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GinGin

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Everything posted by GinGin

  1. Very interesting real insight Absha, thanks. Also didn't about that IFR qualification for Mirage and others. As they have ILS and Tacan onboard, I was thinking it was fully qualified for IFR approaches. Dark fury, you can still pick some IFR chart for NDB non precision approach ( at Kutaisi from example, you can find jepessen IFR chart on the web)and try it with Gazelle ADF. Quite intense approach :)
  2. Hello.guys, did you look here for the fix? https://forums.eagle.ru/showthread.php?t=198027
  3. Pretty impressive video. The ring is the HUD representation of a INS waypoint, here the airport with distance middle right of the mfd. Procedure is a Vertical rolling Landing with variable nozzle , speed was around 60 kt at touch. Nozzle around 70 on final
  4. GinGin

    TACAN for KC-130

    Very nice, thanks Danny
  5. @Chicken: very good sum up @Bravo: Yes, when hovering ( for now) with the hat on horizon, I found that stability point is more around 84° of nozzles, which makes sense with the 6° of nose up. For the 2.2 version, the pitch attitude on ground was wrong ( 2 or 3 ° instead of the 5 or 6 ° we have now in dcs 1.5 ), so hat were still at 6 ° below waterline in 2.2 also. Look at the third page and pictures on that topic, you will see better what I mean with the change in nose attitude at rest on ground. https://forums.eagle.ru/showthread.php?t=197392
  6. Same findings than you Bravo. I explained in depth the witches hat stuff here https://forums.eagle.ru/showthread.php?t=197392 On the last update, they fixed the nose rest attitude which is now at 6 ° nose up on the ground. That is a good point. However, witches hat are still at 6 ° degrees below waterline( almost on the horizon on the ground) instead of 8 ( 2 ° below horizon on the ground) For now in game, when we put the witches hat on horizon for the hover attitude (as describe in Natops manual), we are hovering at a 6 ° nose up attitude ( so 84 ° of nozzles required in game) Like you mention, to have the proper hover attitude ( nose attitude of 8 °), we have to put the witches hat 2 ° above horizon instead of 0° In that configuration, with hat 2° above horizon, 8 ° of pitch up and hover stop of 82 ° of nozzle, we are in the correct hovering attitude as per natops. So I guess witches hat just need to be fixed at 8 ° below waterline instead of 6 to have our 8 ° attitude with hat on horizon when hovering with 82 ° of nozzles The thing is to have that hat on the horizon during hovering to have the correct nose up attitude, so no forward momentum with hover stop selected
  7. Ahah nice one Taylor, Merry christmas :)
  8. Yep, so hat needs to be moved back to -2 degrees and it will be perfect :)
  9. Good evening, quick note of what I observed since last update. Very nice fixes on that one. Attitude at rest seems far better, around 5 ° now( Nose strut less compressed than before) but witches hat are closer to the horizon line, weird. Nose strut/ Attitude at rest Last update before last update( 2.2) Witches hat Before (2.2) After last update
  10. Indeed it is linked in my opinion. 6 degrees for the hover attitude instead of the 8 we should have, hence 84 degrees of nozzle instead of 82 with witches on horizon works far better for me also.
  11. Nice screens guys. Nice Navy OPS Taylor :)
  12. Hey Terry, It doesn't seem to be an issue with HUD, more with the inherent pitch attitude of the Harrier.
  13. Nice stuff for the RWR in the HUD. And I see a fixed VV now, very nice :)
  14. Some tests on the Nevada with our Beloved Mud Mover
  15. Hello :) Sorry to up the post, but still wondering why we have 5 or 6 degrees of pitch instead of 8 when witches hat are on horizon. Another screen on Hover, witches hat on horizon, and 5 degrees of pitch.
  16. I didn't download yet the 2.2, but did you try into C:/ Programm/EagleDynamics/DCSWorldAlpha/Mods/aricraft/AV8BNA/Cockpit/Scrip/RadioNav and the file AN_ARN128_config ?
  17. Captain Smiley said in another posts that it will be implemented when he will be happy with the current flight controls modeling. Will try to find that post :)
  18. I tested differents scenario in depth and compared real HUD view, and for sure now, something is weird. Hope Zeus or Captain Smiley could tell us more about that :)
  19. No worries, took me time even with the search function :) So yes, we should definitely read those 8 degrees ahah
  20. Bonjour Skull, You can maybe try first to align yourself with the final axis using the Tacan first , then switching to AWLS. Intercepting a localizer ( vertical bar of awls) from a field which is in your 6 might be a bit disorientating ( especially now with the counter directional localiser bug) So I would say first align yourself with the Runway final axes using the TACAN then switch to the AWLS to have fine tuning in lateral guidance . In real also to intercept an ILS, it is highly recommended to,be already axed with the runway or in an interception heading . Hope it helps you :)
  21. Someone said it was maybe some debugs tools for the dev. ( ? )
  22. Very entertaining, thanks. Indeed, they make it so easy to land pitch dark on a boat ahah
  23. Hello Subferro, for the definition of depressed attitude symbol, I got that one. Very interesting stuff with engines datum, gonna look closer on that
  24. Hey Tony, take it easy, I read your post . I know my basics with aerodynamics, so you don't need to yell that AOA has nothing to do with levelness , because of course it has . AOA, Pitch and slope are linked . So knowing one or two of them , you can deduce a third one Pitch = AOA + slope http://www.aeroskytech.com/english/firstnotions/anglesen.png That's why in my screen I fixed the slope value to zero by putting Velocity vector on horizon, so Pitch equal AOA= 5.5 Witches hat is fixed at 8 degrees below the nose per definition, it's indépendant of all others factors. So , in a stabilized flight with both hat and VV on the horizon like in my screen , we should read something around 8° Of angle of attack/ pitch and not around 5. The whole point to be in level flight is to,have a direct reading of the pitch through the AOA, so don't tell me that AOA has nothing to do with levelness . Maybe you don't care, but I do care to know from where it is coming. Another real example ( check all the videos when Harrier is decelerating in level flight and hat cross the horizon, AOA hence the pitch is close to 8 or 9 like expected) Look at that true HUD screen: http://www.harrierpilot.com/apr02/hud2a.jpg Level flight, no slope, AOA=pitch=7 and hat around 1 or 2 degrees below.horizon. So if you put the hat on horizon still in level flight ( by decreasing the speed for example ) , you will increase your AOA/ pitch to 8 or 9degrees, as expected.
  25. Hello Eldur, I think you get my point :) There is something weird with the relation between witches hat and nose attitude at rest. We don't find the 8 degrees as described in manual . Error is small around 2 degrees, so nominal operations and use of the witches hat is still very useful, but I would like to know from where the weird part is coming :)
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