. HB may apply visor up and down feature someday haha. Sent from my iPhone using Tapatalk
  14. Nice. Keep up the good work. I hope we can see the comsumer version anytime soon. Sent from my iPhone using Tapatalk
  15. Only if it has my favorite features - reliable and durable structures, adjustability, extra switches, easy to mount, modify, repair, and replace parts. And should be a good ergonomical form. F-35 throttle would be good. Sent from my iPhone using Tapatalk
  16. Nothing wrong with its functionality. I just thought the CG looked like a thick candle on a skinny candlestick. :lol:
  17. Of course it’s good to have it. But I want a new, realistic, thicker and sturdier extension kit more than the paddle. Just saying. Sent from my iPhone using Tapatalk
  18. That was the conclusion after trying those solutions. Just not for me. Sent from my iPhone using Tapatalk
  19. Same here. I’m still using VR for DCS, but it’s only for relatively simple flights which don’t require heavy button control and data reading. Sent from my iPhone using Tapatalk
  20. Can we have zero center detent cam? Thanks for your reply. Mine is GF mk2. So the cams are probably same with yours. Actually it’s not a product fault, my cams are normal and doing their job. That annoying feeling is just a matter of my personal preference. The #10 cam is definitely soft but I still can feel ‘something’ in the middle of axis range. I’m just lioking for the way to remove it. Sent from my iPhone using Tapatalk
  21. I have gunfight base with MCG pro. There are 2 types of cam, #10(soft center, originally installed) and #30(hard center) in the package. I have small but anoying ‘clunk’ feeling when the axis come back to center even with #10 cams. Is there any softer(zero would be the best) center cams out there? If it’s negative, will there be any chance for us to have them? Sent from my iPhone using Tapatalk
  22. I have almost same experiences, so understand well how you feel. At first to say, I've been using VR sets even since Oculus DK1, now CV1 for over 2 years. 1 and 3. Actually I don't get motion sickness that much in DCS, but just feel uncomfortable with that tight, hot, heavy and eye blocking headset on my face. 2. I also prefer to control cockpit functions with external button boxes. Some well-configured external devices can provide much more effective controls than virtual things can. 4. I use a notebook to write coordinates and valuable mission data on and a tablet to search references and manuals for some serious missions. No way to use them smoothly in VR at this moment. 5. Though 1st gen VR's poor performance is a weak point, it doesn't really matter to me, because 1, 2, 3, 4 were bigger problems anyway. 6. Totally agree. VR enthusiasts, don't get me wrong, I'm happy with the immersion factor of VR enough, but that's not all I(and someone like me) need. VR definitely limits some aspects of playing hardcore sims for now.
  23. 1. No 2. No Honestly I need twist rudder, but voted no. I just want you to release it as fast as you can by focusing on the simplest way. Of course it would be welcome to have them as extensions later, though.
  24. VKB/Heatblur F-14 "Tomcat" grip - POLL Just some question before the vote. If you decide to remove the twist for 14 grip, will it be impossible to have the function at all? Do you have a plan to release ‘atachable’ part later? Sent from my iPhone using Tapatalk
  25. I can't see anything to be connected to that 6 pin round port for now. Can we use it for some DIY peripherals? (adding custom axis and buttons) Sent from my KFSUWI using Tapatalk
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