

desertowl
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Everything posted by desertowl
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Well, it is explicitly written in the product brochure: "BRU-57/A supports various weapons on a single unit and asymmetric loading on the aircraft." It is also backed by the BRU57 System Performance Specification - from the SMS point of view, these are two independent MIL-STD-1760 stations. I do not, however, have any information regrading whether such configurations were available on the F16CM block 50 circa 2007 l3harris-bru-57-sell-sheet-sas.pdf
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Hello all, Will there be an option to arm mixed load on the BRU racks? e.g - 1 JSOW + 1 JDAM on station 7 and 1 CBU 105 + CBU 103 on station 3? Best, desert
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Hello all, built a keypad matrix with toggles for f16 left aux and right console panels and I'm using the sendDcsBiosMessage function. All toggles are working ok, except the following: Anti skid switch - defined as 3Pos2CommandSwitch AP Pitch switch - defined as Springloaded_3_pos_tumb MAL IND LTS BRT switch - defined as Springloaded_3_pos_tumb Can someone elaborate on how to use sendDcsBiosMessage with those switch types? Thanks in advance!
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Weird phenomena I encountered: When running a mission for the first time, reflections of clouds on canopy and MFDs (Viper) looks fine, but when running the same mission again, the clouds reflection on the canopy and MFDs becomes choppy and slow to refresh on those surfaces. It seems that loading a mission on different map resets this behavior. I recorded 2 tracks of this phenomena (before and after), but for some reason they are very large (about 6 MB each), although they are less than 30 seconds short. Someone else encountered this issue? Best, Mk
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DCS crash during mission, sometimes results in BSOD
desertowl replied to desertowl's topic in Game Crash
Well...rolled back the driver and made a new "\saved games\DCS" folder and still getting crashes with CTD or BSOD. attached is a new log from the latest crash. it happens a lot, but somehow during the AAR quick mission is the viper it happens every time. If any more files are needed, I would gladly supply them - this is a major inconvenience, especially the BSOD. Best, Mk dcs.log -
Ejection seat arm no key binding
desertowl replied to Datajack's topic in Controller Questions and Bugs
Any chance of adding this to the formal lua file? gets erased after each update... -
DCS crash during mission, sometimes results in BSOD
desertowl replied to desertowl's topic in Game Crash
Thanks, Ill give it a go. -
Hello, I encounter sporadic game crashes since the upgrade to 2.7. I just upgraded my NVIDIA GPU driver to latest when it came out a few days ago. please find attached a log from my latest crash. Sometimes the crash results in CTD and sometimes I manage to see the crash dialog box and BSOD follows shortly after. I would gladly add any additional info needed. Best, Mk dcs.log
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The A/P Pitch switch is indeed defined as a different (and seemingly unique to the f16) as spring loaded 3 way toggle, while the A/P Roll is defined as a normal 3 way toggle. In reality, it is electrically held 3 way toggle. This definition causes weird behavior, also in DCS-BIOS for example. If someone has more insight on the issue it will be very appritiated.
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Same here - yellow flashes at normandy only, mostly noticeable in WWII planes (Spit is worse than P51, much less in F16). 1080TI with latest drivers and g-sync on or off did not make a difference.
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After launching both HARMs, switching to CCRP in order to deploy GBUs I have observed the following: If I am not turning HARMs to OFF in the SMS (Even though I don't have any HARMs left) the HARM ASL still shows (not sure if a bug) The HUD does not show TOT although I am in CCRP mode In the attached picture, both ASL can be seen, the mode is CCRP, yet no TOT can be seen. Also attached is a TRK file of the issue. Best, MK HARM to CCRP Bug.trk
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Did you try the TGP? Targets of opportunity with SP mode work as they should?
