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Vibora

3rd Party Developers
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Everything posted by Vibora

  1. Ripple is used with BDU-33 bombs, launched from TER (Triple Ejector Rack). Already commented in this thread: https://forums.eagle.ru/showthread.php?t=231309&highlight=Ripple&page=2
  2. Changing weather conditions in the mission from thunderstorm to rain, those ice accretion issues can be avoided since anti-ice system will be able to cope with ice accretion rate. I'll probably edit the mission and save the old one as extremely hard landing. Any feedback welcome.
  3. That mission is a really hard one, probably the name should be "extremely hard" instead of "hard". Anytime you fly into a thunderstorm you accumulate huge amounts of ice that the anti-ice system is not able to cope with. There is anti-ice for engine, pitot tube and static ports, but icing generates at higher rate than it dissipates. Therefore, try to land ASAP. The thing is that, right now, DCS presents the same weather for any area you are flying in, so if you place thunderstorms in the mission editor, you will always be flying inside a thunderstorm. As you can imagine that is not good at all, no sane pilot should enter a thunderstorm on purpose. Treat the mission as if you were inside one. Land immediately, set engine anti-ice and pitot heat, as well as ignition continuous. Avoid rapid throttle movements, be very careful using the throttle and, the sooner you land the higher probabilities of survival you'll have. Take also into account that ice accretion in pitot tube is at higher rate than in static port. You'll probably lose airspeed indication during the approach, while altimeter will keep working for longer time.
  4. That sound issue will disappear when we release new engine sound, which shouldn't take long. Probably one or two weeks.
  5. Did you make a repair as said in previous post?
  6. Gear: Unable to reproduce. Be sure you enter front cockpit first and then join rear cockpit. This a DCS issue. There's nothing we can do about it. It could also be that you exceeded maximum gear extension or retraction speed. Sounds: Unable to reproduce. Be aware that trimming produces a "beep" sound, unless TONO TRIM C/B (trim tone breaker) is out.
  7. We have ice accretion implemented in our simulation. This will happen when the a/c is exposed to icing conditions (temperatures, OAT or TAT during flight, lower than 10 ºC and present moisture). If you are flying for long time at a TAT a bit lower than 10 ºC without anti-ice on, ice will accumulate in the engine fan blades, which can cause an engine stall or flameout. You'll have to be careful with the throttle avoiding abrupt power changes, if you are careful you'll be able to continue the flight. If you switch on the engine anti-ice switch, ice will disappear after a while. At very low temperatures, ice will accumulate rapidly and the icing symptoms will appear in the engine in a few minutes. Always, when under icing conditions, you should switch on engine anti-ice and ignition continuous.
  8. That is obviously not OK. We'll have to take a look at it, thanks for the report.
  9. Hello boquinauer. Multicrew in the C-101 is still WIP, some of the systems are complete but others will be done soon, once we complete real engine sounds which is taking our coder main efforts right now. Regarding the issue with gear: take into account that in multicrew you must enter front cockpit first and then the other player should enter rear cockpit, doing it in this order you avoid some multicrew issues. It is a DCS bug, generic for any module with multicrew capability, so it is not related to our module exclusively, that means there's nothing we can do about it. ¡Saludos!
  10. Yes, it will be a special option.
  11. In fact oil temperature increases when oil pressure drops. If you test it again carefully you will notice it. We don't simulate full pressure drop but very low oil pressure. The engine will quit or last longer depending on how you manage it.
  12. Thank you, gracias :) Probably, would need to study that function. I don't even remember right now if we have it implemented or not. Yes, it's possible. You can use A/A functionality of TACAN in the C-101. Not functional. Not even explained in the real a/c manual. On the other hand, what is important is the DME HOLD switch in the lower front instruments panel, which is used to hold DME reading while you can tune, for example, an ILS in the VHF NAV control box. In ANT position the sense antenna is connected so the equipment can receive audio signals. In ADF the loop antenna is connected and provides magnetic bearing to the station (together with the sense antenna). Welcome.
  13. This is what I see in the trk you uploaded: you release the BIN-200 at low altitude and therefore the a/c gets affected by the bombs blast. It loses all tail control surfaces, a large part of right wing and a not so large part of left wing, it therefore enters a roll to the right that can't be counteracted with the remaining left aileron, and crashes into the see.
  14. No need to uninstall, just make a repair. And there's nothing in saved games that could affect it, AFAIK. This is a very odd issue that you are describing, so I can only think about a repair, bc it doesn't make any sense anyway :)
  15. I suggest you make a repair, you might be using old files.
  16. When I watch the trk the airplane loses control and crashes into the see immediately. Impossible at all to regain control.
  17. Move the throttle really slow.
  18. C-101 trks recorded with the a/c on ground do not play back correctly. Record it starting in the air. The shorter the trk the better. It should be simple for you to record such a short trk, you can for example set an enemy C-101 loaded with cannon behind your airplane.
  19. That trk doesn't play back correctly. I would need a very short trk starting in the air, with latest open beta version. Also, of course I can't reproduce, since damage model is done in our module, so what you describe would be nearly impossible to happen (not to say impossible), because when you lose parts of the lifting surfaces or control surfaces, it affects the flight model, affecting lift, drag and control of the airplane, or aircraft systems like engine, etc. What version are you using?
  20. Or you can select Easy Flight in DCS options if you want to override those guards operation. Easy Flight in C-101 only affects this particular case.
  21. That .png is the full instrument approach chart.
  22. There are two different failures, FCU, which means you'll have to use the emergency fuel system (back-up), and computer failure, which activates the COMPUTER warning and means you'll have to use manual mode in case you can't recover it by resetting the engine computer switch (which is the case we are simulating right now).
  23. Hi Cody. We didn't change controls range. Will take a look at starter implementation. Txs.
  24. In fact it is a FCU ( Fuel Control Unit) failure, we'll probably change its name and rework it a bit.
  25. You are also doing a great job testing and working with failures, congrats to you also :)
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