

bfr
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Everything posted by bfr
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Same here. I'll just park it in the hangar for a little while longer, see if it gets fixed and then go from there.
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Mostly Razbam in this instance. Irrespective of whether or not the relationship with DCS is restored, this is going to follow them wherever they go next.
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First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
"Came to become a hero, left as a Health & Safety case study" -
I assume thats an 'always on' switch? (I don't own the Warthog). Makes sense though in the absence of a bindable latching option. I'll look into it.
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One thing that has been bugging me is whether there is a way to latch the NWS steering on or off? Fair enough if its unrealistic for it to be always on, but it'd certainly be a bit more convenient if the option exists.
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I just had my first crack at it, as is the tradition with any plane not meant to land on a carrier. First pass was a bolter, second pass I landed. Looking on the track I got the first approach badly wrong and all the weight went onto the nose after initial touchdown, so no shock it didn't bite. Second pass was the 1 wire (I wasn't looking for points, just to live!) It actually went better than by debut attempt with the Strike Eagle where I caught a wire first time but the pilot blacked out when the nose came down and the nose wheel wouldn't retract when I left again. Getting back off the deck with a long run-up was also remarkably easy (had refuelled to about 40% too) and the jet appeared to make it back to land in showroom condition still.
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First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
No CTDs for me since release and i've mostly been flying it around Kola. -
First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
I haven't found the taxi handling too bad if you keep the speed down. Although it seems to be a proper handful for me if you try and correct direction on takeoff roll with rudder. I need to figure out if I need to apply some curve or something to the rudder axis as it seems to just leap in one direction even with slight rudder input. -
Things that are easier over the newer jets - No MFDs to worry about - Jester feels like a marked improvement over the F-14 implementation Things I think are harder - No info in the HUD & its all steam gauges, and there are a lot of them - As someone else mentioned, the cockpit layout isn't exactly intuitive/ergonomic and takes some learning and getting used to - Nothing like CCIP for bombing, so to get any kind of real accuracy you're having to deal with the bombing table pop-up and tweaking the HUD sight and then also deliver the weapons at the speed/altitude/profile you said you would - Radar is distinctly rudimentary, almost decorative at times - There are a lot of things that get in the way when trying to look out of the window As was mentioned, if you get along with the F-5 then you'll probably get on with this. And i've found it easier to fly than the F-14 in most ways.
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Normal day at the office then.
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First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
Its the same as every other jet in DCS. Win+Home to auto-start. -
First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
I hope they backfill that configuration option onto the F-14 eventually. Its the only fast jet I own where I have to apply curves to tune where the AB kicks on relative to the detent on my throttle. Whilst the ED F18 and F16 don't have that option either, they do both seem to kick the burners in at about the 75% mark with no curve required. -
First ever DCS: F-4E Phantom II Feedback Thread - May 22nd 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
Yes, the -J would be the logical choice if HB follow through with a module/expansion for a naval version and that is the model from which all the British Phantoms were derived (and the last lot bought were literally low mileage -J models from US inventory). -
Ah OK, I think I also have some dead zone for the detent dialled in at controller level too (Virpil TM3) so not sure how the in-game setting ties in with that.
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Might be a case of double-checking mappings and options? Mine was off at first but fine after setting detent to 75 and deadzone to 10 in Options > Special (which is consistent with what I have set to for F-15E, also with independent axes for each engine).
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Interesting, as i'm still working through setting up HOTAS and have not yet mapped the pinky (selected gun by mouse interaction purely off the station select switch). I did do an automated cold start on that flight though so perhaps that sets the pinky? Cheers for the clarification though and i'll mark it as solved if it is indeed expected behaviour.
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GUN selected on station select, master arm to ARM. Head Up Display Indicator shows GUN and ARM illuminated. All good. Deselect GUN on station select, master arm to SAFE. GUN remains lit on Head Up Display Indicator light panel. Is this a quirk/by design or a bug? I would've expected it to be extinguished when not a selected weapon?
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DCS F-4E Phantom II Release Date Announcement- May 21st 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
Can you enlighten us all to what problems you believe exist between Heatblur and ED? -
DCS F-4E Phantom II Release Date Announcement- May 21st 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
What on earth are you on about? It reads like you're confusing Heatblur and Razbam. -
DCS F-4E Phantom II Release Date Announcement- May 21st 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
Have a grown up conversation about the issue and decide if it's a forward fix or a brief delay required usually. -
F-4E Phantom II Development Update and Release Delay Announcement
bfr replied to IronMike's topic in DCS: F-4E Phantom
Your sacrifice will be noted. -
DCS F-4E Phantom II Release Date Announcement- May 21st 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
Be grateful of the extra time to cultivate it. -
DCS F-4E Phantom II Release Date Announcement- May 21st 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
Are you planning on pulling an all-nighter for these 'updates' or something? -
DCS F-4E Phantom II Release Date Announcement- May 21st 2024
bfr replied to IronMike's topic in DCS: F-4E Phantom
I imagine testing is a lot more difficult than your average software development project because the number of interactions and paths to explore is so huge, so much of what you are evaluating is subjective and not to mention the variety of hardware your product is going to eventually run on (which I think was at the heart of the case for the initial HB delay where something broke things badly on certain levels of hardware). The recent shift in release cadence I wonder whether is a double-edged sword or not. On one hand it should mean things don't need to be rushed but there is also an obvious temptation to squeeze 'one last thing' into a build when the next release window is six weeks away rather than a couple.