

Padonis
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[CANNOT REPRODUCE, INCLUDE TRACK PLEASE] flir turning black/white
Padonis replied to jppsx's topic in Bugs and Problems
Put the track on Google Drive and enter the link here. -
reported earlier FLIR Screen totally black-white after bomb explode
Padonis replied to Solo_Turk's topic in General Bugs
In my videos it looks exactly the same in TGP Flir as in your AGM-65F Flir. Red smoke dazzles TGP FLIR, depending on the time of day, it may be blue smoke. The smoke coming from the fire (heat) should be more dazzling than a smoke candle. -
reported earlier FLIR Screen totally black-white after bomb explode
Padonis replied to Solo_Turk's topic in General Bugs
I put this in a related post that describes the same problem. I will insert here. I have track and videos. Everything is here. https://forums.eagle.ru/showpost.php?p=4383352&postcount=4 -
[CANNOT REPRODUCE, INCLUDE TRACK PLEASE] flir turning black/white
Padonis replied to jppsx's topic in Bugs and Problems
Here is my TRACK. Red smoke dazzles TGP FLIR, depending on the time of day, it may be blue smoke. The smoke coming from the fire (heat) should be more dazzling than a smoke candle. If "track" does not work, I add two videos with this problem. It has been like this since the beginning of the year, it makes flights very difficult. Reported many times. The problem manifests itself differently depending on the time of day and the sun. However, the effect is one - you can see sh... smoke.trk -
reported earlier FLIR Screen totally black-white after bomb explode
Padonis replied to Solo_Turk's topic in General Bugs
I have no solution, fxo / metashaders removed, the chimney is closed at 0. The problem is that there can also be dazzling colorful smoke of JTACK , once blue, once red, it all depends on the time of day. As soon as the smoke is in the TGP range, the screen turns completely white. -
I know the same applies to ammunition and torches. The problem is that the service informed me about refueling, the ground service indicator was filling the tank. However, on an airplane, the indicator shows zero. The situation was unusual, because the engine went out after landing due to lack of fuel. In other situations, the fuel was filled up correctly.
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The F-18 will shut off engines at the airport due to lack of fuel. I asked for refueling, but unfortunately after refueling I do not see fuel in the tank. The aircraft does not want to start the engine, even though the ground crew has reported refueling. It is not visible that the fuel was in the tank, the indications indicate 0 fuel after refueling.
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reported earlier FLIR Screen totally black-white after bomb explode
Padonis replied to Solo_Turk's topic in General Bugs
Unfortunately, there is still no change. All fumes still destroy FLIR. It is the same in A-10C. -
I will quote a colleague who is probably right. "Instead of correcting what they ruined last week (lighting), they introduced another update with a lot of changes in the game. Only a few days for everything, no one has tested it well, and the effects are as seen."
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I didn't want to repeat myself, but I will do it especially for you. The problem is that the mass of errors from OB goes to the stable version. Even in OB there should not be such obvious errors, that's what the test team is intended for. Beta players are to track down other minor bugs. So there is a question. Where's the test team? Do they play the same game? Or maybe there is a problem further, at the stage of completing files for patches and uploading them to the server? I play the beta because: - most people play the beta - I play MP with friends who play the beta - I want to help and report errors, but not catastrophic oversights - The waiting time for all new things is extended by many months. - The most popular MP servers, works on beta, by testing new patches
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Of course, nobody denies. However, the module implementation period is very long. The quality of corrections has been very low since the beginning of the year. And these are often stupid mistakes caused by lack of control. Judge for yourself, what will make me buy the next module? I have constant nervousness at F-18. I recently bought the F-16, but I do not intend to install it so as not to suffer as with the F-18. Should I buy another module? Another reason to stress? I love this game, I wish ED the best, but I'm starting to bother with this approach to the client. Recently, for World War II, a map and a plane came out.There is still no damage model for World War II aircraft and other facilities. We waited a long time for the injury model and we are looking forward to it. This is something that effectively prevents me from flying during World War II and buying more modules, such as a new map or plane. The constant irrational behavior of the aircraft being attacked drives me crazy. On-board gunner, still firing like a sniper and hitting my plane from a kilometer away, without the slightest problem. Various problems are reported many times, but unfortunately no one reacts to them.
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The problem is that the mass of errors from OB goes to the stable version. Even in OB there should not be such obvious errors, that's what the test team is intended for. Beta players are to track down other minor bugs.
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[REPORTED]Radar can't see any target after todays update
Padonis replied to hein22's topic in Bugs and Problems
I know it's beta. But how not to piss off? Gentlemen from ED, what are you doing? Can you explain it somehow? Because the beta, doesn't explain everything. I will probably get another percentage of penalties in the forum, but how not to get upset? That's right, from the very beginning and probably from the beginning of the TWS, there is still something broken. -
We've had AGM-84D for 10 months, but their operation is still similar to fireworks on Independence Day, than to a 500 pound warhead. Is repairing the destructive power of these missiles so difficult? The mere satisfaction that the missile will reach its destination is not enough to settle for this weapon. Many topics in the forum talk about this problem. Unfortunately, I don't see ED's answer to this problem. I think this is not just my request to address this problem.
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I was skeptical about these missiles, but after a few tests I am very happy. You can destroy a single tank, but it is not a weapon for destroying tanks. Missiles have definitely more impact force than HARM. Which is strange, because theoretically the same explosive heads are there. Probably Harmy is flawed from the very beginning and nobody thinks that correcting them is right.
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After the last patch there are terrible problems with reading HUD and HMD. Which lines of .lua files require these letters to be bright and font thick? I care about HMD the most, it is the least visible to me.
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Looking forward to answering the ED forum, but no problem with Reddit? Don't you think that's a bit weird? This is not the first time you can learn more in another forum ... :(
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The problem is quite serious, why no one from ED has yet commented on this?
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The subject was moved here from section F-18. That's why I think they automatically recognized this as a DCS problem. The question is, when will they improve it? Because we can't fly like this.
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The central display had dazzled me before, now I can barely see the cockpit.
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This applies to the whole game, everything is much brighter, you should go down in GAMMA. Unfortunately, the cockpit becomes very dark, HUD, HMD and DDI are created very dark and barely visible. Applies to all aircraft. The new patch has a lot of interesting patches and news, for which I thank you very much. However, the lighting has become tragic.
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After the last update, HUD and HMD are very poorly visible. Similarly with DDI, they are very dark. Similarly with HUD in A-10C. This is very little visible. Virtually nothing can be seen on a lighter background.