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sparkchaser2010

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Everything posted by sparkchaser2010

  1. These conversations always interest me and as Mvsgas has stated, the details for each aircraft block and user is extremely vast. I would love to have the other variants as much as the next person even if it is constrained to a 2007 specific reference point, but the work needed to do so would take quite a bit of time. From experience the 3D and graphic portion would be the easier points while the coding would be where the most time is needed. I would settle for a P&W option of the current module and AI versions of the rest ;) but I digress... If the module could expand to other blocks it would increase the selling point much like the F-14 module.
  2. Available below MIG https://www.digitalcombatsimulator.com/en/files/3312051/ Flanker https://www.digitalcombatsimulator.com/en/files/3312053/ Splinter https://www.digitalcombatsimulator.com/en/files/3312054/
  3. Wrapping up these very soon, with all the accurate tail numbers I could find and Roughmets. Used the ED Template, maybe someday these will have 4K textures. 80-024 - Desert 82-028 - Desert(57 ATG) 78-480 - Desert 78-511 - Desert 78-538 - Desert 80-010 - Flanker(65 AGRS) 78-470 - Flanker 78-489 - Flanker 78-504 - Flanker(57 ATG) 80-515 - Flanker(65 AGRS) 78-532 - Flanker 78-494 - Splinter(57 ATG) 78-509 - Splinter
  4. One can only hope that FC3 is updated at some point. Really like the 4K textures!
  5. Very soon, let's say 2 weeks? :lol::megalol: Seriously almost ready but the download size is not for the faint of heart. 500mb just for 5 skins, luckily I'm breaking them up by livery. I so wish we had some bread van ground vehicles, would really help with the immersion. That's pretty cool, didn't see that one when scrolling through the VPC vehicles.
  6. 16th WPS Weapons School Nellis AFB 422d TES Nellis AFB
  7. Decided to start here for my other Nellis based aircraft. Also working on 16th WPS and 422d TES F-16s
  8. I did, based on my previous F-16C B52 AI versions I did last year or so. Been working on these for a few months now off and on.
  9. Getting close to having them all ready to go... Been doing some USAF skins for the VPC NATO stuff as well. Busy day at Nellis AFB, really adds to the immersion.
  10. A little 926th OG splinter work on going...
  11. Finally got the bort number figured out I think...
  12. Playing around with weathering and that red bort color. Red in-game really does pop more than others it seems. Now if I could get a handle on creating a truly flat finish.
  13. Definitely something I've noticed too, I've got a good source for the true color and I'm working my way through them. Thank goodness for PSD layers and text styles! lol
  14. Just started work on 64th AGRS skins, with the goal to showcase every tail number used. These will not have dynamic tail numbers and will be one skin per tail. I've compiled the list below with those in bold complete. I'm most of the way through using the official templates. Just shooting for accurate representations of these as I was apart of Viper AMU and the 64th AGRS. Will post some screens soon. 64th AGRS 84-220 - Desert 84-236 - Desert 87-267 - Desert 86-269 - Desert 86-283 - Desert 86-291 - Desert 87-307 - Desert 83-159 - Flogger 86-220 - Flogger 86-272 - Flogger(64 AGRS) 86-280 - Flogger(64 AGRS) 86-299 - Flogger 87-321 - Flogger 86-273 - Arctic 86-280 - Arctic(64 AGRS) 87-313 - Arctic 84-244 - Flanker(57 ATG) 86-251 - Flanker 86-271 - Flanker 84-301 - Flanker 86-272 - Shark 87-321 - Shark 83-159 - Splinter 86-251 - Splinter(926 OG) 85-418 - Splinter(57 ATG) 87-267 - Blizzard 86-269 - Blizzard (USAFWC) 84-301 - Blizzard 86-280 - Have Glass V 86-283 - Have Glass V 89-048 - Wraith 84-220 - Ghost(57 ATG) 86-299 - Ghost
  15. I thought that was just speculation? I'd imagine a new plug would overly complicate things for those looking to upgrade.
  16. That's my current plan since I'll be running a dual system with one acting as a server. Just curious if anything was currently working.
  17. Since my search didn't turn up anything definitive, I'll ask the question. Is it possible to run DCS in VR and also have a second monitor pushing out a different view, like say an external view? This would be helpful for those in my family (kids) who like to see what's going on as the view shown on the primary monitor is obviously a headset viewpoint.
  18. Very authentic looking and I will definitely be interested if this works out.
  19. Absolutely stunning! If you're looking for another Have Glass one to do, the 85th TES in my sig would be sweet ;)
  20. Very true and varies by aircraft. We had one Aggressor, Bort 72 (F-16C 272) which had a black radome, all the rest were the standard grey.
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