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captflyby

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Everything posted by captflyby

  1. Try this link. https://forums.eagle.ru/showthread.php?t=230669 I did this tweak and it made all the difference for me.
  2. https://forums.eagle.ru/showthread.php?t=230669 I followed this thread and it absolutely made all the difference. Now just need to adjust contrast for the map.
  3. Great tweak. White text absolutely works for me.
  4. Squadron did GBU loft bombing practice this evening. No GBUs would work if the MFuse was selected. When set to "OFF" they seemed to work.
  5. my gear vr lenses came installed in printed 3d brackets for install. You can get them left to right confused, but made sure the rounded side was facing out to the eyeball. Center of the image is fantastic, but the outer edges if all combined amount to more than 1/2 of the screen view. Edge distortions still there even with the mod, even with the rounded part out. Guess it is just my eyes.
  6. followed step by step. Noticed that before the mod, with the gearvr lenses, some of their games were unusable, as is my DCS. After their mod, better, but not the same as the fresenal lens - dead flat. Same results I got.
  7. I purchased some GearVR lenses for my HTC Vive. SO MANY saying it was the best ever. Tried all their supposed fixes and NOTHING seems to fix the unbelievable barrel distortion that makes the headset unusable. Has anyone tried this successfully. I you have, I would be very interested in knowing what you did to correct the distortion. The non-distorted area of view is amazingly clear.
  8. Is there a way to mod the hornet so that it has improved performance?
  9. Don't get me wrong, the FA-18C cockpit bug is beginning to hit me. I thought I'd look into making a physical cockpit with all the switches etc, just to have something to grab hold of while in the VR. Sounds kinda strange I know, but I like the solid feel. I don't think I could ever get used to virtual stick and throttle. I need to grab hold and use something solid. I see the VR as the "visual" aspect of the sim. But VR also has the advantage of an exact replica, and working model, of the cockpit. Plus you can change these cockpits in seconds.
  10. Started with small monitor, then 2, etc up to multiple 55" led displays
  11. Yes. I absolutely love the laser MAVs. Dead on accurate. Can't wait until we can "self lase".
  12. Spent another few hours pointing and trying to lock on. No good. The bottom line for me, is that the IR MAV does not lock onto the target "I want it to lock on to". It will eventually lock "something" but that's no good in combat. Beta work in progress. Will move on and use the old faithfuls until this is worked out.
  13. I've seen so may great cockpits on this thread. These are my cockpits over the years. MUCH work. Lot of fun learning. But got to the point where it was like working on a real plane, to keep it flying. About a year ago I discovered VR, and have never looked back. ____________________________________________________________ 1. My first cockpit was the Boeing 737-800. It was a 2 seater that flew well. Most of the buttons were non-functional at this stage in my learning process. 2. A few months later came the single engine plane with glass cockpit. No tough screen at this time, only point & click with mouse. Single seat. 3. Then a year later came the C-182 with touch screen glass cockpit G1000. All glass cockpit functional. Added fore-flight with live moving weather map. 4. Then came the finished project. 2 years later the C-182. I made my own G1000 panels, with pro software. All functioning as in the real aircraft. Added real aircraft backup instruments. This was as accurate a C-182 representation as I could make it with my skill level (low). 5. Finally, was working on my Phenom 300 jet. All glass cockpit Garmin G1000 programmable. All functional. Took 3 years to build this one. 14 computer control boards. 9 software control programs. 200" HD visual FOV. Surround Sound system. Tactile transducer system - that let you "feel" the flight. Cockpit air ventilation system. This one was a LOT of hard work to build and to keep flying. _____________________________________________________________ Now in VR, I can switch planes quickly and easily. I have depth perception and situational awareness that IMHO is far greater that in my cockpits. With new PIMAX coming out, hopefully the FOV and clarity issues will be addressed. Thanks for letting me share an experience down memory lane.
  14. http://www.desktopaviator.com/Products/Model_2040/index.htm You may try this site if you haven't already. Built many cockpits, and some of their boards solved my problems when working out the kinks with joy2key. The site can be confusing to navigate, but I found patience was rewarded... at least in my case. Hope it helps.
  15. I had similar questions. Thought it was just me. https://forums.eagle.ru/showthread.php?t=227788
  16. OK I just spent 2 hours trying to get the IRs to lock on the the target "of my choice". MA on A/G select MAV IR selected MAV selected 2nd time to get TV SOI on DDI w TV ATC for speed 350 ALT hold for 5K 10 nm out try to select target coming up Uncage Hold down the TDC depress Slew triangle to target Try to lock by releasing the TDC depress Some targets lock on, other do not. No rhyme or reason - to me at least. Next time I guess I'll skip the TV and just point the centered triangle at a target and see how that goes. If that doesn't work, I'll just let those of you who can, use the IRs. They worked like a charm in the Harrier. In the 18 they are a pain in my butt. Thanks for all the input guys.
  17. Fonz how do you get "lock" - does it lock when you release the TDC depress button?
  18. Fonz I did everything you stated...maybe just set up wrong. Tenkom I am using TM Warthog controllers. I have the 4 sensors mapped to the thumb button on the left of the joystick, with the center depress button as the TDC depress. I then have the castle switch set as the TDC slew button of choice. My cage/uncage is set on the throttle. I found I could not hold down the "TDC depress" switch AND slew the TDC on the other castle switch, on the joystick, at the same time. So I mapped another TDC depress to the throttle. I uncage, hold down the TDC depress on the throttle, and slew the TDC on the castle switch on the joystick. Should I hold down the TDC depress while slewing or just bump it once, release it, then slew. Honestly there are times when the triangle won't move at all for me. Very frustrating. Thanks for you input. Will try all advice and get back with you.
  19. It may just be something I'm not doing correctly: Master Arm On A/G select Stores / MAV / targeting screen Hold down the sensor select and slew triangle with the TDC Problem: Can't get the TDC to lock anything up. Occasionally it will lock "something" up, but certainly not the target I selected. Sometimes can't get the triangle to move at all. What am I doing wrong?
  20. On the mission this evening, AGM-65F, definite screen flickering. Don't really used the Fs anyway. Targeting logic is not reliable yet.
  21. Upon further investigation, I believe the above information is not applicable to the hornet specifically. My search did not show any difference between wing & center tanks on the Hornet C model. You do use a lot of needless fuel dragging around dead weight. Here is what else I was able to find out about the external bags: The external tanks are referred to as "drop tanks" (jugs) for just that reason. But they are never dropped unless max speed is needed or a combat situation requires it. The drop tank adds to "air superiority" (range & loiter time) but also at times may "hinder maneuverability". They increase the moment of inertia, thus reducing roll rates. Drop tanks limit your G force turning to about 5Gs. Anything beyond that and you can damage the hard points & air frame. SOP is to draw fuel from external tanks first. I am told the center-line tank burns fuel quickly, and it has a minimal impact on performance in the hornet. So apparently not the same as the F-15. Primary disadvantage is that drop tanks impose a drag penalty on the aircraft. Some of the fuel in the drop tank is used to overcome the added drag & weight of the tank itself. Drop tank drag varies as the square of the aircraft's speed. Drop tanks also increase the aircraft's radar signature. I was amazed that I could not find a drag chart/graph that showed this as it related to the Hornet's external drop tanks.
  22. I agree
  23. Thanks. The word I got was retirement in April 2018. But could have been a ferry flight, or such. But if still flying...makes my point even more.
  24. I thought you were going to ask "...to screw in a light bulb..." Try the MK 84s. Lots of them.
  25. Don't raise my hopes.
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