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Everything posted by Digitalvole
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I came here to ask if the fps has improved, alas it seems not. I’d love to get the chinook and Afghan map, not yet I guess.
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I thought so. The randomisation of time/weather would add a fair amount of dynamism to the most simple of mission, especially with the new fog. At the moment I’m adjusting the time in the mission editor, and that works fine. But hopefully We’ll get this, at face value it seems like a pretty obvious improvement. I need to look into this, . Live vid feed would be sick. Maybe one day? Hunting for targets with the mms and seeing how far you can get a APKWS rocket to go is a lot of fun. If only it were a little faster. I have a couple more questions if you don’t mind? Id like to use the OH 6 mod for CSAR, I think I’ve found the CSAR config in the triggers but I don’t know what to put in there so that it recognises the OH6 for troop pickup. Where is the best place to start in learning how to creat a dynamic mission like expansion? I recently find my self with the time and the will, but not the knowledge. I’d really like to make a dynamic WWII mission with persistence, and any advice would be greatly appreciated. Thanks again for this though, great fun.
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Thank you, that did the trick. I’d done that for the file but not the directory, doh! Though I can’t spend my ill gotten gains in the Kiowa, if I hop over to the Huey the f10 option works again. Huzzah! Is it possible to randomise the time of day when the mission starts? Alternatively, if I change the .miz mission start time would it cause issues with triggers and/or persistence? Some night time ops would be fun. Ive only just got persistence working (thanks @MAXsenna) so only taken the two nearest power plant objectives, but so far it’s felt like things are going on. As a sp player it’s great to have a mission that feels alive, and it’s a good size for helicopters. Please allow me a further Huzzah! Getting persistence to work I’ve flown my little Kiowa around a relatively small area, only the nearest power plants, but quite a few times. It’s different every time, I’ve watched Mig 23s (I think) zooming around at low level shooting down Cobras right in front of me (I fled like the wind). I’ve been murdered by Jeffs on some attempts, and on others completely ignored. It’s great! Many thanks for this. A bigger one of this on Syria would be sick, but I’d love to see a dynamic mission like this for WW2. Is it possible?
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Aha, thank you, sounds promising! Apart from the Spitfire, the Kiowa is pretty much all I fly now, I love it!
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Has todays update helped at all?
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First off, thank you for making this mission, it seems like just what me and my Kiowa were after. I’ve talked to my eldest daughter about changing her name to Cfrag, she doesn’t seem too keen I’m afraid. I’m trying to run this mission on a dedicated server on a spare laptop to help with performance (just me playing.) But Ive run into a couple of issues: I can’t get persistence to work, I’ve edited the mission scripting file (on the D/S install folder) but I can’t save it (it says I don’t have permission). Also I don’t get the option in the F10 menu to spend my funds when parked up at the airbase. (could these issues be related perhaps?) One other thing I’ve noticed, my Kiowa speed readings are inaccurate. It says I’m doing 8 knots when I’m parked up (after returning to base). Not a big issue, and perhaps nothing to do with this mission, I’ve just not seen that happen before. Any help would be greatly appreciated, thanks in advance.
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OH-6A by Tobsen and Eightball
Digitalvole replied to tobi's topic in Flyable/Drivable Mods for DCS World
My copy of Low Level Hell arrived yesterday, so I’m off to the pub tonight to give that a good read. Then I’ll be downloading this first thing tomorrow morning, woop woop! I’ve become a bit obsessed with the helos in DCS recently, haven’t been in the spitfire or hornet in ages. I’m going through one of the worst periods of my life right now, and DCS + Helicopters is really helping me out, so thank you. -
Nice! Thanks @Bailey
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Interpreting CPU/GPU Numbers from DCS and OXRTK Overlays
Digitalvole replied to Maddaawg's topic in Virtual Reality
God I have a terrible memory! Thanks for that, I’d assumed you added them up. Good to know. I need to find out how to see these graphs, only ones I can find are in the ODT hud overlays. I shall investigate further. -
Interpreting CPU/GPU Numbers from DCS and OXRTK Overlays
Digitalvole replied to Maddaawg's topic in Virtual Reality
Does one combine the app and rdr cpu frame time to get the total cpu frame time? -
What did I think of Kiowa? It needs to improve in some areas!
