Jump to content

edokg

Members
  • Posts

    110
  • Joined

  • Last visited

Everything posted by edokg

  1. If you want to use MIST, this is the code: https://wiki.hoggitworld.com/view/MIST_respawnGroup
  2. Hi Ciribob, I've tested the script a lot and it works fine. There is only one problem in my opinion. If I have one logistic in A and one in B, if I take a crate in A, I'll not be able to unpack it near A but is important that I can unpack it near B (to reinforce a base for example)... Now, if I take crate in A I can't unpack it also near B (because there is a logistic also in B)...:noexpression: Can you solve it?
  3. Hi guys, I've created a mission with restricted weapons active, but i set 99999 to all the fuel tanks disponible, there are also RPL 522 1300 liters fuel tank and RPL 541 2000 liters fuel tank set to 99999. The problem is that when I try to arm the Mirage with tanks, it seems to be absent in every airport... Any solution? Tks!
  4. Check this... http://wiki.hoggit.us/view/DCS_func_destroy
  5. Hi guys, I should prevent clients who are inside the server as spectators to be able to access F10 and "spy" the location of the enemy units. Can I do this with SLmod?
  6. Hi Ciribob, I've done a lot of tests and all works well. There is only one bug: if the pilots of Huey dies without the crash of helicopter, the script doesn't recognize it and the only thing you can do is go back to spectator without the lost of life. For example when you do an approach (to hot zone) very slow and very low, and someone shoot you, the pilots dies but the helicopter touch down without crash and the script doesn't recognize it. PS. I don't know if this is a problem of last version of script or if there was even before. TKS!
  7. We can't understand. The problem is that you go straight for Combined Arms slot. You need to stay on Spectator and click Briefing, and click Fly and go to F10. If you done this you can view all units. And this is my problem. Why can I view ALL units if I am on Spectator?? It is a bug. I hope we will understand...:D
  8. No man, you don't join as forward observer. Follow this: Connect to a multiplayer server or host it and without select an aircraft slot or an instructor slot (forward observer, game master, tactical commander, etc.) you click on Briefing and after on Fly and you go on F10 map, you see all the units (red and blue side) like a Game Master.
  9. Thank you for the reply, but I also changed the F10 View Options and any setting i set (map only, my AC, fog of war, etc.) is the same...i can see all units if I don't enter in aircraft.... Are you sure you don't have the problem I have described to you?
  10. If you are in a multiplayer server and without select an aircraft slot you click on Briefing and after on Fly and you go on F10 map, you see all the units (red and blue side) like a Game Master. And this is a problem because player of opponent coalition can "spy" the position of other units.
  11. Hi guys, how can I solve or "mitigate" the bug for which if I'm on a multiplayer server and without selecting any slots I go on briefing and then F10 I can see all units (red and blue) as if I were in game master? I cant set to hidden all the units because the mission needs tactical commanders and if I set the units to hidden, also them can't see anything... tks!
  12. Also this doesn't work anymore: http://wiki.hoggit.us/view/GroundPatrol Same mission, in 2.5.0 the patrol of ground units go, in 2.5.1 no go. Tks
  13. Boh...ha il modello di volo di un'elicottero medio di Arma 3...una volta ho fatto un tonneau dall'hover...:D E non mi pare sia stato citato nulla a riguardo nel changelog...sicuramente apprezzabili tutte queste news, ma se non modificano quello manca proprio la base...
  14. Some tests done and it seems perfect! I'll continue with tests these days and I'll report you! THANK YOU VERY MUCH!
  15. Hi Ciribob, I've now finished some tests. Now the script deducts correctly one life for the crash and one life for the eject of Medevac Huey. Well! The problem is that after two ejects or two crashes of Medevac Huey the script stops run for the Huey (without any error displayed) and all others crashes or ejects are not considered, but for other helicopters or planes continue to works well. I've attached the file I've used for the tests. TKS! CSAR New - Copia.lua
  16. If you can you use CTLD, I've attached a simply mission for you. The radio beacon for the first infantry is 30.00 MHz, the radio beacon for the second infantry is 35.00 Mhz, the radio beacon for Kobuleti Airport is 40.00 Mhz. Bye. Simple radio beacon .miz
  17. TOP, tomorrow I'll test it and I'll report you.. Tks!!!
  18. I really hope in a solution this weekend! :smartass:
  19. 1) you can use MIST with this code: mist.respawnGroup('groupName') 2) I don't know. 3) You can use DAWS Package 220. https://forums.eagle.ru/showpost.php?p=3334352&postcount=50 It has not been updated to work properly on 2.5 and it has some bugs, but it is still useful.
×
×
  • Create New...