

PeaceSells
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Four Additional Flaming Cliffs Aircraft
PeaceSells replied to Vampyre's topic in DCS: Flaming Cliffs
^^ just now that we are finally getting 4th gen full fidelity modules to compete with the FC3 air superiority 4th gen fighters that always ruled the DCS sky, the posts start about bringing FC4 with 5th gen air superiority fighterst! Gotta love that! -
Four Additional Flaming Cliffs Aircraft
PeaceSells replied to Vampyre's topic in DCS: Flaming Cliffs
^^ please don't tell me ED is going to bring FC aircraft that are more powerful then the full fidelity ones... -
I don't think you can try the aircraft without learning how to fly it first. And the opportunity to learn how to fly it is one of the products DCS sells you, it's part of the package. You must decide if you like a certain aircraft first, and then consider whether you are willing to spend the effort and time on the challenges that will arise when learning it. It's how full fidelity sims work, and it's a good thing. I don't think you can simply take a full fidelity module on a test drive and decide if you like it or not. Oh, and don't do drugs.
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Bugs in the F15 Bear Trap campaign / am I doing something wrong?
PeaceSells replied to RvEYoda's topic in F-15C for DCS World
I've comleted mission 1 in original campaign, installed MadDog's campaign and completed mission 2 and maybe 3 (can't remember). Maybe you guys could try that... -
TPOD FLIR looks very bad and hard to read with recent update
PeaceSells replied to Manzanita's topic in Resolved Bugs
This also happened to the Ka-50 skhval screen. Washed-out image, harder to spot ground units. -
Four Additional Flaming Cliffs Aircraft
PeaceSells replied to Vampyre's topic in DCS: Flaming Cliffs
I only hope they don't have the idea of bringing gen 4.5 or gen 5 fighters as Flaming Cliffs modules. Having more powerful aircraft that, on top of that, are simplified for easiness of player operation, mixed with realistic 4th and 3rd gen full fidelity aircraft would be just lame. -
Bugs in the F15 Bear Trap campaign / am I doing something wrong?
PeaceSells replied to RvEYoda's topic in F-15C for DCS World
Coincidentally, I downloaded the MadDog version after completing the 1st mission on the original campaign, because I was stuck on the 2nd mission original. So you might want to do this too... -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
PeaceSells replied to gregzagk's topic in Multiplayer
^^ Ok, did some researching in the mission editor and found out that this is controlled by the "HIDDEN ON MAP" checkbox on the right panel. You just click on the vehicle you want and then click on the "HIDDEN ON MAP" checkbox on the right panel. Alternatively, you can open the "View unit list" by clicking on the corresponding button on the left panel and then double click on the unit you want to make hidden/unhidden. Both methods above will hide/unhide the unit on the F10 map and on the Ka-50 ABRIS. In the Blue Flag Server, however, all units are already hidden on the F10 map, but not on the Ka-50 ABRIS, so they probably used another method to do this (scripts, maybe?)... -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
PeaceSells replied to gregzagk's topic in Multiplayer
^^ It was possible before, I remember this from 1.5 and from other servers too. I don't know how it works, but IIRC there might be a way to disable that. I have no idea how, though. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
PeaceSells replied to gregzagk's topic in Multiplayer
So... Am I the only one who's not into this type of stuff? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
PeaceSells replied to gregzagk's topic in Multiplayer
In the Ka-50 you can see the exact positions of enemy ground units in the ABRIS map - automatic, no spotting or datalink needed... They are always shown there as small blue circles. Is this something that can be turned off? It would be much cooler if people had to rely on spotting, datalink, recon, comms, sensors, etc, to know where enemies are... I have no idea if this also occurs on the A-10C. -
Anybody else noticing weird skhval image in the Ka-50?
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Have just tested the new patch, including multiplayer. Now I can join servers on 1st attempt! And it plays out much smoother! And on top of all that we even got a new plane, the J-11, totally unexpected, at least by me! Thanks for this ED!!
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
PeaceSells replied to gregzagk's topic in Multiplayer
^^ I always use SimpleRadio. But I'd like to know if Teamspeak is down, do you know if it's down? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
PeaceSells replied to gregzagk's topic in Multiplayer
I've not been able to connect to the Teamspeak channel, is it down? -
No, business logic isn't that at all...
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I find it hard to believe that russian aircraft wouldn't sell well. Obviously, not as well as american aircraft, but still. BTW, didn't ED grow up selling Flanker 1.0, Flanker 2.0, etc? Maybe ED is going for the bigger sales now - american teen series, you just can't beat that - and then when everyone has been eating, breathing and drinking those aircraft for a while, that need for something different will make a market for a MiG-29 even more attractive than it is now. More big juicy sales. I have actually no idea about any of this commercial stuff, but this would make sense to me. Unfortunately.
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Canopy crazing/reflections are breaking the game.experience.
PeaceSells replied to WindyTX's topic in VR Bugs
Not only in VR, it's also a problem on monitors. Scratches are too thick and obstructive, might have seemed like a cool idea initially but it's really overdone and disruptive. ED should really consider toning this down... +1 -
Ka-50 HUD almost opaque due to unreal reflections
PeaceSells replied to PeaceSells's topic in View and Spotting Bugs
Youtube video compression makes things worse, plus the autumn season I guess is also the worst for that. It happens early in the day when sun is very low (in the pics it was 7:00 am, don't remember the time in the video), and probably also at afternoon when the sun is very low again. Yes, it is very unrealistic. But the sun is only responsible for the yellowish reflection. Even without the sun, there's the green from the HUD, which doesn't look very intense, but takes away the depth notion in relation to trees. In 1.5 there was this green reflection too, but it didn't mess with your depth perception. -
^^in that case, here are the individual posts (that I could find): https://forums.eagle.ru/showpost.php?p=2545694&postcount=1885 https://forums.eagle.ru/showpost.php?p=2545708&postcount=1886 https://forums.eagle.ru/showpost.php?p=2546197&postcount=1901
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Ka-50 HUD almost opaque due to unreal reflections
PeaceSells replied to PeaceSells's topic in View and Spotting Bugs
In that case, I hope they don't take too long to fix it for the shark. It's one hell of a cool module. -
Ka-50 HUD almost opaque due to unreal reflections
PeaceSells replied to PeaceSells's topic in View and Spotting Bugs
hmm, I dont see that... please take a look at the screenshots I took with original and modded cockpits. First one is original cockpit with sun on my back, second one is modded cockpit with sun on my back. Third one is original with sun on my left, fourth one is modded with sun on my left... -
Ka-50 HUD almost opaque due to unreal reflections
PeaceSells replied to PeaceSells's topic in View and Spotting Bugs
hmm, I don't see it in the other aircraft I have, only the Su-25A and that's different... Anyway, if it's not working, could be removed until fixed, right? Or toned down? I mean, if it's there since 2.2 (that's a long time) it will probably still be there for a good while... -
Ka-50 HUD almost opaque due to unreal reflections
PeaceSells replied to PeaceSells's topic in View and Spotting Bugs
Thanks, but... I can see in that screenshot the green relfection is still there. The sun reflection will probably be there too when it's the same angle... -
Bugs in the F15 Bear Trap campaign / am I doing something wrong?
PeaceSells replied to RvEYoda's topic in F-15C for DCS World
^^You might want to take a look at this: