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d0ppler

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Everything posted by d0ppler

  1. Just give me an official MH-60 and my life will be complete
  2. Make sure you're in PRE mode. Not BORE, not VIS (which is default). Hit the enable button to toggle between them, or hit the corresponding OSB button.
  3. 2 NOV 2025 - New mission type available : Urgent Delivery. 462 random routes. You need to pickup a random item at airport A and deliver it to airport B within a time frame set to match the distance you need to travel. - Increased number of available missions to pick from to 4
  4. Do we have any updates on this? I want to check if a unit has a travel pod installed, but unit:getAmmo() still only returns weapons.
  5. Ah! I haven't flown in VR for a while, and didn't think of that. Let's hope they will improve the VR implementation within some reasonable time...
  6. At least for the Viper, you can toggle it on/off. I bet you can for the hornet as well
  7. The two most important aspects which makes SP best for me is 1. Time acceleration 2. Ability to pause the game (when someone in my family needs my attention ASAP)
  8. As the title says, are there any ways to create a Data Cartridge or add/manipulate waypoints to the current DTC runtime with LUA script?
  9. I've done literally more than 200 unit kills with the built in JTAC/AFAC feature and MGRS coordinates the last week due to testing of my new campaign and haven't had any problems with it. A track file would be appriciated, @Gilligan, to see if there's anything you do wrong
  10. 28 OCT 2025 - New mission type available : Canyon Run - DEAD. 7 different scenic routes and 7 different bases to engage in low level formation flying.
  11. There are free, public map apps for your phone which will give you mgrs coordinates
  12. Well, that's exactly what I am doing. If you read the original post..
  13. 22 OCT 2025 - FINALLY fixed a sneaky bug in the shooting handler. - Added more targets for Pinpoint Strike. 28 in total
  14. This is awesome! https://www.reuters.com/business/aerospace-defense/ukraines-zelenskiy-visit-sweden-wednesday-defence-talks-2025-10-22/
  15. I believe it uses a tiny bit less of cpu resources rather than check the actual value itself.
  16. The error was the standard "nil" value error I'm using ".", not ":" to test this. event.initiator.getName I think it's correct to not use "()", or? Yes, its for polar shield
  17. Thanks, Draken35! I've now changed it (once more) to: shootingHandler = {} function shootingHandler:onEvent(event) if event.id == world.event.S_EVENT_HIT then if event.target.getCoalition and event.initiator then local a = "" pcall(function() if event.initiator and event.initiator.getName then a = event.initiator:getName() end end) end end end world.addEventHandler(shootingHandler)
  18. Lets hope for some Kola love!
  19. I've changed the script to if event.target.getCoalition and event.initiator:getName() then And so far it works (like it used to do). Lets hope this little tweak irons out the potential bug
  20. On some very rare occasions, I get error in my script, when trying event.initiator:getName(), though I test event.initiator for nil before I try to get its name. Does this mean that event.initiator doesn't necessary have the getName() function? The problem is that it's hard to replicate, since it almost NEVER occurs, only occasionally. Is there any safer way around this, to avoid this error? shootingHandler = {} function shootingHandler:onEvent(event) if event.id == world.event.S_EVENT_HIT then if event.target.getCoalition and event.initiator then local a = event.initiator:getName() -- here is where it breaks, since getName() on rare occasions returns nil end end end world.addEventHandler(shootingHandler) Should I test for event.initiator:getName() rather than event.initiator ?
  21. Thanks for your reply. What do you mean by having a group at the top? The group with the lowest UNIT ID?
  22. Allrighty then. I'll post a bug about not being able to do TGP fix with area track then. But the trk file will be awfully long in order to achieve drift.
  23. I totally agree, nevertheless, it doesn't work for me when I try to do a FIX if the TGP has an area track.
  24. Well, at least when I test this, I can't fix the delta if my TGP has an area track, only point track. But I may doing something wrong, though.
  25. 21 OCT 2025 - Increased the number of AI CAP fighters in order to reduce the probability of player aborting current mission
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