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applesinduck

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Everything posted by applesinduck

  1. I can confirm this as well. I'm getting better performance (less stutter) and it seems the shadows are still presented despite the option being turned off in the menu.
  2. Do you mind sharing the settings? I'm still on the fence whether to go full idiot and buy 4090 or 7900XTX.
  3. Is this an intended function? This is particularly effective against tanks without using the TANDEM warhead but I just can't figure how to do as a player. I thought employing a guided missile like Shturm or Ataka is limited to a single missile per target only and that the 2nd missile can be fired only after the depressing the Radiation Reset button?
  4. Tried the KMGU dispenser today and the craters were causing massive FPS issue.
  5. Tried all that. I'm using 5600x as well so it's decent enough imo.
  6. Glad somebody else also faced the same issue and it's not just me. I spent a month trying to find a way to disable this thing. I think they overplayed this feature. Many games will simply stop running (or running badly) if it's switched to background by alt-tabbing. Star Citizen is also suffered from this so it's a deal breaker for me. What a shame.
  7. Just reverted back to Windows 10. The main issue I had was the fact that they decided to incorporate "foreground prioritization" into Windows 11. After a few months of testing (since Insiders build), this is a total disaster for flight simmers who run Opentrack in the background/tray while DCS is on the "foreground". This led to Opentrack being heavily throttled when it's minimized or when I'm running a fullscreen application, resulting in a choppy head movement. So yes, Thanks Microsoft!
  8. Any update on this ? I can see the same issue across different type of gun pods.
  9. It's September and this issue is still not fixed.
  10. Done. @BIGNEWY FYI, I can't even get Petrovich to detect a single target in this mission. petrovich-blind.trk
  11. I'm having the same issue and I can reproduce this many times in "Battle of Zugdidi".
  12. I have no idea why ED is okay with having jaggy cockpit shadow even at highest default setting.
  13. +1 you can clearly see it's flipped here. The mirror is useless for low level flying anyway.
  14. Bump. This is such a basic thing I don't know why it's not part of EA. Now it seems like AP round is forced at the moment.
  15. Thank you so much for the FM change!! It gave this module a new life again.
  16. I don't know how useful this would be. But, before even if I selected the low graphic present,my FPS would not improve one bit. I've tried to change the weather to just clear sky, no effect. I've tried to run a mission with 0 unit count, still nothing. It will simply stay around 50-80fps. And no, it's not because there's fps limiter somewhere. This should help you to identify the symptom.
  17. Since I didn't reinstall first then apply those steps later I can't really tell if any (or all) those steps contribute to the resolution of the problem or not. But it does somewhat align with other people findings (some people fixed the issue by alt+tab, playing around with VSYNC/GSYNC settings, etc. Hope it helps. Just keep trying.
  18. Guys. I've decided to pull the trigger and do a complete reinstall (all DCS related folders are removed). This did the trick for me and now the performance is back to what I've seen back in 2.5.6. Below are all the changes that I've tried before the re-installation based on the suggestions flying around in this forum 1) Turn off VSYNC both in-game and in NVCP 2) Set DCS maxfps = 180 in graphics.lua (previously I was running with 100fps) 3) Set Max frame rate in NVCP to 1000 (just need to make sure it's > than maxfps = 180) 4) Revert NVIDIA driver back to 461.72 None of them fix the issue but I've been running with this since then. The mission that I used for testing: JF-17 Syria quick mission "Intercept Convoy". At the start of the mission right after DCS 2.7 upgrade, fps was hovering around 60-80fps with 2x MSAA (which is bad for 2080ti). Now it's a constant 100+ fps both SP and MP.
  19. I believe this issue is common with non standard resolution setting. I'm having the same issue as well running with 2534 x 1426.
  20. ED can you please at least remove shadows.lua from the IC check?
  21. I've been pullling my hairs about this. I thought there's something wrong with my HOTAS that caused the intermittent stutter when slewing the TDC. This is really frustrating.
  22. Absolutely fantastic news. This issue is super annoying and it's like I have to babysit a bomb delivery every time by keeping everything slow while also turning.
  23. Don't forget ground rendering bug for data link cruise missile, but I guess this one is on ED and not Deka. Still, trying to do A/G at night is a nightmare because the contrast/gain/level contrast for D/L targeting is so damn coarse that literally a single click can swap the polarity from black to white so no night attacking for now.
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