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Everything posted by d0ppler
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Win your own WinWing F-16 Viper gear!
d0ppler replied to Reflected's topic in F-16C Arctic Thunder Campaign
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I've played through the first 8 missions whole campaign now, and man, I am overwhelmed by the immersion. It's so cool to NOT be the lead, (although you are sometimes), and all the small details that really breathes life and realism into this campaign. I've never been a fighter pilot, but I totally believe that this is how things are going on IRL. Thank you so much, Reflected! Score : 10/10
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Thank you for your reply. A rebinding now worked!
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Jeez, hence the quotes. And that's why we need some changes in how DCS handles unofficial mods in user created missions.
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I'm disappointed by this campaign
d0ppler replied to d0ppler's topic in F-5E Black Sea Resolve '79 Campaign
@SorelRo, I would just like to inform you that after the last patch, this mission now works just fine. Thanks for fixing this. -
There are hundreds of fantastic free mods made for DCS. Breathtaking flyable planes and helis, as well as excellent asset packs which breathes life and realism into missions created by mission/campaign designers. What I would like to see, is that whenever I create a mission with "official" mods involved, this mod should leave a direct download link into the mission file, so when another user loads this mission the first time, DCS should preferably download and install the required mod automatically. At least send the user to the correct download page. This means that every official mod must be held in the DCS repository (aka User files) to avoid malicious links, since this repository is manually controlled by ED employees. I think this would've been a great and MUCH smoother way to introduce these fantastic mods to the rest of the community. Right now, as a mission designer, if I plan to submit it to the community at the User Files section, I try to avoid using any external mods as best as I can to avoid user complications. Which is a shame IMO.
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missing track file Mark points - sometimes it works, sometimes it doesn't
d0ppler replied to d0ppler's topic in DCS: F-16C Viper
Yes! Thanks. That is the solution at this moment. If TMS fwd don't work, it seems to work consistently if I dobber left to get back to the top menu, then do it over once more. -
Mark points - sometimes it works, sometimes it doesn't
d0ppler replied to d0ppler's topic in DCS: F-16C Viper
Yes, see point #3 -
I haven't flown the Viper in a while, so it can be definitely something I'm doing wrong, but it seems totally random whether I can put a mark point on the ground from the HMCS and store it on steerpoints 25-30. My procedure is as follows: Make sure I'm in NAV (or A/G) Make HUD SOI Click "Mark 7" on the ICP TMS fwd long in order to get the marker in the HMCS Then TMS fwd to lock and save the mark point. In 50% of the times, nothing happens when I hit TMS fwd. And when it fails it doesn't help to frenetically hit TMS fwd several times, it just won't "lock". Is this a bug or is it something I am missing?
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Even the block 15 has the ability to enter squawk through the ICP on the IFF page
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I had the exact same problem in the Spitfire and I solved it by simply restarting DCS.
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We're missing the two QRA shelters at Bodø (Bodo)
d0ppler replied to d0ppler's topic in Orbx Simulation Systems
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And if you've adjusted your seat height, and then enable the pilot, it will all be reset back to initial position. Seems like a little bug to me.
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I have a curvature of 25 on a TM Warthog stick on a Realsimulator FSSB-R3 Lighting base, which mimics the real F-16 stick (almost no movement, just pressure). But it's pretty personal how people prefer it.
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Huh? Formation flying isn't modeled, nor it can't be. The problem might be that AI planes fly on "rails" in DCS. But in all fairness it's not that hard. Flying in formation online with other players is easier, as long as lead doesn't act as a drunken sailor.
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Perfect! Thanks!
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I'm trying to have some modern M4 soldiers walk, but they "run", even though at a speed of 1 knot. What am I missing?
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Amazing job, @BRONYA! It looks absolutely gorgeous!
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Since I cannot post images at Orbx, I hope someone at Orbx can see this. I'm trying to make some reinactments of scrambles from this station, and it would be so cool to actually have the correct shelters.
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Exclamation mark on throttle mapping, even if it's completely empty
d0ppler replied to d0ppler's topic in Bugs and Problems
NVM, when I restarted DCS it worked -
Aaand when you've made your second install of DCS, now the standalone, you might as well transfer your DCS Steam licenses over to the standalone version. I works like a charm.
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Fair enough. But instead of OAT, it could be SAT, which is basically the same thing apart from that it measures static air.
