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MTFDarkEagle

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Everything posted by MTFDarkEagle

  1. Noooo not another one :(
  2. *bump* Any news? ;)
  3. Could you perhaps take a screenshot on how it looks, and post it here?
  4. Flagrum: I see what you mean. That would be a very illogical way to guide a missile if you ask me. Though possible off course. That method would require substantial laser maneouvring as well as serious visual processing power to detect the patterns (don't forget the missile is twisting in flight). What would make sense to me if the missile just tries to keep the dot of the laser in the center, regardless of a possible emitted pattern. I know that's how it worked in BS1. I've got the original Russian DVD somewhere.. But that's not the point. Point is if the REAL ka-50 has a trimmed rudder or not. You say it is and there is proof, ok - cool. Could be possible, I simply don't know. Uuuuuhm... where exactly did I mod my game again? Because I said "I'd rather have it unbound..." does not mean it actually is. Assumption is the mother .. (you know the rest :P ) :doh:
  5. The missile will always try to fly on the beam (lasers diameter are too small to be significant for aiming/guiding I think..). The laser is just a dot. Don't forget the missile looks BACKWARDS for the laser! Not forward! The HUD offset is just to get the missile to intercept the beam, but the AMOUNT of offset is too much IMO. Correct? So the Ka-50's rudder trims IRL? Proof? The fact it's "hardly a big deal" is just valid for you! I'd rather have it unbound from the trim.
  6. No. What Ogreman's talking about is the latteral (left-right) compensation of the laser sighting. I.e. the laser is looking straight ahead, and the missile is fired parallel to the airframe, so theoretically it will never intercept the laser (read: THEORETICALLY). To compensate, the nose is pointed slightly left/right to get the missile into the track. So if you are firing from the LEFT wing you maneouvre the nose RIGHT, and vica versa. The HUD indication for this is seriously overdone I think, unless someone can provide proof it's correct :)
  7. Hmmm...!! Guess I'll have to go see it then :-)
  8. 8gigs here, no problem ;) Used to run on 7gig on my previous system without memory issues.
  9. This^
  10. PeterP's corrected neck mod
  11. Great to hear that ENO. Haven't seen the comment myself.. Having the AAR back the way it was in one of the early beta releases (can't remember which one exactly) I will be soooo happy :)
  12. http://forums.eagle.ru/showthread.php?t=89885
  13. Going by memory, HYD pressure is indeed lost when you "lose" ( :P ) the tail.. Will have to look into it.. I'm pretty positive the Ka is controllable without HYD augmentation.
  14. Are you sure about this??
  15. Oooh yes.. I've had that a couple of times :-) Makes for some interesting flights back to base :D Flying looking outside your sidewindow :joystick:
  16. Shame it is, but why am I not surprised...
  17. IIRC there should be one! At least, that's what I heard from the WW2 page(s).
  18. When DCS gets a worldwide map, it will EAT all other simulators! Read: EDGE (+SDK).
  19. Congratulations C!!
  20. Great video this is! Superb.
  21. :thumbup: :smartass: :pilotfly: :sorcerer: :drunk: :beer: :cheer3nc: :cheer3nc: :cheer3nc: :thumbsup: :worthy: :punk: :clap_2:
  22. So.. Let me get this right.. Backlighting as per picture, MC is able to be used with the Phidgets, and I presume the MC also has a button so you can click it?
  23. Looking great there! One more question (apart from the ones I sent in PM ;) ) The master caution light: is that always going to be one? Or will I be able to plug it into a phidgets board? Cheers and welcome back again!
  24. There is a 8-way hat on the throttle as well.
  25. Fixed :P adU8IAMqHbM Wish I could fix what's in the video though...
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