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Everything posted by Bailey
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Make sure you are using the correct Saved Games folder and install folder. Make sure that the aircraft is actually in the folder you specified. Make sure you are Update-ing the correct Saved Games folder. Make sure that the Saved Games DCS folder you are using has Export Scripts installed in that folder. Thats the most that I can think may be the problem.
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Here you go. Copy this code: --------------------------------------------- -- Custom ----------------------------------- --------------------------------------------- { down = hotas_commands.CYCLIC_TRIGGER_GUARD, up = hotas_commands.CYCLIC_TRIGGER_GUARD, cockpit_device_id = devices.HOTAS_INPUT, value_down = 1.0, value_up = 0.0, name = _('Weapons Trigger Guard - OPEN else CLOSE'), category = {_('Cyclic Stick'), _('HOCAS'), _('Custom')}}, { down = hotas_commands.CYCLIC_TRIGGER_GUARD, up = hotas_commands.CYCLIC_TRIGGER_GUARD, cockpit_device_id = devices.HOTAS_INPUT, value_down = 0.0, value_up = 1.0, name = _('Weapons Trigger Guard - CLOSE else OPEN'), category = {_('Cyclic Stick'), _('HOCAS'), _('Custom')}}, and then paste it into these files: `C:\...\DCS World OpenBeta\Mods\aircraft\AH-64D\Input\AH-64D_PLT\joystick\default.lua` `C:\...\DCS World OpenBeta\Mods\aircraft\AH-64D\Input\AH-64D_CPG\joystick\default.lua` at this location near the top: That's it! No fumbling with third party programs that could interfere with your other modules. The catch is that this file may be replaced during DCS Repair or a DCS version update. You will have to replace the code afterwards. Just keep this thread handy and you'll be fine. I have tested it ingame and it works great. Enjoy! (Yes, I said "one line of code" earlier, but I like to make it a bit more accessible and fancy )
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I personally have my first stage on the stick as guard open.
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I believe the solution is literally a single line of code in dcs. Give me some time and I’ll send it over when I can.
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Quick campaign request UH-1H UN campaign
Bailey replied to Hammer1-1's topic in Missions and Campaigns
As the missions are designed, they are critical. You can either remove the requirement (like I did with the Hind version of the campaign), or you can find the modules equivalent cockpit parameter (like I did for the UH-60 version). I haven’t had the opportunity to really look into the apache parameters for that yet. I am currently about half way done with the campaign conversion (when you count the missions) otherwise. Something to note is that you (I?) will have to do something similar for the ADF freq. For the UH-60 I got both via the same method of using the dcs-bios lua export interface to return a list of cockpit parameters. I’ll post here to share my knowledge if someone else does not do so first. -
Quick campaign request UH-1H UN campaign
Bailey replied to Hammer1-1's topic in Missions and Campaigns
I won’t be removing any missions. If you want to skip them you can with EDs campaign skip/retry feature. -
Quick campaign request UH-1H UN campaign
Bailey replied to Hammer1-1's topic in Missions and Campaigns
Hi there. I had converted the UN campaign to the Hind and the UH-60. Naturally, making the campaign for the AH-64D is also something I would also like to do. I am glad to hear that you enjoyed the Hind version! If anyone sees a "UN Apache Livery" floating around, please let me know. -
DiCE: DCS Integrated Countermeasure Editor by Bailey (v6 MAY2023)
Bailey replied to Bailey's topic in DCS Modding
Unfortunately I am not able to figure out a way to modify the default ah-64d countermeasure profiles vis DiCE. Thankfully you can modify them either in the mission editor or in-cockpit. If anyone has some info on how to make it work like other DiCE aircraft, my ears are open. -
Here y'all go. Export for the apache. https://github.com/asherao/DCS-ExportScripts/tree/master/Scripts/DCS-ExportScript/ExportsModules You can sub/favorite the Git, my discord, or this thread for updates (https://forum.dcs.world/topic/283178-dcs-exportscripts-for-stream-deck-community-github-library/) The export itself seems pretty much fully finished minus custom functions for SD stuff. If it were a "version", I'd likely call it 1.0. It should be good for most people to make a full stream deck profile (which I am also working on).
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Very first message is missing the "n" in "when".
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I don't know when they added this, it what a game changer. This is for the Hotkey Action that comes with the stream deck app. You can get to it by clicking the dropdown arrow, right of the "Hotkey" row.
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From my understanding, because it is not clickable in the cockpit nor does it have an animation (right now), you wont be able to manipulate it. You CAN set it to a simple hotkey on the streamdeck. I read somewhere that he KU buttons read all as KU in DCS-Interface. Yes, same here. You will have to reference the lua to pick the right ones. For text changes you have to use the EXACT arg output as the key. For example, if you put the key as 0.1 but the script exports 0.1000, it will not work.
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Shortly after doing the direct to the far step the voiceover calls it W52 vice C52 as indicated in the hud, on the TSD, and the onscreen text.
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Suggestions? 1) Make a program or regex to find the duplicates. 2) Copy and paste into Excel or google sheets and sort. Delete by hand. Good luck!
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In wags start video he changes freqs as a demonstration.