Digitalvole replied to ThorBrasil's topic in DCS: OH-58 Kiowa
I hope they don’t add high res textures if that’s going to cause a hit to performance, it’s ok as it is but very close to the Apache already, which is not so ok. But perhaps that’s just me, I find the textures in the Huey more than adequate for the job, being a VR user. I’m keeping my fingers crossed for some optimisations at some point, if at all possible. In the mean time, this weekend I should have time to set up my key binds and have some proper fun with the Kiowa. Can’t wait!- 591 replies
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Yeah, that’s what I’ll probably do too. I play in VR and I keep thinking I’ve got some dirt on my lenses. I’ll get used to it though.
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Ok thanks, not a big deal but I’d appreciate the option. For some reason I find it a bit distracting
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I was going to start a new thread, but do you mind if i quickly hijack this one for a cpu based question? when using then oxrtk frame time counter (and I’m using quad view DFR) there are 2 cpu frame times, app and rdr I think but I can’t properly remember. What is the difference, and do you add the 2 together to get your total cpu frame time? Sorry, didn’t see that other thread, I’m a numpty
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Can we remove it?
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What did I think of Kiowa? It needs to improve in some areas!
Digitalvole replied to ThorBrasil's topic in DCS: OH-58 Kiowa
I was wondering, (won’t get a chance to play DCS till the weekend so can’t really test this myself yet) is it possible that the mms is actually “on” at all times whether or not it’s actually being displayed? I ask because in my very brief frame time tests last night I didn’t notice the normal rise in frame times that I see in other modules once a flir pod/sight is displayed on an mfd. That coupled with, what to me at least, seem like some surprisingly high gpu/cpu frame times for the Kiowa (especially cpu) makes me wonder if that is the culprit?- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
Digitalvole replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Just incase anyone is interested, had another go in the Kiowa when I got back in this evening. This time I turned off turbo mode in oxrtk so I could look at my cpu and gpu frame times. Taking off from the same spot and flying the same route, the gpu & cpu frame times for the Kiowa and Apache were almost the same, with the Kiowa slightly lower by 1 - 0.5 ms (though the cpu seemed more busy at times than the Apache.) This was surprising to a simpleton such as myself with zero knowledge on how you make flight sims, and I hope (is it possible?) that with updates the performance improves. Just thought I’d leave this here incase anyone, like i was, is wondering. Still great fun to fly though.- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
Digitalvole replied to ThorBrasil's topic in DCS: OH-58 Kiowa
It was all I needed, so thanks for giving it. I’ve found myself drawn to the choppers of late but I usually end my sessions with me in my Mk IX vs 2 K4s over my home town of Brighton. Then landing at Friston, just to keep my eye in. Can’t be beat. I couldn’t wait, and you’re absolutely right, it is a lot of fun!- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
Digitalvole replied to ThorBrasil's topic in DCS: OH-58 Kiowa
God I’d love a “killer egg” module, that and typhoon or tempest mkV. edit. Not sure how that ended up 2 posts- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
Digitalvole replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Mate, I owe you a beer. I did as you suggested (I’m not easily led, honest) and I’m very glad I did! Thanks mate I’ve only tooled around for an hour or so with out any bindings, but can already tell this is gonna be a lot of fun. If the Apache makes you feel like you’re (trying to) fly a tank, this is like being a cheeky little chappy out to cause some mischief. Cracking stuff. The performance in VR isn’t as great as I was hoping but better than the AH64 at least and who knows, may get better in time. Does anyone have any good book recommendations? I’m on my 6th re-read of chicken hawk and could do with some good helicopter book suggestions.- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
Digitalvole replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Just wondering, for those that are seeing a bit of a performance hit with the Kiowa, did you delete the fxo and metashader folders after the update? I’m clutching at straws perhaps, but damn I really want this thing now. Haha, so true!- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
Digitalvole replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Thanks guys, very helpful. With a heavy heart I will not purchase the Kiowa yet. Drat and blast, I really was looking forward to it. Hopefully it’ll improve over time because it looks like a hell of a lot of fun. thanks again- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
Digitalvole replied to ThorBrasil's topic in DCS: OH-58 Kiowa
I was all set to buy the Kiowa this weekend, but having read this thread I hesitated. What is the general consensus on performance (particularly in VR)? I assumed it would be much less demanding than the Apache but now I’m not so sure as a few people seem to be saying it’s not good on the fps front.- 591 replies
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How will my rig hold up in VR with this beast?
Digitalvole replied to Digitalvole's topic in DCS: F-4E Phantom
Excellent news, thank you all. I’d de-hyped myself after the trailer showing how in-depth the systems modelling was. I thought it’d be like the ah64, amazing but a bit too much for VR on my system. -
How will my rig hold up in VR with this beast?
Digitalvole replied to Digitalvole's topic in DCS: F-4E Phantom
Good news indeed, thank you.