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AeriaGloria

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About AeriaGloria

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  • Flight Simulators
    DCS 2.5.3
  • Location
    LA
  • Interests
    Video/Photo, sUAS, acting
  • Occupation
    Call center plumbing

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  1. It should be much more accurate than 50 feet. It is basically using the barometer when it should be using the laser, which has 10m slant range accuracy. If you are bombing at the exact barometric altitude of your current waypoint, it is fine. Until it properly uses the laser
  2. I agree it is an odd limit.
  3. Makes sense, I don’t think they (designers) really expected you to lock beyond 10 km with those modes. My sources just don’t say anything about it likely because they felt it unnecessary.
  4. Where do you get this idea? With coop right now you can use head on or pursuit or vertical scan. Eventually with coop you will likely be restricted from using head on mode. It depends. You could use KMOD for one time range with estimate closure (but TWS switch in proper hemisphere for best estimate). I plan to use radar ranging with IRST search, so I only give a search ping but get a max missile launch range zone and continuous range finding.
  5. I think some are just unsatisfied that it wouldn’t work with radar from the factory, the implementation of the RWR itself is fantastic, when radar is off
  6. Tried to improve again with more info on when to use dummy or illum
  7. The trick is knowing when IRST has acquired
  8. It depends on mode, I detailed a lot of it in this thread Like if beyond laser range in IRST search your radar ranging only sets off search mode on RWR. All other situations will set off STT
  9. I have heard from believable sources this particular shot is from a movie, however it maybe be right.
  10. It would just be easier for the headset collimator. Only needing to show 2 symbols rather then an additional piece to make it 4.
  11. Well, the real one has no spring and rotates freely. I suspect it’s up to pilot to move it back to center to stop it moving each time. But could be the other way too.
  12. I mention in the video that turning down the gain won’t affect the targets. So you can turn the gain pretty much all the way down and still see targets perfectly. The hardest targets (MiG-21, F-16) should be seen about 8 km from front and 15 km from back. F-14/15 can be seen about 15 km in front and nearly 30 km behind (in mil power.) F-18 is sort of between the two. But I’ve got 25 km behind it. Remember from the video it’s not stabilized and looks +/-15 degrees vertically and 30 degrees to each side horizontally It takes practice but you’ll get there. Hold lock for 1.5 seconds. You can always vertical scan lock as well and switch to IRST search if you want the benefits of IRST search in coop., You’ll get there. Do a mission with lots of targets like F-14/15 that won’t attack you (you could select civil plane.)
  13. Dummy means a “fake” load is given to radar. In COOP IRST modes it allows cooperative use with IRST. You will find when Lazur GCI is implemented you will also put radar in dummy so that the Lazur system can operate it as necessary.
  14. The radar wouldn’t have worked, you need radar in dummy and coop switch forward to make radar work with HMS. And currently doesn’t work to its full abilities. There are some bugs with it this patch. Try the next. Master arm triggers cool down. Yes. And in FC3 where you fired your IR missile early hoping it would lock later? That’s not real. Launching without lock is supposed to be a jettison mode that occurs before full missile preparation, thought you can keep trying, especially as patches change. You can try using an IR mode or IRST coop to approach stealthily and try to get a better angle with more range, like side aspect. EDIT:. What went wrong?
  15. I found fastest is to do navigation prep, engine start, FCS test all at once
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