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Vibora

3rd Party Developers
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Everything posted by Vibora

  1. The C-101CC manual is very clear specifying that only certified weapons should be loaded, and provides the list of configurations allowed. Also specifies the maximum weight that can be loaded in each pylon and total weight that may be carried by all pylons. But first of all, it's not possible to restrict the configurations in DCS to specific ones, the user can always make particular selections that perhaps are not in the real manual list. And if we follow that strictly we couldn't carry the Sea Eagle. So, for playability reasons, we should add some flexibility to the simulation.
  2. We will most likely add it. But will have to remove some weapons that exceed pylons load limits, like the Mk-84.
  3. I assume there is no warning in the cockpit before engine shutdown, since you didn't mention it, right?
  4. Más vale prevenir... :)
  5. Also, be sure your mission does not have any failure set.
  6. I have never seen such an issue. Check that you don't have anything mapped in your controls or keyboard that can cause it.
  7. No tiene ningún problema el C-101 para despegar de las pistas de Normandía, un C-101EB a tope de combustible despega sin problemas. Por supuesto, con un C-101CC, que puede cargar gran cantidad de armamento, hay que andarse con cuidado, no sólo en las pistas del mapa de Normandía, sino en muchas otras pistas de otros terrenos.
  8. Desde luego el C-101 puede operar en Normandía. Hay misiones incluidas en el módulo. Otra cosa es que consigas despegar y aterrizar con esas longitudes de pista.
  9. Do you have ECU ( Engine Computer Unit) ON? Are you exceeding maximum ITT of 831°C for 5 minutes in the C-101EB? Other than that, except you are in a mission with thunderstorms, there should be no reason for engine shut down, except some very specific cases like prolonged time under negative Gs.
  10. This is our latest changelog, in case someone missed it. A tiny one, but better than nothing. DCS C-101 Aviojet by AvioDev Kneeboard is now not visible in the internal view when the pilot is not present. Moving the front cockpit air diffuser will not hide/show the control stick. Updated Caucasus cold start QS mission. (Replaced AI C-130 by Yak-52 since it was too large for the parking positions at that airport). There will be more interesting updates in following Open Beta versions.
  11. We are aware that there are some issues, and we are currently making some research on our Flight Model to improve takeoff flight mechanics and general longitudinal stability, but this is a huge work that takes time, so do not expect to see news about it soon. I suggest you tune pitch axis with the following configuration, which is the configuration that some real C-101 pilots use when flying our simulation: Deadzone: 5, Saturation X: 100, Saturation Y: 85, Curvature: 30. Regarding multicrew, it is much WIP yet, we are busy with other bugs now and then we will get back to it.
  12. Vibora

    GPS in cockpit

    It should be possible to integrate the NS 430 in our module. It's in our to-do list but not at higher priority level.
  13. AFAIK trks work OK if you start them in flight. They do not work if you try to taxi. At least that's past, and rather recent, experience with C-101. Would be nice if you can send me that trk or explain exact conditions to get to that situation.
  14. Feedback of old versions is normally not useful. When did you make that flight? Batteries overheat at high altitude had been fixed long time ago.
  15. Batteries cool down if they are isolated. It is simple to check. Start a mission with an OAT of 45ºC, switch on the starter and the batteries will reheat rapidly. When isolating them they cool down after several minutes. You can check them independently. I don't quite understand what you mean in the last part of your message, please explain and/or add a trk.
  16. Today's hotfix includes some updates in our module: https://forums.eagle.ru/showpost.php?p=4220357&postcount=89
  17. You are welcome. We have updated our Open Beta 2.5.6.43872 changelog: https://forums.eagle.ru/showpost.php?p=4218508&postcount=88
  18. The C-101EB is a military aircraft. There are no TACAN stations in Chile.
  19. ED made many internal changes in last build some of which are affecting our module. We'll have to work on it to see if it's something that we or they have to modify. The issue with GPU not connecting or disconnecting with engines on was already fixed by ED, will be included in next release.
  20. Maybe in the future we could do an upgraded version, like Toqui, but that would only happen if we get all required info, which is not easy to get al all.
  21. We consider the C-101BB more similar to the C-101CC because both are light attack airplanes, while the EB is a trainer. Of course this can be discussed, but that's how we see it :).
  22. We don't have that feedback from other user of VR. Could someone else confirm?
  23. Rudel, you are mixing our module with a mod. We don't have that livery in our module. We only use realistic liveries, so real Chilean skins are only available for CC, not for EB. If you want to see correct skins in that mod, Etten has to update description lua of those liveries with new names that we used for ROUGHNESS_METALLIC.
  24. Txs Rudel. Will talk with 3D modeller again.
  25. Welcome.
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