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About applesinduck
- Birthday 06/14/2020
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Is this an intended function? This is particularly effective against tanks without using the TANDEM warhead but I just can't figure how to do as a player. I thought employing a guided missile like Shturm or Ataka is limited to a single missile per target only and that the 2nd missile can be fired only after the depressing the Radiation Reset button?
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Thank you ED!
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reported Rocket Craters cause low FPS when near them.
applesinduck replied to Sheepy's topic in Object Bugs
Tried the KMGU dispenser today and the craters were causing massive FPS issue. -
Tried all that. I'm using 5600x as well so it's decent enough imo.
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Glad somebody else also faced the same issue and it's not just me. I spent a month trying to find a way to disable this thing. I think they overplayed this feature. Many games will simply stop running (or running badly) if it's switched to background by alt-tabbing. Star Citizen is also suffered from this so it's a deal breaker for me. What a shame.
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Just reverted back to Windows 10. The main issue I had was the fact that they decided to incorporate "foreground prioritization" into Windows 11. After a few months of testing (since Insiders build), this is a total disaster for flight simmers who run Opentrack in the background/tray while DCS is on the "foreground". This led to Opentrack being heavily throttled when it's minimized or when I'm running a fullscreen application, resulting in a choppy head movement. So yes, Thanks Microsoft!
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reported Massive frame drop with gun pods
applesinduck replied to FoxTwo's topic in Game Performance Bugs
Any update on this ? I can see the same issue across different type of gun pods. -
It's September and this issue is still not fixed.
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Done. @BIGNEWY FYI, I can't even get Petrovich to detect a single target in this mission. petrovich-blind.trk
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I'm having the same issue and I can reproduce this many times in "Battle of Zugdidi".
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I have no idea why ED is okay with having jaggy cockpit shadow even at highest default setting.
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+1 you can clearly see it's flipped here. The mirror is useless for low level flying anyway.
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Bump. This is such a basic thing I don't know why it's not part of EA. Now it seems like AP round is forced at the moment.
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Thank you so much for the FM change!! It gave this module a new life again.