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Retnek

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Everything posted by Retnek

  1. I did quite a lot the last days. First of all: - NO easy comms - RTFM - one has to switch comm channels manually, else wingmen / ATC / other planes won't hear you. Sometimes for me it worked only after re-defining the comm-channels in the mission editor. With this in mind most comm-stuff dealing with easy to perform orders is doing fine. Wingmen change formation, spread out, close in etc. The more complex tasks become, the more those buggers tend to refuse. Don't ask my if that's bugs or I missed some lessons on "how to give orders the AI feels obliged to follow". Can't tell if that's a Viggen-module- or a DCS-environment-problem. I fear I have to set up simple and specific test-mission from the scratch to understand some aspects. For me this kind of testing is fun because it helps to understand the sim and the mission builder. If you're that kind of "payed full price, expecting full performance now"-customer, wingmen AI might be a bit disappointing.
  2. Conversation is a bit old now, but flying the mission with "Normandy / Convoy" yesterday I wasn't able to talk to my flight of AI-pilots, too. They did fine, stayed in formation rock solid, nice evasive manoeuvres when under threat. But ignored any order given by me via the radio, formation, navigation, attacks, nothing ... I started the mission from main menu - is there still a problem? Do I have to open and re-store the missions in the editor?
  3. No, not now. Left and right hand toe brakes do fine with the two pedal "brake axis' ", but not the axis control for both of them. But the single-key-binding is doing fine. Now I see the wisdom of the Virpil-guys to add a button function to the brake leveller at my stick.
  4. Checked it in detail: - set per keyboard (no need to remove cover) = compass needle moves, a bit overshooting, swinging in To set it per mouse remove the cover first - using left-click and drag = compass needle is wobbling, finally swinging in - using mouse-wheel = needle moves in small scales Since the knob-rotation isn't animated now, one has to check settings via the magnetic compass. No problem to set it precisely using full zoom and keyboard (Rsh+Rctrl+Ralt+ z or x, advantage piano-players).
  5. Your choice to see it all-or-nothing. I prefer a chance of flying a rare bird with a number of minor bugs at take-off. Modelling such a plane often is a heartfelt wish realized by enthusiasts. I hope there will be more nerds and freaks living their dream: please model your plane and sell it! I accept the need to buy a beta-product. I accept a few years bug-hunting, too. I even accept the risk some of the products finally remain buggy. My risk is 50 or 30 € during the summer-sale. For that I already got dozens of hours fun while learning and testing the module. I own some by DCS - all had teething problems and finally are worth the money. Working costs for some modules are well below 10 cents per hour of fun now. A thrifty hobby, right?
  6. That's problems with cosmetics mainly. The Viggen-module is a *complex* piece of software done by a *small* studio. One gets a jet modelled in high detail for the price of a few cinema tickets. Most of the urgent problems and mission-preventing-bugs are solved already. I don't regret paying a moderate price for an moderate imperfect product. The developers will have to fix the remaining bugs, you're right. The studio delivers updates regularly. I'm confident and patient. I can't see we customers of niche products have that much options today. The pressure of business enforces the developers to publish software as soon as possible. A small studio usually has no financial reserve to survive years of development. Accepting a number of bugs while satisfying the expectations of most of the customers without exceeding the budget - that's a kind of art (or gambling). :cry:
  7. I know what you're talking about. I often tried to brighten the HUD just to see it was at maximum already. Maybe it's limited by that last centuries technology?
  8. +1 - knob doesn't move and I wasn't able to detect any changes on the compass after moving that knob. But maybe I didn't choose the correct method to move that knob ...?
  9. Imho there's still (v. 2.5.2.18736) a problem with the left hand rudder trim ("sid trim V") and external (USB-) devices. While the button is doing fine with keyboard and mouse, I wasn't able to provoke a reaction with any knobs or buttons set on joystick or throttle. The right hand counterpart ("sid trim H") is doing fine with any kind of button or key. Could someone please check and confirm? All in all the Viggen is nice and precisely to trim now. I still have to add a 20%-curve to the rudder, since that element is super-effective. No spikes on my rudder set, it is just (too) SENSITIVE ...
  10. Stumbled over this: That's the upgraded recon-Viggen - a dream to see dedicated recon planes and the corresponding procedures realized in DCS. :pilotfly:
  11. A condensed & fine recipe, works for me: https://forums.eagle.ru/showthread.php?t=199599 The pre-programming software seems out-of-service right now: https://forums.eagle.ru/showthread.php?p=3370548#post3370548
  12. +1 especially for long distance engagement settings
  13. Thanks for confirmation, another "bug or feature" question solved. GOOD hint, so that helpful detail should be visible not only during landing procedures, but for "standard waypoints, too? Once or twice I had the impression to see those heading lines without being in a landing mode. But currently I'm a bit overstrained with the plane and tend to ignore confusing details. :joystick:
  14. I've tested passive radar and ECM via U22/A against a Russian Molniya-class Corvette. Just a few flights, second check by someone else will do good. Looks like the passive radar is working as expected if one starts it just by switching it on via the passive radar selector. Shows the noise from the direction of the ship, moving with changing directions. If I'm in an active mode before that, the ships dot remained on the screen even after switching to passive mode. Maybe radar has to be in mode A0 before passive mode is working a intended, else the radar remains in mode A1 or A2? Jammer is doing fine against the ships radar. Registered the ships radar and does the jamming +/- 60 degrees of the planes frontal sector. Imho it reduced the range when the corvette open up fire, too.
  15. What are you looking for? Perfectly simulated real world flight physics or do you try to find a plane well suited for your preferred flight style? You can fly her easily like a bomber, there's good support by the flight system, but you're still the decicive factor on the stick. Your focus is getting a bombers job done? The plane and it's flight model is perfect for that. If you intend to fly the Viggen as a (dog-)fighter prepare to practice a lot. I will need A LOT more training, including lessons by more professional sim-pilots than me. As a casual sim pilot I won't be able to coordinate the sometimes tight limits of the Viggen with the movements of a good opponent. I don't think that's a problem of the flight model. As far as I'm able to compare it sitting at a PC: The impression of the DCS-Viggen fit's with the (rare) reports one can find about flying the Viggen. It's the characteristics of how a high performance plane was build 50 years ago. They went for the limits with the main purpose in mind. And accepted grave disadvantages. That's not to compare with todays computer-designed allrounders. The pilots had to learn how to deal with it, training - training - training. I like the Viggens module especially for presenting both advantages and limits.
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