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Auntystatic

ED Beta Testers
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About Auntystatic

  • Birthday 03/10/1963

Personal Information

  • Flight Simulators
    DCS
  • Location
    NE England
  • Interests
    DCS, Music Production, Ham Radio, Electronics, Photography, Astronomy

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  1. looking at your monitor picture it seems your multi monitor setup isn't configured correctly, where the monitors meet the lines on the concrete should not be at angles like that, could you post the monitor config in here so I can check it for you
  2. yes it goes in the core game folder C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Config\MonitorSetup\
  3. I can recreate this on severs and in ME with normal comms switched on, seems to work fine with easy comms switched on
  4. known issue fixed for next patch, it happens when you reach the end of the 9th group as in Pontiac 9-1 etc
  5. the waypoints have always moved when you copy and paste groups, they move by the distance from the copied group to the new groups spawn location, so say you copy a group at Kobuleti and paste it at Senaki the waypoints will move by the distance between the two and in the same direction
  6. yeah thanks Kanelbolle that one is known, reported and replicated by the testing team, see my post above
  7. I don't see anything in that except loads of mods, try removing them all and try it again, it could be one of them has stopped working after the update
  8. can you provide your log after a crash as we are not seeing the same sort of crash
  9. what we are finding so far is once you reach the last call-sign like Pontiac 9-1 or Jedi 9-1 then no more can be created and it throws this error with a rotating hour glass, Russian units are not effected by this as they use a numbering call-sign system, but no one so far is having a problem with just older missions unless they have very large numbers of units and reach the group ID of 9 DEBUG LuaGUI (Main): error, can not create new callsign, groupId > 9
  10. was it warbirds you were copy and pasting by any chance?
  11. Server admins can try adding this... ["require_pure_scripts"] = false in your serversettings.lua file it might help for now as it has helped a few others
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