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Gunny Highway

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Everything posted by Gunny Highway

  1. Those are really good temps. I think as long as you stay under 85-90c your golden. Throttling happens at 100c I believe. In my tiny case, my CPU stays around 72c after an hour or so of DCS.
  2. I would highly recommend putting an overclock on your CPU. Running it at 4.2 is like putting around in a ferrari. In games like DCS, single core speed is king, so let that bad boy loose and see the improvement. I'm running a i5-6600k at 4.3, which is an extremely tame OC, mainly because its air cooled and in a mini-ITX case. You will be impressed at the noticeable improvement with a stable OC. Your system is badass, and I hope you enjoy it.
  3. That's good to hear, unfortunately I'm from Missouri. :book:
  4. Is the interaction of the F-14 and the ships deck on Heatblurs to-do list or this an ED problem? IMO the physics for airplanes landing or parked on a moving ship are awful at the current moment.
  5. Guys this is probably the least of anyones concerns, but consider immersion wrecked when the game voice over pronounces Lima as Lime-a. It's pronounced Leema. That is all.
  6. I just meant which one will be flyable first. I fully expect all 3 to stay in an early access state for at least a year.
  7. Need Mr. Wagner to go ahead and vote on this thing to put it to bed...
  8. Fair enough, just thought you might appreciate some real world operator input.
  9. No doubt F14 is on my day one list. Hopefully multi crew will be available on release. I think it will be a blast to play with buddies online.
  10. I agree with you, but 2.5 and the Hornet were supposedly coming out before end of 2016. Harrier does seem on track though for a July/August/September release though.
  11. I went Harrier. Seems to be the most complete out of the 3.
  12. Title says it all. In the last year, the following modules were released: F5 July Spitfire December? Viggen January It's about time for a new plane. Which do y'all think will come first?
  13. Is there an SME involved in this module or is it all second hand information? The reason I ask is there is a guy over on mudspike who is a retired Marine Harrier pilot. Might be worth getting his input if you don't already have a guy like that to lean on.
  14. yeah noticed this on the F15 now. Lots of little (some not so little) issues popped up with 2.1.
  15. That would require too much work. Download a mod instead.
  16. Probably going to be a while before this stuff is ironed out. im just flying open beta.
  17. happened to me today on a multiplayer server, very annoying to have the CDU alignment get messed up when the engines are idling.
  18. So fixes/changes/updates are being created as we speak for 1.5 despite its nearing obsolescence? Seems like a fool's errand, unless ED realizes that 2.5 is further away than we all thought/hoped.
  19. Is it safe to assume there will be no more 1.5/1.5 OB updates? Seems a little counterproductive, especially for third party modules.
  20. LOL, the Corps isn't the spearhead because the CIA. LMFAO. Again read the MCDP. Expeditionary Force in Readiness And I'll just drop this nugget for you since you mentioned Normandy/CIA: Prior-to, during, and after the landings, Marines assigned to the Office of Strategic Services (OSS)–the predecessor to the Central Intelligence Agency–planned and led sabotage and resistance operations with the French underground against the occupying Germans. On D-Day, Marines helped pave the way for British and American pathfinders and paratroopers who dropped behind enemy lines. Additionally, a handful of Marine Corps observers were attached to Army landing forces. Obviously they didn't storm the Normandy beach, they may have been occupied hopping islands. I'll keep whipping it out if yall get a long enough measuring stick. Anyways, I'm sure these will get deleted/moved soon. It was fun though!
  21. Nobody is arguing that Marines aren't attached to other units. If you would read the documents I gave you, you would see that detaching elements from the ACE is normal business and part of their mission. The point here is that the MAGTF, whether it be a MEF, MEB, or MEU, can operate in the full spectrum of warfare independently and effectively. CAP, CAS, or moving ASS. In other words, they don't need someone else to accomplish their mission. Would it be good to have the Chair Force handle the air-to-air aspect? Absolutely. Is it necessary? Nope. You stated the Navy regularly supported Marines with CAS and that the Air Force would be necessary to provide CAP. Even without F18's, the Harriers with AIM120's can provide air to air capability, coupled with the Marine LAAD units. That was the whole reason I posted what I did. Now look, some of what I said is in jest (hard to do any of this without navy ships), but the point remains. To truly understand how the Corps works, you need to understand its mission and capabilities. And I don't need to check history boss, I've lived it.
  22. Look man, I don't know where you are getting your doctrine information, and dont take this the wrong way, but you are talking out of your ass. Marines support Marines.The MAGTF is fully capable of hooking and jabbing any where in the world at any time, as the tip of the spear. 'MERICA!!!! Heres some light reading so that you may understand how the worlds most deadly fighting force operates. https://www.clausewitz.com/readings/mcdp1.pdf http://www.marines.mil/Portals/59/Publications/MCWP%203-2%20Aviation%20Operations.pdf
  23. just tested it with visibility on extreme, preload maxed out, seems to start fading out at 4nm @ about 10k feet. (I made a mark point on the building and then flew away from it while watching the tgp)
  24. In 2.0 the buildings rise out of the ground as you near them. Which setting increases the distance at which they are drawn? Can be very off putting when you put a tgp on a building and watch it rise out of the ground.
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