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shaHeen-1

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Everything posted by shaHeen-1

  1. XD maybe it should be team leader if it's so smart.
  2. How about we try it out and see? Maybe it will make game very very fun. You never know.
  3. Oh sweet. Yes add Britain to the above list as it's no longer part of Europe.
  4. The ergonomics, HUD and the ejection seat at the very least I think. Might be wrong. I don't memorize this stuff.
  5. Also the green fuel bar will change from half empty to full again when you hit 5100 total fuel. That will mean that its now indicating internal capacity only.
  6. My problem is that it doesn't respond or attack ANYTHING until I'm dead even though I was on freq recommended by the mission. Until then it's basically pretending to be a decoy and a loud RWR that says missile 11 o clock. That's it. When I die then it starts fighting.
  7. Couldn't tell. Not much to go on unless someone can do some Sherlock Holmes stuff and say that kind of wall/floor/light is available only in China. So chengdu hasn't certified a general plaaf HMD yet even though deka was proactive enough to code it?
  8. It's Chinese, Russian, American, European and Pakistani technology actually. Give us that sexy body!
  9. PAF uses this. Why not in game yet?
  10. https://forums.eagle.ru/showthread.php?t=256879&page=12 FYR Also take note to post in the right section of the forum or your post will be missed by most.
  11. Also will wingman engage bandits work? That didnt work in the instant action for me either
  12. Also a point to note: all missiles show as M if no SPJ pod or out of its detection cone front and back. Am I right?
  13. Isn't SD10 a PL12 version? They use a different radar?
  14. Err in the main menu of the MFDs. Either there's a FUEL option there or there's a DATA option and it's in there. One of the two. I forget. It will show both internal and external. As a rule of thumb internal fuel is ~5100 and since Jeff balances fuel tanks, the tanks should have total fuel-5100/2. Total fuel can be seen on the HUD at all times. It's in the top right corner. The little +xxxx number.
  15. Wait.... You're telling me they put something on that the PAF doesn't use? Everything I know is a lie....
  16. Any chance you could post a clip here for reference?
  17. Maybe PAF saved money thinking that CAP fighters won't need the weight saving.
  18. I have requested the autopilot toggle and cycle bindings for all such switches before. I hope they will include them soon. They have already included some of my requests such as Master arm toggle. There is a dedicated thread for binding requests [collections] something. There is one thing to grumble about and that is trim reset function which doesn't seem to exist in the modeled block.
  19. But what about the adjust controls menu where you bind hotas etc? Does it show irregular jump to a brake control or maybe some brake related axis is fully saturated in one direction?
  20. It's probably an ED problem. Unless Deka figure out how to use laser maverick code instead.
  21. Yeah. I just get them started as I'm rolling towards the runway. Master arm on, ground master mode on. Select the wpn. Either it will autostart align or you have to press the OFF button.
  22. Yes. Press DST on UFC left side. Add waypoint number from 0 to 59 as you normally do for FPA however it will currently say DST.voila.can still use CPY PST from MFD to quickly move around WPTs.
  23. Doesn't work in the BVR instant action for me. Wingman loves his SD10 and hates me apparently. Won't use them until I'm dead.
  24. 11:30 =690secs=0.192 hrs. Suppose low altitude speed = 0.8M = 988kph. Distance =190km High alt speed = 1M = 1235kph. Distance=237km
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