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GunnyCook

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Everything posted by GunnyCook

  1. Would still like to know how much this is going to cost for those of us who already have the A10c, as it is, the modules are quite expensive for those, who for example are on limited salaries, and to have to purchase the same plane all over again to get the mk2 would push the cost up even higher than the tomcat
  2. to be fair, the actual flex is not very big, but in the hi g turns and through turbulence, the wings clearly flex
  3. I think this one clears up the wing flex issue. Live combat pit cam, with payload and doing high G turns. There's a fair bit of flexing going on
  4. Since last update, i have found that as soon as i hit the centre view key the game stutters when panning. Happens in all planes, helo's and ground units, map screen when scrolling in and out jitters back and forth. multi and single player, so far only tested cauc map Tested hardware and thats all ok. Haven't adjusted graphics settings for dcs since i set them up months ago. Checked logs but nothing related is in there. nvidia settings put back to default, and the same with dcs graphics.
  5. Any chance of getting the shaking sorted, its like taxing on cobblestones. didnt see anything about it in here. thx
  6. Nice work, how accurate are the weapons on these vehicles(weapon types and ballistics)? are they based on any specs or game standards? S~.
  7. I get exactly the same, i trimmed the AC to level flight all good. hit level flight and she noses down, get into a turn, hit level flight and she levels wings and nose dives. same in a climb. when i fly the single player missions or training maps its all fine. but on multiplayer it always dives.
  8. Hi, so i get this issue where the sun shines through the bulkhead, 1st image shows the pilots back being lit up, as are the panels ( all of them) and the shield is hazy with glare second pic shows the suns position relative. thanks.
  9. i run the latest beta. Well i kinda hope it does get fixed, i have spent a lot of money on this sim, started back when it was just blackshark. And as its a major part of why i bought the sim(mission building) i would really expect a group of vehicles to drive down a road correctly. but i will "take the waves" for now
  10. its the same with all maps. Any news on whether this will be fixed anytime soon?
  11. i had this too. completley uninstalled the viggen, reinstalled with AV switched off. started game and flew the viggen. told the AV to ignore the file. Fixed
  12. completley uninstalled the viggen, reinstalled with AV switched off. started game and flew the viggen. told the AV to ignore the file. Fixed Thanks
  13. so i found this in my bit defender log \Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\AJS37\bin\AJS37.dll is infected with Gen:Variant.Ursu.840745 and was moved to quarantine. It is recommended that you run a System Scan to make sure your system is clean. so i restored the file, switched of bit defender still cant get into the plane :(
  14. Hi, I bought the module ages ago, but for some reason now i am unable to fly it. It is showing installed in the modules but when i go into the ME and put one on a map, it does not show up as gold in the plane selection and there is no "player" option available in the skill setting. there is only client. so i set it as client and run the mission, but when i select it and click fly it does not appear, i am thrown to an external view of an AI plane. i have uninstalled and reinstalled but sadly it still wont let me fly it.
  15. sure, uploaded here. its just an example, it happens with most units and on most roads on the map. will be trying the other maps later today server-20200422-102212.rar server-20200422-102212.trk
  16. ok, thanks i will wait for the fix. i added the pic links via the img button but they didnt show.
  17. Having a slight issues with unit groups having minds of there own. so im running groups of T-80u down a road, could be any road, so here is how it goes. Start in multiplayer. Join side and pick a spot. happens as commander or as pilot/driver. Select group to move. Add waypoint. Set them off. The group will sometimes split up and rejoin, sometimes the one that splits will cause others behind it to stop and wait but the lead units keep going. Then they will run a staggered file of sorts down the road.(causing other issues if it meets an obstacle) The pics show what happens Any ideas please? Thanks https://photos.app.goo.gl/Ws6oPnBoeZaUb7sT8 https://photos.app.goo.gl/E6H7Psmb5Ht1cuPaA https://photos.app.goo.gl/1BXvrWYRcM349RfZA https://photos.app.goo.gl/jgTW4bNEqMDhkh3o7
  18. Just wondered if runway damage is repaired on a timer, and if so, where or how can it be adjusted? Thanks.
  19. Nahh, its my mistake, tried to get it working when the new pit came out but it never went to English, then i saw others posting about English pit mods. so i just did a cleanup and repair and hey presto, now it works :smilewink: just came back to delete this post
  20. English pit would be nice :thumbup:
  21. Restored the dll from bitdefender vault, started the game, all works ok :thumbup:
  22. yep, got it as well s\DCS World OpenBeta\bin\World.dll is infected with Gen:Variant.Ursu.768621 and was moved to quarantine
  23. I get that, what i would like is for the created formation to "traverse" as it is laid out.
  24. Would be really nice to have a unit formation option that saves the positions of said units the way i place them on the map. Sometimes i would like, for example, a wide staggered formation moving across open ground, or maybe a a group of tanks in a large diamond with AA backup in the centre or random spacing driving along a road.
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