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About grim_reaper68
- Birthday 07/16/1976
Personal Information
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Flight Simulators
DCS World, FS 2020
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Location
France
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Interests
Modding, 3D printing
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Frankfurt ILS runway 07L-25R issues
grim_reaper68 replied to grim_reaper68's topic in Bugs and Problems
Hi I found some issue in the beacon lua file. I checked all glideslope and localiser positions who are correct, but the frequencies are totally mixed as shown in the screen below. In fact, compared to Hannover, there is a mix in the loc and G/S frequencies. I modified the lua file, so I could activate the second runway where I noticed no issue at all. LOC and GS works fine. But the main runway ILS system is still broken. As showed on the screen below, the localiser of the runway 25R-07L doesn't work correctly, and is inverted. Normally, if you are on the right of the runway, the needle should be on the left, in this situation the needle is on the right... it's made with the stock beacons.lua file As you can see, I'm on the right of the runway (light blue line), and the needle shows that I'm on the left. It should be on the left side (as drawed with the darker blue line). in comparision the ILS on runway 25L works fine with corrected frequencies and modification in the beacons.lua file, as shown below. Frequency 111.70 for runway 25L ILS approach,set up in the lua file, green strip for runway 25L, and the localiser needle is on the correct side . Same modification works for Hannover and Hamburg where both runways ILS works fine. So I think the issue comes from the core file that give the Beacons.lua file, because with corrected frequencies, the issue remains. It tried to harmonise the frequencies, but it doesn't work at all. The issue remains. Here a video from the bug on runway 25R, and as told, it's the original beacons lua file. The Loc needle is on the wrong side. And the runway 25L ILS approach with a correct ILS needles indication, as I "activated" the runway 25L-07R in the lua file. I hope you can figure out where the issue come from, as it's the only runway affected. By the way, thanks for your great work. -
grim_reaper68 started following Slat/Flap lever keybinds bug , FPS expectations? , Simplified Fuel Transfer/Filling Switch switch in the Mirage F-1 Special section and 2 others
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Are you flying solo on the map? Or with a lot of assets on it? In which resolution? 1920*1080 2K, 4K? Or maybe VR? My setup (R9 5900X, RX 7900 XTX 64Gb RAM DDR4) achieves between 60-300FPS depending on the location, weather and assets on the map. For example on Berlin with bad weather heavy rain) and 20 aircrafts in the zone, I have the lowest FPS (60)
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Military Assets for DCS by Currenthill
grim_reaper68 replied to currenthill's topic in Static/AI Mods for DCS World
Yes, I can understand it. In fact, none of the french pack or the Charles de Gaulle (CDG), have evolved since a while. So if Currenthill have the time to make a great french pack with vehicles, and why not some special forces (with animation) like the commandos de marine (navy seals) and the foreign legion, and why not the CDG and maybe the Clemenceau /Foch, that would be a great pack that I would download directly. -
HUD display bug since release 2.9.18.12722
grim_reaper68 replied to grim_reaper68's topic in Bugs and Problems
IDK, but maybe tgere is a way to make a feedback to AMD for this kind of issue. -
HUD display bug since release 2.9.18.12722
grim_reaper68 replied to grim_reaper68's topic in Bugs and Problems
In fact, back to 25.4.1 and it's OK. -
Hi I just tested the new weapons and noticed that they could be carried on pylon 3, 4, 5. But IRL in France they were only on the pylon 4, which has been confirmed by people who worked on the F1. And as a wish they should be available on the Mirage F1 CT. I'm waiting for more informations if the CR had used them. As soon as I have the information, I will share it.
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Hi new update today! from now the mod version will match the DCS version, so it will be easier to know if up yo date. Added BAT100/BAP120 to the CT but only on pylon 4 as IRL. OVGME friendly, just install in the root folder.
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Military Assets for DCS by Currenthill
grim_reaper68 replied to currenthill's topic in Static/AI Mods for DCS World
Il y a déjà le french pack avec pas mal de véhicules, et pour les hélicos, il y a Damien qui en a fait. Certes ils ne sont pas parfaits (les hélicos), mais ont le mérite d'exister. There's already the French pack with quite a few vehicles, and for the helicopters, Damien made some. They're certainly not perfect (the helis), but they have the merit of existing. -
I would love to have this map in phase 3 is that map, as all those airfields were alive in the cold war period.
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Or maybe is the Mirage F1 flaps logic done so.
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Hi Did you try that? https://www.digitalcombatsimulator.com/fr/files/3332173/ Corail pods with chaff/flares.
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Weather mod v1.8.1 for DCS
grim_reaper68 replied to bandit648's topic in Utility/Program Mods for DCS World
The weather button in the mission editor. A little cloud is drawn on it.- 347 replies
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- 3
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- thunderstorms
- rain
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(and 3 more)
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