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Well, usually I use PSoC 5 evaluation kit for such tasks, which can be easily programmed as an HID device, however, since I aim for the community to use the design, I thought Arduino and DCS BIOS is the way to go. I also intend to make the backlight SW programmable via a FET and PWM signal, so when you change cockpit illumination it will control the ICP backlight as well, so DCS BIOS will solve that connectivity. What are your thoughts? is HID better than DCS BIOS? I can still change the design. BTW, here is a link to the PSoC 5 eval kit: https://www.cypress.com/documentation/development-kitsboards/cy8ckit-059-psoc-5lp-prototyping-kit-onboard-programmer-and It is superb for cockpit building as well...
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Well, There are a few drawbacks to the super cheap approach. Basically you will need to do the following: 1. print the 3d parts 2. solder a few pads 3. assemble it all (few screws) 4. upload the software to the arduino 5. connect to USB and run the DCS BIOS Hub I might create a future software which recognizes the panel as a HID (like a joystick) and then you can assign anything you want in DCS or any other sim. If the design is successful, hopefully others will manufacture and assemble at a cheap price and sell it ready to go to other community members. Once all the drafts are ready, I will upload it all to github.
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Hello All! Started to work on a super cheap ICP. The Bill Of Materials should be around 30-40 bucks - still didn't finish the PCB design. The structure is all 3D printed, PCB is done via JLCPCB, the communication to DCS is done via an Arduino nano and DCS-BIOS. The electronics excluding the PCB are roughly 7 bucks. I still need to finalize the electric design, print the parts and check for flaws, write the software and of course check the entire assembled product. All the design schematics and files will be open source and free for the community to use and create. I have no intention of producing and selling those, except for my own private use. The 3D parts design is partially based on the excellent work done by Jonah Tsai https://github.com/JonahTsai/F16 The electronics design is inspired by the board made by Vipercore. Any comments or ideas are welcome!
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AOA Indexer in Viper Hello all, The AOA_INDEX_BRT_KNB actually controls the AR Status Indicator Dimming Lever (which is actually the title pf this control), however, there is no actual AOA index brightness knob control in the reference - any ideas? Best.
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Missing some landmarks and airstrips : Beufort castle near Nabatieh Pik airstrip in the Golan heights Kalaat Namrud in Northern Israel Guess there are more, but these are a few that popped in a quick tour I did.
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Thanks for the transparent prop link, however, the ghosting happens also outside the prop field of view. I tried to take photos of both phenomena described above, however, it does not reproduce on screen. I guess it is an issue of left/right eye mismatch or not fast enough refresh rate.
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Hello all, I have a decent (albeit a bit outdated) system (I7-8700, 1080 TI and 32 Gig RAM) and an Oculus rift CV1 headset. Followed the optimization guide and frame rates are quite good in Caucasus and Normandy 1 on 1 scenarios (45-60). however, when I move my head with HMCS on in the viper, the display of the HMCS gets jittery - V-Sync, both eyes or right eye only didn't make a difference. when playing on flat screen with TIR the HMCS looks good and stable. anyone knows what can improve this behavior? Also (might be related or not) in WWII planes, the plane I chase is very "ghosty" - happens with jets as well but much less noticeable. any tips on reducing that as well will be most welcome. Best and thanks in advance!
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Status of gunsight Hello All, I see that this is still an issue and the gun sight circle still does not represent 100 yards (or the range scale is off). Is it still an open issue?
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Was wondering the same, seems like a weird UI implementation if it doesn't.
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Thank you, If it's on the way, I have patience.
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Hello all, According to manuals / tutorials, while in MSL or DGFT mode, the following should work: 1. Long press on "MSL STEP" should switch between MRM and SRM 2. Depressing "Enable" switch should change seeker modes from "Slave" to "Bore" and vice versa while in the sim, none of these work - any idea what i'm doing wrong? Thanks in advance for answering! Moshe
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[NO BUG - VR Settings] Spitfire gunsight and front view distorsion
desertowl replied to 3ra_Luke's topic in Bugs and Problems
Any news? I know its an old post and an old issue, however, with the spit out of beta and me into VR, I would greatly appreciate if this issue would be taken care of. I tries ASW off, but I think think that the optimal experience would be with ASW on and this matter sorted. Any thoughts or newer tricks to make it more playable in the meantime? Best regards